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A cutscene will start right at the beginning. Bowser is standing in front of the tower with no troops left, while the Princess is up on the balcony of Booster Tower. Mario catches him in surprise, and as he sees Toadstool, he decides to leave. Now go to the door and try to open it, note that it's locked. Now go back and Bowser will rush to you. He knows you need something and breaks open the door for you. After that, Bowser decides to join your party! Since you can only have three members in battle, you'll also get a tutorial on how to switch allies if you want. Now, give Bowser the remaining Work Pants, switch Mallow with him and give Bowser one of the pins, and enter Booster Tower. | A cutscene will start right at the beginning. Bowser is standing in front of the tower with no troops left, while the Princess is up on the balcony of Booster Tower. Mario catches him in surprise, and as he sees Toadstool, he decides to leave. Now go to the door and try to open it, note that it's locked. Now go back and Bowser will rush to you. He knows you need something and breaks open the door for you. After that, Bowser decides to join your party! Since you can only have three members in battle, you'll also get a tutorial on how to switch allies if you want. Now, give Bowser the remaining Work Pants, switch Mallow with him and give Bowser one of the pins, and enter Booster Tower. | ||
If you want a battle you can talk to the Snifit right ahead. Otherwise, climb the stairs and go through the upper passageway. Climb the stairs there, avoiding the Spookums marching by, and you'll reach another room. Here, Booster comes and greets you to his tower, but as he is busy, he decides to leave you alone. Follow the train tracks into an alcove to get a Flower Tab (if you try to follow Booster you'll just get into another battle), then go to the next room. Here, climb the stairs while avoiding the | If you want a battle you can talk to the Snifit right ahead. Otherwise, climb the stairs and go through the upper passageway. Climb the stairs there, avoiding the Spookums marching by, and you'll reach another room. Here, Booster comes and greets you to his tower, but as he is busy, he decides to leave you alone. Follow the train tracks into an alcove to get a Flower Tab (if you try to follow Booster you'll just get into another battle), then go to the next room. Here, climb the stairs while avoiding the Rob-Ombs patrolling here. You'll now see two exits, take the right one. | ||
This one is a challenge. Jump down just right on the teeter-totter so the Bob-omb will be thrown upward, fall down and launch you up to the Treasure Box. If you miss you need to walk all the way up the tower again. The Treasure Box contains the Masher, which is a new weapon for Mario (as always, equip it). Now, climb the tower again to where you were before, and take the left exit this time. Here you'll find a green switch, press it and there will be a large quake. Now, just follow the passageway into the next room, go through that one too as it's empty. However, if you go behind the curtain, Mario fans of old will get a nice surprise! | This one is a challenge. Jump down just right on the teeter-totter so the Bob-omb will be thrown upward, fall down and launch you up to the Treasure Box. If you miss you need to walk all the way up the tower again. The Treasure Box contains the Masher, which is a new weapon for Mario (as always, equip it). Now, climb the tower again to where you were before, and take the left exit this time. Here you'll find a green switch, press it and there will be a large quake. Now, just follow the passageway into the next room, go through that one too as it's empty. However, if you go behind the curtain, Mario fans of old will get a nice surprise! |