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[[Category:Act 5]]
[[Category:Act 5]]


==Act 5: Chapter 2 - Train Wreck==
==Act 5: Chapter 1 - Special Delivery==


===Get the Nav Data to the Lightmass Bomb===
===Get to the Train Boarding Platform===


As you get on the train, you are immediately bombarded with many waves of [[Drone|Drones]] (about 12 in total) along with about 5 [[Theron Guard|Theron Guards]] mixed in.
As you approach the Station you are surrounded by [[Locust Sniper|Locust Snipers]] on top of all the high ground around you.  There are also groups of [[Drone|Drones]] and [[Wretch|Wretches]] that come out of a few [[Emergence Hole|Emergence Holes]] that open up around you.  As you clear most of them out, you hear the train approaching.  Work your way over to the far train platform by walking along a small walkway behind a stopped train.  Once you are across you and [[Dominic Santiago|Dom]] hitch a ride onto the train.


Once you reach a cabin with a door, you will receive a message from [[Anya]] about [[Nemacyst|Nemacysts]] being located on the radar.  Proceed to open the door with the green door button.
((video clip))


====Eliminate the Berzerker Threat====
<div align="center">'''Continue the Single-Player Walkthrough in [[Tyro Pillar]]'''</div>


As you open the door, you find it's stuck.  So you have [[Jack]] open it for you, but as [[Jack]] starts to open it you are attacked by a [[Berzerker]].  Because of the [[Nemacyst]] clouding the skies, there is no way to use [[The Hammer of Dawn]].  You must find another way to dispose of it.
==MultiPlayer Map Details==


Lure it to one of the end train cars, back where you started the level.  Then run back and find a car release button to dispose of the [[Berzerker]] and all the trailing train cars. Or, as an alternate method, you can lure her near the large fuel tank and toss a grenade near it. Just be sure to get off the train section the tank is on on because it will also release them.
Tyro Station is also a multi-player map.


You got 2 allmost identical sides which are seperated with a railroad which is still in use. So watch out for the train because it comes by quit often.


[[Image:CogTag28.jpg|thumb|100px|right|Cog Tag 28]]
One par of grenades in the basement which is accesible by 3 ways. From either spawn point and from a stair coming from the railroad. Also 2 torque bows are lying along side the the railroad. Revolvers spawn on the ramp leading towards the sides of the railroad. And also a hammer of dawn can be found in the midlle of the railroad. Catch it with haste cause the train may want to have your brain splattered all over his windshield.


Fight through the next few train cars, there will be plenty of [[Drone|Drones]] and [[Theron Guard|Theron Guards]] along with a few [[Reaver|Reavers]] flying by the side of the train cars trying to take you out.
Flanking is hard to be execute here. In the basement a lot of the action will be close counterred shotgun action with maybe some guys giving cover from the elevated spawn point area. On the top its hard to flank so the only way to get behind them is walking under them true the basement. Or if your lazy and don't wanna leave your cover when your upstairs. Make sure you have the torque bow or the hamer of dawn or you'll be dead in no time!


====Get to the Chain Gun====
As said earlier watch out for the train, cause it is really fast! But it has one advantage, which can be used for both sides so keep attantion. When the train stops by your view is blocked. But can still see a litlle. When your outgunned you wanna switch covers when it comes by. But because you can still see a litlle switch covers towars the heading the train is going. When timed right, the enemies will not see you at all.
 
[[Image:CogTag29.jpg|thumb|100px|right|Cog Tag 29]]Clear out a few [[Drone|Drones]] in the next train car, and then you'll find a ladder past a door that you need to use a button to open.  Climb it and get in the [[Troika]] mounted up top.
 
====Clear out the Attacking Reavers====
 
Once you are on the [[Troika]] you have to shoot down about 10-15 [[Reaver|Reavers]] that attack you.  Be quick and try to take them out from afar before they get too close to hit you with their [[Torque Bow]].
 
You may also have to switch to the other [[Troika]] here to clear out the opposite side of [[Reaver|Reavers]] if you are not playing Co-Op because [[Dominic Santiago|Dom]] will not follow you up in single player mode.
 
====Keep the Train From Stopping====
 
[[Anya]] calls to inform you that four cars ahead [[Wretch|Wretches]] are cutting the power to the train.  Fight your way through the next four cars through a few waves of [[Dark Wretch|Dark Wretches]], along with a few [[Reaver|Reavers]] and [[Theron Guard|Theron Guards]]. Be careful a few spots the [[Dark Wretch|Dark Wretches]] will pour out of the ceiling and through the windows.
 
Once you reach the train car where the [[Wretch|Wretches]] are eating through the power, you are given thirty seconds to reach the train car past the ones with the [[Wretch|Wretches]] so you can disconnect it and keep the train moving.
 
==Act 5: Chapter 3 - Pale Horse==
 
[[Image:CogTag30.jpg|thumb|100px|right|Cog Tag 30]]You reach a final empty train car filled with ammo before the big end battle. I'd stock up if I were you.  I recommend the [[Longshot]] and either the [[Gnasher]] (if you have it already) or the [[Lancer]].
 
===Kill RAAM===
 
Stick behind the cover to avoid [[General RAAM]]'s [[Kryll]] shield.  Take shots at him with a [[Torque Bow]], or lob grenades, to clear the [[Kryll]] shield and then continue to shoot at RAAM with whatever weapons you have. Repeat this over and over, while also avoiding any flying [[Kryll]] once the shields are dropped.
 
Depending on your difficulty level will depend on how aggressive [[General RAAM]] is towards you.  On Casual he will usually stay on the other end of the train car and shoot at you from there, and will only occasionally charge you.  But we found that on Hardcore he will approach you and [[Dominic Santiago|Dom]] right away instead of staying back, forcing you to run and find more cover.  Doing so exposes you to [[Kryll]] attack.
 
<div align="center">'''This completes the Single-Player Walkthrough.  Return to the [[Main Page]] or check out the [[:Category:Multiplayer Guide|Multiplayer Guide]].'''</div>

Revision as of 00:47, 11 December 2006


Act 5: Chapter 1 - Special Delivery

Get to the Train Boarding Platform

As you approach the Station you are surrounded by Locust Snipers on top of all the high ground around you. There are also groups of Drones and Wretches that come out of a few Emergence Holes that open up around you. As you clear most of them out, you hear the train approaching. Work your way over to the far train platform by walking along a small walkway behind a stopped train. Once you are across you and Dom hitch a ride onto the train.

((video clip))

Continue the Single-Player Walkthrough in Tyro Pillar

MultiPlayer Map Details

Tyro Station is also a multi-player map.

You got 2 allmost identical sides which are seperated with a railroad which is still in use. So watch out for the train because it comes by quit often.

One par of grenades in the basement which is accesible by 3 ways. From either spawn point and from a stair coming from the railroad. Also 2 torque bows are lying along side the the railroad. Revolvers spawn on the ramp leading towards the sides of the railroad. And also a hammer of dawn can be found in the midlle of the railroad. Catch it with haste cause the train may want to have your brain splattered all over his windshield.

Flanking is hard to be execute here. In the basement a lot of the action will be close counterred shotgun action with maybe some guys giving cover from the elevated spawn point area. On the top its hard to flank so the only way to get behind them is walking under them true the basement. Or if your lazy and don't wanna leave your cover when your upstairs. Make sure you have the torque bow or the hamer of dawn or you'll be dead in no time!

As said earlier watch out for the train, cause it is really fast! But it has one advantage, which can be used for both sides so keep attantion. When the train stops by your view is blocked. But can still see a litlle. When your outgunned you wanna switch covers when it comes by. But because you can still see a litlle switch covers towars the heading the train is going. When timed right, the enemies will not see you at all.