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Switch to your destroyers and allow them to use torpedoes against the enemy ships. It forces the enemy on the defencive early and they cause a lot of hurt if they hit. Besides, nothing is worse than going down with all your torpedoes on board.
Switch to your destroyers and allow them to use torpedoes against the enemy ships. It forces the enemy on the defencive early and they cause a lot of hurt if they hit. Besides, nothing is worse than going down with all your torpedoes on board.
As an alternate stratagy, you can run fron the enemy ships, taking care to avoid their torpedos. This works becuse the enemy is stupid and the faster DDs will catch up to you much faster then the enemy light cruiser. as soon as their in range, turn yous group 90 degrees to the to broadside the 2 DDs. (the Nachi cannot fire backwards) by the time you have taken them out, the light cruiser should have caught up, and at 3v1 its overkill. repeat for all the waves. the onl flaw in this stratagy is if you try to avoid torpedos by slowing down, and then all 3 ships catch up to you. good luck!
[[ Image:BSM JavaSea3.PNG|right|thumb|If you can sink the ''Houston'', congratulations!]]
[[ Image:BSM JavaSea3.PNG|right|thumb|If you can sink the ''Houston'', congratulations!]]
Conversely, the enemy destroyers will attempt to torpedo you. Set all personnel on all ships to water repair and avoid the torpedoes to the best of your ability. Use the tactical map at maximum zoom to easily avoid the torpedoes. Depending on how quickly you sink their destroyers, you should encounter only one wave of torpedoes.
Conversely, the enemy destroyers will attempt to torpedo you. Set all personnel on all ships to water repair and avoid the torpedoes to the best of your ability. Use the tactical map at maximum zoom to easily avoid the torpedoes. Depending on how quickly you sink their destroyers, you should encounter only one wave of torpedoes.

Revision as of 20:58, 9 February 2008

Primary Objectives

  • Destroy the USS Houston
  • The Nachi must survive

This mission is extremely tough, but is similar to Strike on the Monster. However, instead of them coming to you, chances are you're going to them. The Allies come in five waves, each consisting of, in most cases, a light cruiser (heavy cruisers are the biggest opponents you'll see - battleships don't appear here, thankfully) and two destroyers sailing escort.

The Nachi

File:BSM JavaSea2.PNG
Always try to go broadside with a Tone.

Before starting though, there are some things you should know about the Nachi.

  • Never, EVER, let your enemies behind you. The Nachi is a Tone-class heavy cruiser, and is the only class in the game with no rear armament whatsoever.
  • Unlike the American light cruisers, the Nachi carries torpedoes. Use them.
  • Ties in with the first point: Always try and go broadside with the enemy. Look at the way the guns are positioned:
    • Starting from the bow, gun #1 is at deck level.
    • Gun #2 is elevated above gun #1.
    • Guns #3 and #4, however, are at deck level, and cannot fire over gun #2.

The Nachi, therefore, has a firing arc of about 270 degrees, only 40 in which all four cannons may fire on a single target.

Waves of Cruisers

File:BSM JavaSea1.PNG
Aim for the fuel reserves for a big explosion and a sinking enemy ship.

Your group consists of the Nachi and two Fubuki destroyers on escort. The first wave of Allied ships come in from the northwest, so sail and intercept them. However, take a lesson from the History Channel - when the Japanese attacked, they would form a column, allowing all ships in the formation to fire broadsides at the enemy. Therefore, the first thing you should do is open the Formations menu and arrange your ships so they are in a sharp column, with the enemy coming in from the side.

Switch to your destroyers and allow them to use torpedoes against the enemy ships. It forces the enemy on the defencive early and they cause a lot of hurt if they hit. Besides, nothing is worse than going down with all your torpedoes on board.

As an alternate stratagy, you can run fron the enemy ships, taking care to avoid their torpedos. This works becuse the enemy is stupid and the faster DDs will catch up to you much faster then the enemy light cruiser. as soon as their in range, turn yous group 90 degrees to the to broadside the 2 DDs. (the Nachi cannot fire backwards) by the time you have taken them out, the light cruiser should have caught up, and at 3v1 its overkill. repeat for all the waves. the onl flaw in this stratagy is if you try to avoid torpedos by slowing down, and then all 3 ships catch up to you. good luck!

File:BSM JavaSea3.PNG
If you can sink the Houston, congratulations!

Conversely, the enemy destroyers will attempt to torpedo you. Set all personnel on all ships to water repair and avoid the torpedoes to the best of your ability. Use the tactical map at maximum zoom to easily avoid the torpedoes. Depending on how quickly you sink their destroyers, you should encounter only one wave of torpedoes.

Shell the enemy destroyers quickly and send them to the bottom in order to have all your ships hit the cruiser. Additionally hit the cruisers when they are heading directly towards you. Not only is elevation easier here, but the enemy ship can only fire her forward guns.

What's next is easily said, but can be only done with extreme skill on the waves - you must repeat this for all the subsequent waves of cruisers, until the Houston appears.

The Houston appears in the final wave, and by now you are probably hurting. There is no real winning strategy here - only good seamanship. The Houston has escorts, but given how there are no hidden objectives, you might as well target and sink the Houston and end the mission as soon as possible.