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|-
! Red Arrows
! Red Arrows
| This is your first basic alternative weapon. Firing these uses up ammunition, but allows you to attack enemies from a safe distance.
| This is your first basic alternative weapon. Firing these uses up ammunition, but allows you to attack enemies from a safe distance.
| [[Majou Densetsu II: Daimashikyou Galious/Mongolian Sword|The Castle]]: F-4
| [[Majou Densetsu II: Daimashikyou Galious/Mongolian Sword|The Castle]]: F-4
|-
|-
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|-
|-
! Balloon Bomb
! Balloon Bomb
| Balloon Bombs float high into the sky, and only explode if they hit an enemy or a platform along the way. Useful for clearing overhead blocks.
| Balloon Bombs float high into the sky, and only explode if they hit an enemy or a platform along the way. Useful for clearing overhead blocks.
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 2|Dungeon 2]]: E-3
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 2|Dungeon 2]]: E-3
|-
|-
! Mine
! Mine
| Lay Mines on the floor to attack enemies, or clear blocks beneath your feet. They explode when they are touched or after a period of time has passed.
| Lay Mines on the floor to attack enemies, or clear blocks beneath your feet. They explode when they are touched or after a period of time has passed.
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 3|Dungeon 3]]: B-8
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 3|Dungeon 3]]: B-8
|-
|-
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|-
|-
! Great Key
! Great Key
| Great Keys serve two important purposes in the game; they allow you to access the next dungeon in your quest, and they increase the length of your vitality meter. All Great Keys are obtained by defeating the boss of the previous dungeon, except for the first Great Key which is found in [[Majou Densetsu II: Daimashikyou Galious/Mongolian Sword|the Castle]], just to the right of your starting point.
| Great Keys serve two important purposes in the game; they allow you to access the next dungeon in your quest, and they increase the length of your vitality meter. All Great Keys are obtained by defeating the boss of the previous dungeon, except for the first Great Key which is found in [[Majou Densetsu II: Daimashikyou Galious/Mongolian Sword|the Castle]], just to the right of your starting point.
|-
|-
! Map
! Map
| The Map allows you to survey the arrangement of the dungeon that you have collected it from. In addition, you will see one blinking square that indicates your current position within that dungeon. The Map is further enhanced by the Lamp.
| The Map allows you to survey the arrangement of the dungeon that you have collected it from. In addition, you will see one blinking square that indicates your current position within that dungeon. The Map is further enhanced by the Lamp.
|-
|-
! Holy Water
! Holy Water
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|-
|-
! Magical Rod
! Magical Rod
| The Magical Rod is an incredibly valuable dungeon item. It permits the infinite use of alternate weapons against the boss without decreasing your ammo supply. This effect only applies to boss battles.
| The Magical Rod is an incredibly valuable dungeon item. It permits the infinite use of alternate weapons against the boss without decreasing your ammo supply. This effect only applies to boss battles.
|}
|}


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|-
|-
! Mongolian Sword
! Mongolian Sword
| The Mongolian Sword is a stronger sword than the one you begin the game with. It has the capability of breaking certain blocks when you strike them.
| The Mongolian Sword is a stronger sword than the one you begin the game with. It has the capability of breaking certain blocks when you strike them.
| [[Majou Densetsu II: Daimashikyou Galious/Mongolian Sword|Dungeon 1]]: C-5
| [[Majou Densetsu II: Daimashikyou Galious/Mongolian Sword|Dungeon 1]]: C-5
|-
|-
! Muramasa Sword
! Muramasa Sword
| The Muramasa Sword is even stronger than the Mongolian Sword. When you strike a block, a wave of force travels all the way down the row of blocks, allowing you to break many at once.
| The Muramasa Sword is even stronger than the Mongolian Sword. When you strike a block, a wave of force travels all the way down the row of blocks, allowing you to break many at once.
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 4|Dungeon 4]]: C-8
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 4|Dungeon 4]]: C-8
|-
|-
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|-
|-
! Angel Ring
! Angel Ring
| Using the Angel Ring in the Castle will instantly transport you to the password room at D-6. Using it inside a dungeon will transport you back to the dungeon's entrance. Cannot be used when in a boss room, hence no quick escaping.
| Using the Angel Ring in the Castle will instantly transport you to the password room at D-6. Using it inside a dungeon will transport you back to the dungeon's entrance. Cannot be used when in a boss room, hence no quick escaping.
| [[Majou Densetsu II: Daimashikyou Galious/Mongolian Sword|The Castle]]: D-7
| [[Majou Densetsu II: Daimashikyou Galious/Mongolian Sword|The Castle]]: D-7
|-
|-
! Devil Wing
! Devil Wing
| The Devil Wing allows you to zip around the Castle especially fast. Each time you use it, it will transport you to the entrance of any dungeon that you've visited at least once.
| The Devil Wing allows you to zip around the Castle especially fast. Each time you use it, it will transport you to the entrance of any dungeon that you've visited at least once.
| [[Majou Densetsu II: Daimashikyou Galious/The Castle|The Castle]]: F-6
| [[Majou Densetsu II: Daimashikyou Galious/The Castle|The Castle]]: F-6
|}
|}
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|-
|-
! Candle
! Candle
| The candle will light up a particular dark area of the third dungeon. Without it, you'll have a difficult time passing through.
| The candle will light up a particular dark area of the third dungeon. Without it, you'll have a difficult time passing through.
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 2|Dungeon 2]]: B-5
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 2|Dungeon 2]]: B-5
|-
|-
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|-
|-
! Earrings
! Earrings
| The earring is one of the items which balances out the differences between Popolon and Aphrodite. The earring permits Popolon to fire three simultaneous weapons just like Aphrodite.
| The earring is one of the items which balances out the differences between Popolon and Aphrodite. The earring permits Popolon to fire three simultaneous weapons just like Aphrodite.
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 3|Dungeon 3]]: C-5
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 3|Dungeon 3]]: C-5
|-
|-
! Pendant
! Pendant
| The pendant is another such balancing item. While it doesn't permit Popolon to remain underwater as long as Aphrodite, it does slow down the rate at which Popolon loses health in water.
| The pendant is another such balancing item. While it doesn't permit Popolon to remain underwater as long as Aphrodite, it does slow down the rate at which Popolon loses health in water.
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 3|Dungeon 3]]: C-3
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 3|Dungeon 3]]: C-3
|-
|-
! Magicwear
! Magicwear
| Wearing magicwear will break the curse cast over the fourth dungeon, which causes your controls to reverse. It is found in the first dungeon, but you need Mines and Balloon Bombs to collect it.
| Wearing magicwear will break the curse cast over the fourth dungeon, which causes your controls to reverse. It is found in the first dungeon, but you need Mines and Balloon Bombs to collect it.
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 4 Prep|Dungeon 1]]: E-7
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 4 Prep|Dungeon 1]]: E-7
|-
|-
! Puppet
! Puppet
| The puppet is a special item which is needed to access the final dungeon of the game. Only the puppet can help erect a bridge that leads you to the dungeon.
| The puppet is a special item which is needed to access the final dungeon of the game. Only the puppet can help erect a bridge that leads you to the dungeon.
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 4|Dungeon 4]]: A-11
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 4|Dungeon 4]]: A-11
|-
|-
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|-
|-
! Bible
! Bible
| The bible breaks the slowness curse cast throughout the fifth and final dungeon. Unfortunately, it's also found in that dungeon, so it should be the first item you obtain.
| The bible breaks the slowness curse cast throughout the fifth and final dungeon. Unfortunately, it's also found in that dungeon, so it should be the first item you obtain.
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 5|Dungeon 5]]: E-5
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 5|Dungeon 5]]: E-5
|-
|-
! Cross
! Cross
| The cross is an incredibly difficult item to get, but it's incredibly valuable. It allows you to damage the final boss of the game with Red Arrows. Without it, you must use your sword, which is extremely challenging.
| The cross is an incredibly difficult item to get, but it's incredibly valuable. It allows you to damage the final boss of the game with Red Arrows. Without it, you must use your sword, which is extremely challenging.
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 5|Dungeon 5]]: A-5
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 5|Dungeon 5]]: A-5
|-
|-
! Harp
! Harp
| Only the melodies of the harp will allow you to access the boss chamber of the final dungeon. Without it, you will be unable to complete the game.
| Only the melodies of the harp will allow you to access the boss chamber of the final dungeon. Without it, you will be unable to complete the game.
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 5|Dungeon 5]]: K-6
| [[Majou Densetsu II: Daimashikyou Galious/Dungeon 5|Dungeon 5]]: K-6
|}
|}


{{Footer Nav|game=Majou Densetsu II: Daimashikyou Galious|prevpage=Gameplay|nextpage=Walkthrough}}
{{Footer Nav|game=Majou Densetsu II: Daimashikyou Galious|prevpage=Gameplay|nextpage=Walkthrough}}
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