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A short discussion will start after which Croco runs away. The area does not contain anything spectacular (but there's a Save Point in the bottom left corner if you feel the need to save again), so just run down and into the next area. | A short discussion will start after which Croco runs away. The area does not contain anything spectacular (but there's a Save Point in the bottom left corner if you feel the need to save again), so just run down and into the next area. | ||
In this area, jump on the flower and onto the hill. Then, you will need to jump on these blocks to collect coins. If you fall down you'll find some tougher enemies for you to battle against. Anyway, jump all the way across and walk down the hill and you'll find another spinning flower. Jump to the right | In this area, jump on the flower and onto the hill. Then, you will need to jump on these blocks to collect coins. If you fall down you'll find some tougher enemies for you to battle against. Anyway, jump all the way across and walk down the hill and you'll find another spinning flower. Jump to the right to uncover a hidden Treasure Box with a KerokeroCola inside. This is a very good item which heals all HP and FP of the entire party, so it's best to keep it for late game. After that, proceed to the next area. | ||
Walk through this area again, there are some enemy ambushes here with more powerful enemies so watch out. (This is probably a good area to test Mallow's Thunderbolt special attack in.) Just follow Croco all the way to the end and into the next area. | Walk through this area again, there are some enemy ambushes here with more powerful enemies so watch out. (This is probably a good area to test Mallow's Thunderbolt special attack in.) Just follow Croco all the way to the end and into the next area. | ||
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== Mushroom Kingdom == | == Mushroom Kingdom == | ||
In Mushroom Kingdom, you'll notice the entire area has been | In Mushroom Kingdom, you'll notice the entire area has been infested by weird monsters on jumping sticks. You can go straight ahead into the castle to fight the boss, but you're probably too low leveled to do so now. Go south and rescue the blue guy. He will notice you have his wallet. You can give it to him and get a Flower Tab in return, or sell it later for 123 coins, it's your choice. In any case, go into the westernmost building and you'll find a family whose house is infested by these jumping things. Kill each and every one of them and they'll give you a Flower Tab as a sign of their gratitude. Now, go heal and then return to the castle. Go to the right and rescue the Toad being attacked by two Shysters, then go down and grab all the Treasure Boxes. Then, run up and through the door. Go to the right and you'll find the Vault Guard, talk to him and he'll give you the Wake Up Pin, which protects against sleep attacks. | ||
Equip it to someone, then return to the main hall and rescue the Toad being chased by the Shyster. He will run up, so follow him through the left passageway. Walk all the way through up to the door, where two Shysters will challenge you to a battle | Equip it to someone, then return to the main hall and rescue the Toad being chased by the Shyster. He will run up, so follow him through the left passageway. Walk all the way through up to the door, where two Shysters will challenge you to a battle. Inside, the Toad will give you another Flower Tab. You can talk to the Grandma here who will heal you, you can also save here. Walk back to the main room and grind until Mario is at level 5 and Mallow is at level 4 (You'll need it), then proceed to the throne room, where you will have your first boss fight in the game. | ||
== BOSS: Mack == | == BOSS: Mack == |