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< Command & Conquer 3: Tiberium Wars
Revision as of 20:46, 20 July 2008 by 88.106.234.111 (talk) (GDI structures)
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construction yard

cost: first one is free all others cost 2500 from a war factory .role: allows you to build all GDI structures and support structures .Power: provides a small amount of power .requires:none additionals require war factory

crane

cost: 1500 credits .role: extra structure production queue .power: requires 10 power .requires:construction yard

power plant

cost: 800 credits .role: provides power .power: provider .requires:construction yard

refinery

cost: 2000 credits .role: stores tiberium .power: 6 power .requires:construction yard

barracks

cost: 500 credits .role: train infantry .power: 5 power .requires:power plant

war factory

cost: 2000 credits .role: train vehicles .power: 7 power .requires:power plant, refinery

command post

cost: 1500 credits .role: provide access to advanced units and buildings .power: n/a .requires:power plant, refinery

airfield

cost: 1000 credits .role: train aircraft .power: n/a .requires:command post

armoury

cost: 1000 credits .role: infantry upgrade centre .power: n/a .requires:barracks

tech centre

cost: 4000 .role: vehicle/aircraft upgrade centre .power: 12 power .requires:command post

space uplink

cost: 3000 .role: provide support powers:shockwave artillery, zone drop pods .power: 15 power .requires:tech centre

ion cannon controls

cost: 5000 .role: charge ion cannon .power: 20 power .requires:tech centre