Jump to navigation
Jump to search
(attempt fix) |
(attempt fix) |
||
Line 2: | Line 2: | ||
Duke Nuke 3D uses the following keys by default; they can be modified in the game's options screen. | Duke Nuke 3D uses the following keys by default; they can be modified in the game's options screen. | ||
{{col|begin}} | {{col|3|begin}} | ||
{{col|3}} | {{col|3}} | ||
*{{kbd|up}} Forward | *{{kbd|up}} Forward | ||
Line 64: | Line 64: | ||
*{{kbd|-}} Decrease screen size | *{{kbd|-}} Decrease screen size | ||
*{{kbd|pause}} Pause | *{{kbd|pause}} Pause | ||
{{col|end}} | {{col|3|end}} |
Revision as of 08:06, 22 December 2008
Duke Nuke 3D uses the following keys by default; they can be modified in the game's options screen.
- Forward
- Back
- Turn left
- Turn right
- Jump
- Crouch
- Strafe left
- Strafe right
- + Strafe
- Turn around
- Open/action
- Run
- Autorun
- Fire weapon
- - : select weapon 1-0
- Next weapon
- Previous weapon
- (bkwd apostrophe) Quick kick, a.k.a. "Mighty Foot" (some Windows ports use this to open a command console; position of Mighty Foot varies)
- : Inventory left/right
- : Use item
- Momentary look up
- Momentary look down
- Momentary look left
- Momentary look right
- Aim up
- Aim down
- (on keypad) Center aim
- Map
- Map follow mode
- Holoduke
- Crosshair on/off
- Jetpack on/off
- Portable medkit
- Night-vision on/off
- Network message
- Toggle mouse aiming
- Holster weapon
- Key help
- Save
- Load
- Sound setup
- Music
- + Change music
- Quicksave
- First/third person view
- Toggle messages
- Quickload
- Quit
- Gamma adjust
- Screenshot
- Increase screen size
- Decrease screen size
- Pause