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Now, if you want that Combo Tablet you saw earlier, take the red path again. The puzzle on the first floor is done already, so you can just hop straight past and down the floor. Now, go back around and shove the pillar out of the way of the airjet again. Go to the seemingly useless pillar in the centre of this floor and move it one square to the right. Head back up to the top of the room using another pillar you moved earlier, and now the whirlwind statue is active, you can use that inaccessible whirlwind stone. Aim it downwards, and it'll carry the "useless" pillar across to the random sliding groove at the start. Go back to where the pillar now is, shove it off onto the brown panel, and hop across to the Combo Tablet. This is Flora, a summon requiring 2 Jupiter and 1 Venus Djinni - it's quite powerful, and can put foes to sleep, but you can't use it yet, since you need another Jupiter Djinni. One's coming up quite soon, so don't worry. | Now, if you want that Combo Tablet you saw earlier, take the red path again. The puzzle on the first floor is done already, so you can just hop straight past and down the floor. Now, go back around and shove the pillar out of the way of the airjet again. Go to the seemingly useless pillar in the centre of this floor and move it one square to the right. Head back up to the top of the room using another pillar you moved earlier, and now the whirlwind statue is active, you can use that inaccessible whirlwind stone. Aim it downwards, and it'll carry the "useless" pillar across to the random sliding groove at the start. Go back to where the pillar now is, shove it off onto the brown panel, and hop across to the Combo Tablet. This is Flora, a summon requiring 2 Jupiter and 1 Venus Djinni - it's quite powerful, and can put foes to sleep, but you can't use it yet, since you need another Jupiter Djinni. One's coming up quite soon, so don't worry. | ||
Now, retrace your steps back to the top of the big room again. Now you can take the blue path. Let the whirlwind statue blow you across this room. The pillar you moved earlier now lets you progress. The next whirlwind statue, as it is, will blow you across to the exit, but there's a useful piece of equipment for Sheba available. Move the statue up two squares from top, and then go on the long platform and let it blow you across. Grab the Clarity Circlet from the chest, equip it on Sheba, then drop down and get back to where the statue is. Move it back down to the bottom and get blown across again. Shove the pillar off the side to open a shortcut, and then go left. | Now, retrace your steps back to the top of the big room again. Now you can take the blue path. Let the whirlwind statue blow you across this room. The pillar you moved earlier now lets you progress. The next whirlwind statue, as it is, will blow you across to the exit, but there's a useful piece of equipment for Sheba available. Move the statue up two squares from top, and then go on the long platform and let it blow you across. Grab the Clarity Circlet from the chest, equip it on Sheba, then drop down and get back to where the statue is. Move it back down to the bottom and get blown across again. Shove the pillar off the side to open a shortcut, and then go left. |