Editing Mega Man Zero 2/Crystal Cave: Sage Harpuia
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{{Header Nav|game=Mega Man Zero 2}} | {{Header Nav|game=Mega Man Zero 2}} | ||
== Items to collect == | == Items to collect == | ||
Elves to obtain (6): | Elves to obtain (6): | ||
* [[File:MMZ Nurse Elf Icon. | * [[File:MMZ Nurse Elf Icon.PNG]] '''Cyber-Elf Charnue''' | ||
* [[File:MMZ Nurse Elf Icon. | * [[File:MMZ Nurse Elf Icon.PNG]] '''Cyber-Elf Miloppe''' | ||
* [[File:MMZ Hacker Elf Icon. | * [[File:MMZ Hacker Elf Icon.PNG]] '''Cyber-Elf Clocsule''' | ||
* [[File:MMZ Animal Elf Icon. | * [[File:MMZ Animal Elf Icon.PNG]] '''Cyber-Elf Birflow''' | ||
* [[File:MMZ Hacker Elf Icon. | * [[File:MMZ Hacker Elf Icon.PNG]] '''Cyber-Elf Itemass''' | ||
* [[File:MMZ Animal Elf Icon. | * [[File:MMZ Animal Elf Icon.PNG]] '''Cyber-Elf Beehitt''' | ||
Other items: | Other items: | ||
* '''EX Skill: [[File:MMZ2 Kougenjin Icon. | * '''EX Skill: [[File:MMZ2 Kougenjin Icon.PNG]] Kougenjin''' (A or S-Rank only) | ||
== Mission requirements == | == Mission requirements == | ||
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|width=200px | |width=200px | ||
|title= Helpful Tip: | |title= Helpful Tip: | ||
|contents=This area has a poor time limit, so getting a quick Form, preferably the [[File:MMZ2 Active Form Icon. | |contents=This area has a poor time limit, so getting a quick Form, preferably the [[File:MMZ2 Active Form Icon.PNG]] '''Active Form''', saves valuable mission time.}} | ||
* Clear Time Limit: 4:00 | * Clear Time Limit: 4:00 | ||
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When Harpuia takes a licking, he'll stop to give well-deserved compliments to Zero. He has thoroughly enjoyed his battle, and even the feeling of losing. Recognizing his opponent as a worthy equal, he backs off and retreats. Zero quietly pauses before requesting transfer back to base. | When Harpuia takes a licking, he'll stop to give well-deserved compliments to Zero. He has thoroughly enjoyed his battle, and even the feeling of losing. Recognizing his opponent as a worthy equal, he backs off and retreats. Zero quietly pauses before requesting transfer back to base. | ||
If you've preserved A-Rank this far, you should notice your EX Skills menu is almost full. Now, you can receive yet another of the few remaining from Harpuia, the '''EX Skill: [[File:MMZ2 Kougenjin Icon. | If you've preserved A-Rank this far, you should notice your EX Skills menu is almost full. Now, you can receive yet another of the few remaining from Harpuia, the '''EX Skill: [[File:MMZ2 Kougenjin Icon.PNG]] Kougenjin''', or '''Mirage Wave'''. To use it, press {{gb|Down|Dpad}} + Saber on the ground. Zero slashes sideways and fires an energy wave that travels a short distance forward, and it can pierce through the shields of enemies. It's Zero's own miniature verson of Harpuia's huge attack, but big things come in small packages, and this attack really does the trick on enemies, so don't feel cheated. | ||
== Cyber-elves walkthrough == | == Cyber-elves walkthrough == | ||
Even more than before, it is recommended to collect the cyber-elves after the mission. | Even more than before, it is recommended to collect the cyber-elves after the mission. | ||
# Destroying a total of 10 Mini-Hottalook will get you [[File:MMZ Animal Elf Icon. | # Destroying a total of 10 Mini-Hottalook will get you [[File:MMZ Animal Elf Icon.PNG]] '''Cyber-Elf Birflow'''. | ||
# Cutting 3 Pantheon Hoppers down to size results in a Cyber-Elf; [[File:MMZ Animal Elf Icon. | # Cutting 3 Pantheon Hoppers down to size results in a Cyber-Elf; [[File:MMZ Animal Elf Icon.PNG]] '''Cyber-Elf Beehitt'''. It will come to you if it's above spikes. | ||
==== Optical illusion ==== | ==== Optical illusion ==== | ||
'''(Beware: This isn't recommended during the mission!)''' | '''(Beware: This isn't recommended during the mission!)''' | ||
The path will fork into a chasm below, where a Carryarm can attempt to toss a Spiking in that will rebound a few times before the constant impact short-circuits it and it explodes. The chasm obviously ends with spikes below, and just has E-Crystals, so it would see that falling in is plain crazy. However, this is just the first of many mind tricks in this confusing place. Hug the edge of the right wall as you drop down, and you'll hopefully land in a hidden passage off to the right. Keep trying if you mess up; it's a doozy getting down here. The passage hides a Z-Panel, and Cyber-Elf Box that holds [[File:MMZ Nurse Elf Icon. | The path will fork into a chasm below, where a Carryarm can attempt to toss a Spiking in that will rebound a few times before the constant impact short-circuits it and it explodes. The chasm obviously ends with spikes below, and just has E-Crystals, so it would see that falling in is plain crazy. However, this is just the first of many mind tricks in this confusing place. Hug the edge of the right wall as you drop down, and you'll hopefully land in a hidden passage off to the right. Keep trying if you mess up; it's a doozy getting down here. The passage hides a Z-Panel, and Cyber-Elf Box that holds [[File:MMZ Nurse Elf Icon.PNG]] '''Cyber-Elf Charnue''', the other Elf that gives you 2 extra lives when full-grown. | ||
==== A perplexing climb ==== | ==== A perplexing climb ==== | ||
You can go into the cave entrance below, or sidetrack off to the upper path above with a quick wall-jump. Skip the upper path if you're attempting the mission; it takes too long to accomplish this side task. | You can go into the cave entrance below, or sidetrack off to the upper path above with a quick wall-jump. Skip the upper path if you're attempting the mission; it takes too long to accomplish this side task. | ||
Up here is a Top Gabyoall. Don't get caught off guard, as enemies will pull sneak attack stunts again and again throughout the level. When you reach a dead end, wall-jump up. A Cyber-Elf Box is hidden up a staggered cliffside. It requires perfect precision to get up the increasing steeper cliff edges, but it's almost impossible to get all the way to the Elf, so what do you do? Simply strike the Cyber-Elf Box with the Z-Saber through the rock, and it will bust it open. Let the Elf come to you, and you'll get [[File:MMZ Nurse Elf Icon. | Up here is a Top Gabyoall. Don't get caught off guard, as enemies will pull sneak attack stunts again and again throughout the level. When you reach a dead end, wall-jump up. A Cyber-Elf Box is hidden up a staggered cliffside. It requires perfect precision to get up the increasing steeper cliff edges, but it's almost impossible to get all the way to the Elf, so what do you do? Simply strike the Cyber-Elf Box with the Z-Saber through the rock, and it will bust it open. Let the Elf come to you, and you'll get [[File:MMZ Nurse Elf Icon.PNG]] '''Cyber-Elf Miloppe'''. | ||
==== Enticing danger ==== | ==== Enticing danger ==== | ||
'''(Beware: This isn't recommended during the mission!)''' | '''(Beware: This isn't recommended during the mission!)''' | ||
The following drop in the chain of danger uncovers a terrifying challenge: reaching a Cyber-Elf Box on a very, very narrow ledge above (you guessed it) spikes. If you want it, keep to the left wall and hold {{gb|Left|Dpad}} for dear life. This way, you'll make contact with the side of the ledge and narrowly miss doom. You can then claim [[File:MMZ Hacker Elf Icon. | The following drop in the chain of danger uncovers a terrifying challenge: reaching a Cyber-Elf Box on a very, very narrow ledge above (you guessed it) spikes. If you want it, keep to the left wall and hold {{gb|Left|Dpad}} for dear life. This way, you'll make contact with the side of the ledge and narrowly miss doom. You can then claim [[File:MMZ Hacker Elf Icon.PNG]] '''Cyber-Elf Clocsule''', which cuts charge time in half for one mission. Getting out requires a very hazardous dash-jump, which is why this elf should not be a priority. | ||
If you're skipping the Elf, shift to the right again instead of staying to left, right after getting past the set of spikes on that side. After the spikes below the Elf you're safe, for the moment. Hold {{gb|Right|Dpad}} and drop down all the way. | If you're skipping the Elf, shift to the right again instead of staying to left, right after getting past the set of spikes on that side. After the spikes below the Elf you're safe, for the moment. Hold {{gb|Right|Dpad}} and drop down all the way. | ||
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If you'd like to find another Cyber-Elf after the mission, fall all the way to the left of the screen to land on a small ledge and get a health pick-up, then dash jump a little to the right and stay in the middle of the screen to land on another ledge. If you move too far to the right, spikes will get you. Drop off the side of this ledge and hold {{gb|Right|Dpad}} along the jagged cliff face, even after falling off. If done right, you'll land right by a hidden shutter door. | If you'd like to find another Cyber-Elf after the mission, fall all the way to the left of the screen to land on a small ledge and get a health pick-up, then dash jump a little to the right and stay in the middle of the screen to land on another ledge. If you move too far to the right, spikes will get you. Drop off the side of this ledge and hold {{gb|Right|Dpad}} along the jagged cliff face, even after falling off. If done right, you'll land right by a hidden shutter door. | ||
Of all places, Golem Type E makes one final appearance in this already haphazard area. There's no need for much effort beyond a couple of charged Ice-attacks from the Z-Saber. Neo Arcadia likes to guard its treasure quite intently, and beyond the Golem is a set of three E-Crystals, and a Cyber-Elf Box concealing [[File:MMZ Hacker Elf Icon. | Of all places, Golem Type E makes one final appearance in this already haphazard area. There's no need for much effort beyond a couple of charged Ice-attacks from the Z-Saber. Neo Arcadia likes to guard its treasure quite intently, and beyond the Golem is a set of three E-Crystals, and a Cyber-Elf Box concealing [[File:MMZ Hacker Elf Icon.PNG]] '''Cyber-Elf Itemass'''. | ||
{{-}} | {{-}} | ||
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The last piece of Elpizo's master plan lies in waiting in the Shuttle Factory, Fighting Fefnir's guardpost. This place is jam-packed with danger, but there's no choice but to go straight through it. It's like the Power Room; a doozy to get in and out of alive. This one demands a truckload of skill and patience to properly arm oneself for its threat level. You cannot afford to be slow and paced as you could in the Crystal Cave. The Shuttle Factory does not allow for such luxuries as a generally frantic and precarious level. | The last piece of Elpizo's master plan lies in waiting in the Shuttle Factory, Fighting Fefnir's guardpost. This place is jam-packed with danger, but there's no choice but to go straight through it. It's like the Power Room; a doozy to get in and out of alive. This one demands a truckload of skill and patience to properly arm oneself for its threat level. You cannot afford to be slow and paced as you could in the Crystal Cave. The Shuttle Factory does not allow for such luxuries as a generally frantic and precarious level. | ||
{{Footer Nav|game=Mega Man Zero 2 |prevpage=Computer Zone 2: Fairy Leviathan|nextpage=Shuttle Factory: Fighting Fefnir}} | {{Footer Nav|game=Mega Man Zero 2 |prevpage=Computer Zone 2: Fairy Leviathan|nextpage=Shuttle Factory: Fighting Fefnir}} |