Gothic/Merchants
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< Gothic
Goods
This table was compiled using marvin mode, StoryHelper (insert sh) and hero export. Due to many factors, it is VERY likely you'll find minor errors. For example, not every merchant will actually sell from every category. Glen only sells picklocks (miscellaneous), but also has a pickaxe (weapon) which wouldn't show up if he actually had it equipped, but it's just sitting in his inventory! The lazy bum! And Cavalorn may have wasted some arrows on the nearby goblin. And Graham ate his cheese!
Due to technical issues, items that disappeared from inventories are not shown. Merchants are categorized by where they usually hang out, so Baal Kagan is in the new camp despite being a member of the sect camp.
Old camp
Old mine and Xardas
New camp
Sect camp
Armor
This list isn't complete.[1]
Any camp
- Fisk in the Old Camp sells Light Diggers Trousers 10 0 5 for 250 Ore and Diggers Trousers 15 0 5 for 500 Ore.
- Swiney in the Free Mine in the New Camp hands out the Diggers Dress 10 0 5 for free.
- The templar at the entrance of the swamp camp can sell you a Novice's Loin Cloth 15 0 10 for 500 Ore.
New camp
- Lares gives you a Light Rogue's Dress 30 5 15 .
- Wolf sells the Rogue's Dress 35 5 15 and Heavy Rogue's Dress 40 5 20 .
- Lee gives you Light Mercenary's Armor 45 5 20 , sells Mercenary's Armor 55 10 25 in chapter 3 and Heavy Mercenary's Armor 70 10 35 in chapter 4.
Old camp
- Raven gives you the Shadow's Dress 30 5 15 .
- Diego sells Shadow's Armor 40 5 20 .
- Stone gives you Light Guard's Armor 45 5 20 and sells Guard's Armor 55 10 25 .
- Corristo gives you the Fire Robe 40 5 25 5 and sells the High Robe of Fire 50 5 30 10 in chapter 3.
Swamp camp
- Baal Namib has Novice armor.
- Gor Na Toth gives you Templar armor.