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You should have seen this coming really - you annoyed them before, so now they're going to kill you. The reason why you got Revive and Waters of Life ready is because Agatio and Karst are a pretty powerful bunch, and they can bulldoze Piers down in a matter of seconds with his Fire weakness. But at the same time he has Waters of Life so that if Felix dies he can be resurrected. | You should have seen this coming really - you annoyed them before, so now they're going to kill you. The reason why you got Revive and Waters of Life ready is because Agatio and Karst are a pretty powerful bunch, and they can bulldoze Piers down in a matter of seconds with his Fire weakness. But at the same time he has Waters of Life so that if Felix dies he can be resurrected. | ||
Don't focus on doing any real damage for the first two turns - then, thankfully, Jenna will show up. Now you're prepared to start dishing out damage. Have Jenna use Healing/Cool Aura every turn since her Fire | Don't focus on doing any real damage for the first two turns - then, thankfully, Jenna will show up. Now you're prepared to start dishing out damage. Have Jenna use Healing/Cool Aura every turn since her Fire Psynergy doesn't hurt either Karst or Agatio that much. Piers should be dishing out damage with Diamond Berg or attack Djinni, and the same with Felix and Odyssey until you can summon. A turn after Jenna shows up, Sheba will show up again, completing you party. As for taking them down, focus on Agatio - he's more deadly, and if you use summons particularly, Karst's lower HP count will diminish at the same time, so a few more attacks after Agatio goes down, Karst will follow. | ||
As for taking | |||
Also, it's a good thing to point out that this is the only battle in this game you can actually lose - as in, you won't get Game Over if your party dies. You do, however, get a hefty amount of coins and a new type of forgeable material, Dark Matter, for winning. After the scene, head down the elevator to the base of Jupiter Lighthouse, save, then head back to Contigo. | Also, it's a good thing to point out that this is the only battle in this game you can actually lose - as in, you won't get Game Over if your party dies. You do, however, get a hefty amount of coins and a new type of forgeable material, Dark Matter, for winning. After the scene, head down the elevator to the base of Jupiter Lighthouse, save, then head back to Contigo. | ||
{{Footer Nav|game=Golden Sun: The Lost Age|prevpage=Contigo|nextpage=Contigo Revisited}} | {{Footer Nav|game=Golden Sun: The Lost Age|prevpage=Contigo|nextpage=Contigo Revisited}} |