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== Armament ==
== Armament ==
Starting the Factory unit, you should have the Blaster, Shotgun, Machine Gun, Super Shotgun, Chain Gun, Grenades, Grenade Launcher, HyperBlaster and the Rocket Launcher.  In this unit you can add the [[../Weapons/|Rail Gun]] to your collection of weapons by finding one or both of two secrets.
Starting the Factory unit, you should have the Blaster, Shotgun, Machine Gun, Super Shotgun, Chain Gun, Grenades, Grenade Launcher, HyperBlaster and the Rocket Launcher.  In this unit you will add the [[../Weapons/|Rail Gun]] to your collection of weapons.


== Unit objective ==
== Unit objective ==
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[[File:Quake_II_Receiving_Center_Lava_Puzzle.png|thumb|The floor here is a lava pool when you arrive.]]
[[File:Quake_II_Receiving_Center_Lava_Puzzle.png|thumb|The floor here is a lava pool when you arrive.]]
At the end of the red pipe you will come to a room with a lava pool.  Finding the way out from this room is an easy puzzle, so skip the rest of this paragraph to try by yourself.  Kill the Guard below the pipe and drop down to where he stood.  Press the wall button and the bridge pivots down so walk across and take out the Gunner around the corner.  Next, operate the lever but be ready for another Gunner to come from the side corridor on the left.  The lava drains so that you can go down into the pool and press the wall button there.  Look up as you do so and you'll see the cover hinge down from the pipe next to the one by which you entered.  Go back up the steps, around through the side corridor and take a lift platform up to the cover.  Step fully onto the platform because if you stand on the edge you'll hit your head when it rises.  Jump up into the pipe and climb the ladder that you find there.
At the end of the red pipe you will come to a room with a lava pool.  Finding the way out from this room is an easy puzzle, so skip the rest of this paragraph to try by yourself.  Kill the Guard below the pipe and drop down to where he stood.  Press the wall button and the bridge pivots down so walk across and take out the Gunner around the corner.  Next, operate the lever but be ready for another Gunner to come from the side corridor on the left.  The lava drains so that you can go down into the pool and press the wall button there.  Look up as you do so and you'll see the cover of the pipe next to the one by which you entered hinge down.  Go back up the steps, around through the side corridor and take a lift platform up to the cover.  Step fully onto the platform because if you stand on the edge you'll hit your head when it rises.  Jump up into the pipe and climb the ladder that you find there.


At the top of the ladder you will hear the characteristic sound of a new Strogg type, the [[../Enemies/|Brain]].  As you can't see them, they're clearly behind you, but don't turn until you're off the ladder or you will fall.  There are two of them, slow and lumbering, and they can't hurt you unless they get close.  Keep your distance (which is easy) and shoot them again and again with the Super Shotgun.  They will put up a green  energy shield which absorbs some of the damage but eventually they will go down.  Only when the Brains are taken care of explore beyond the room at the top of the ladder.  You will find a narrow dead-end passage patrolled by a Gladiator.  Kill him and press the wall button there.  If you look through the windows in this passage you will see out into the final room of the level; on one side there's the exit and on the other a long flight of steps leading down.  When you reach that room, you might like to figure out where you are right now.  Return to the top of the ladder in the red pipe and you'll see that lift platforms are now moving up and down and will carry you over the top of a wall.  If you need armor, choose the middle one and collect the Flak Jacket, otherwise use any of them.
At the top of the ladder you will hear the characteristic sound of a new Strogg type, the [[../Enemies/|Brain]].  As you can't see them, they're clearly behind you, but don't turn until you're off the ladder or you will fall.  There are two of them, slow and lumbering, and they can't hurt you unless they get close.  Keep your distance (which is easy) and shoot them again and again with the Super Shotgun.  They will put up a green  energy shield which absorbs some of the damage but eventually they will go down.  Only when the Brains are taken care of explore beyond the room at the top of the ladder.  You will find a narrow dead-end passage patrolled by a Gladiator.  Kill him and press the wall button there.  If you look through the windows in this passage you will see out into the final room of the level; on one side there's the exit and on the other a long flight of steps leading down.  When you reach that room, you might like to figure out where you are right now.  Return to the top of the ladder in the red pipe and you'll see that lift platforms are now moving up and down and will carry you over the top of a wall.  If you need armor, choose the middle one and collect the Flak Jacket, otherwise use any of them.
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