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{{Header Nav|game=Crystalis}} | {{Header Nav|game=Crystalis}} | ||
{{floatingtoc}} | |||
There are four groups of items in Crystalis: | There are four groups of items in Crystalis: Weapon, Guard, Power-up, and Other Items. Each category lists the item's name, a brief description, where the item can be acquired, the shop asking price (if the item can be bought), and the selling price (if the item can be sold). | ||
== | {{-}} | ||
==Weapons== | |||
Swords are the primary offensive weapon used throughout the game, each with a specific elemental attribute: wind, fire, water, or thunder. Certain enemies and obstacles can be dispatched only with an attack from the correct elemental sword. Swords must be found as the adventure progresses, as they cannot be purchased at shops. | Swords are the primary offensive weapon used throughout the game, each with a specific elemental attribute: wind, fire, water, or thunder. Certain enemies and obstacles can be dispatched only with an attack from the correct elemental sword. Swords must be found as the adventure progresses, as they cannot be purchased at shops. | ||
{| {{prettytable | {| {{prettytable}} | ||
! Image !! Item Name !! Description !! Location | ! Image !! Item Name !! Description !! Attack Up || Location | ||
|- | |- | ||
|[[ | |[[File:Crystalis Weapons SwordOfWind.gif|44px|Sword of Wind]] | ||
|Sword of Wind | |Sword of Wind | ||
| | |Sword with the elemental power of wind. | ||
| | | +1 | ||
| - | |Leaf - Given by the Elder | ||
|- | |- | ||
|[[ | |[[File:Crystalis Weapons SwordOfFire.gif|44px|Sword of Fire]] | ||
|Sword of Fire | |Sword of Fire | ||
| | |Sword with the elemental power of fire. | ||
| | | +2 | ||
| - | |Oak - Given by the Elder | ||
|- | |- | ||
|[[ | |[[File:Crystalis Weapons SwordOfWater.gif|44px|Sword of Water]] | ||
|Sword of Water | |Sword of Water | ||
| | |Sword with the elemental power of water. | ||
| | | +4 | ||
|Waterfall Cave | |||
|- | |- | ||
|[[ | |[[File:Crystalis Weapons SwordOfThunder.gif|44px|Sword of Thunder]] | ||
|Sword of Thunder | |Sword of Thunder | ||
| | |Sword with the elemental power of thunder.<br/>Level 1 charge sends 3-way thunder | ||
| | | +8 | ||
|Cave of Styx | |||
|- | |- | ||
|[[ | |[[File:Crystalis Weapons SwordOfCrystalis.gif|44px|Crystalis]] | ||
|Crystalis | |Crystalis | ||
| | |Sword with the combined forces of the four elements. | ||
| | | +16 | ||
| - | |Floating Tower - Made by Mesia | ||
|} | |||
===Weapon Power-Ups=== | |||
Power-up items enable the full potential of elemental swords to be unleashed. Elemental balls allow an elemental sword to be charged up to level 2, enabling the hero to destroy certain obstructions in his path or to create ice bridges spanning rivers. Elemental bracelets allow an elemental sword to be charged up to level 3, allowing the hero to release the sword's most destructive attack. Level 3 attacks consume MP, thus if the player's magic points are lower than the required amount to cast the attack, a level 2 attack is released instead. Once you have the Bracelet for a given sword, it is possible to limit yourself to Levels 1 and 2 to conserve magic. Equipping a power-up of the wrong element will limit your attacks to Level 1. Not equipping any power-up at all will limit you to Level 2. | |||
{| {{prettytable}} | |||
!colspan=5|Balls (Level 2) | |||
|- | |||
! Image !! Item Name !! colspan=2|Effect !! Location | |||
|- | |||
|[[File:Crystalis PowerUp BallOfWind.gif|44px|Ball of Wind]] | |||
|Ball of Wind | |||
|colspan=2|An air shot which blasts crumbling stone walls. | |||
|Sealed Cave | |||
|- | |||
|[[File:Crystalis PowerUp BallOfFire.gif|44px|Ball of Fire]] | |||
|Ball of Fire | |||
|colspan=2|A long fire shot which melts ice walls and can deal multiple hits easier. | |||
|Poison Forest - Dropped by Giant Insect | |||
|- | |||
|[[File:Crystalis PowerUp BallOfWater.gif|44px|Ball of Water]] | |||
|Ball of Water | |||
|colspan=2|An ice blade which freezes certain narrow spans of water, creating ice bridges. | |||
|Sacred Lime Tree - Given by Rage | |||
|- | |||
|[[File:Crystalis PowerUp BallOfThunder.gif|44px|Ball of Thunder]] | |||
|Ball of Thunder | |||
|colspan=2|A 7-way wide shot which destroys Demon Walls. | |||
|Shyron - Dropped by Mado | |||
|- | |||
!colspan=5|Bracelets (Level 3) | |||
|- | |||
! Image !! Item Name !! Effect !! Cost !! Location | |||
|- | |||
|[[File:Crystalis PowerUp TornadoBracelet.gif|44px|Tornado Bracelet]] | |||
|Tornado Bracelet | |||
|A wide wall of tornadoes is shot forward. | |||
|8MP | |||
|Mt. Sabre West | |||
|- | |||
|[[File:Crystalis PowerUp FlameBracelet.gif|44px|Flame Bracelet]] | |||
|Flame Bracelet | |||
|A fiery explosion is emitted from the tip of your sword that circles around in a tight radius. | |||
|16MP | |||
|Mt. Sabre North - Dropped by General Kelbesque | |||
|- | |||
|[[File:Crystalis PowerUp BlizzardBracelet.gif|44px|Blizzard Bracelet]] | |||
|Blizzard Bracelet | |||
|An icy blizzard spirals in and out from your position a few times before dispersing. | |||
|16MP | |||
|Amazones - Basement of Queen Aryllis' House | |||
|- | |||
|[[File:Crystalis PowerUp StormBracelet.gif|44px|Storm Bracelet]] | |||
|Storm Bracelet | |||
|A massive thunderstorm flashes several times. All enemies onscreen susceptible to Thunder will be continually hit as long as the storm flashes. | |||
|40MP | |||
|Goa Fortess - Behind where you fight Karmine | |||
|} | |} | ||
==Guard== | ==Guard== | ||
Armor and shields provide protection for the hero throughout the story. Most can be purchased via the armor shops found in villages and towns encountered on the journey, but the best can only be acquired from chests in dungeons or from defeated bosses. | Armor and shields provide protection for the hero throughout the story. Most can be purchased via the armor shops found in villages and towns encountered on the journey, but the best can only be acquired from chests in dungeons or from defeated bosses. Armor suits improve your protection against direct (melee) attacks while Shields improve your protection against projectile (range) attacks. | ||
===Armor=== | ===Armor=== | ||
{| {{prettytable | {| {{prettytable}} | ||
! Image !! Item Name !! Description !! Location !! Purchase Price !! Sell Price | ! Image !! Item Name !! Description !! Melee Defense Up !! Location !! Purchase Price !! Sell Price | ||
|- | |- | ||
|[[ | |[[File:Crystalis Armor TannedHide.gif|44px|Tanned Hide]] | ||
|Tanned Hide | |Tanned Hide | ||
| | |Simple tanned hide. | ||
| | | +2 | ||
|100 | |Leaf | ||
|50 | |$100 | ||
|$50 | |||
|- | |- | ||
|[[ | |[[File:Crystalis Armor Leather.gif|44px|Leather Armor]] | ||
|Leather Armor | |Leather Armor | ||
| | |Made of hardened leather. | ||
| | | +6 | ||
|140 | |Brynmaer | ||
|70 | |$140 | ||
|$70 | |||
|- | |- | ||
|[[ | |[[File:Crystalis Armor Bronze.gif|44px|Bronze Armor]] | ||
|Bronze Armor | |Bronze Armor | ||
| | |Basic metal armor. | ||
| | | +10 | ||
|600 | |Portoa | ||
|300 | |$600 | ||
|$300 | |||
|- | |||
|rowspan=2|[[File:Crystalis Armor Platinum.gif|44px|Platinum Armor]] | |||
|rowspan=2|Platinum Armor | |||
|rowspan=2|Mid-level metal armor. | |||
|rowspan=2| +14 | |||
|Portoa | |||
|$2,000 | |||
|rowspan=2|$1,000 | |||
|- | |- | ||
| | |Amazones | ||
|$1,800 | |||
| | |||
|- | |- | ||
|[[ | |[[File:Crystalis Armor SoldierSuit.gif|44px|Soldier Suit]] | ||
|Soldier Suit | |Soldier Suit | ||
| | |Suit with metal knit compound. | ||
| | | +18 | ||
|3,000 | |Swan | ||
|1,500 | |$3,000 | ||
|$1,500 | |||
|- | |||
|rowspan=2|[[File:Crystalis Armor CeramicSuit.gif|44px|Ceramic Suit]] | |||
|rowspan=2|Ceramic Suit | |||
|rowspan=2|Suit made of ceramic materials. | |||
|rowspan=2| +24 | |||
|Swan | |||
|$6,500 | |||
|rowspan=2|$3,250 | |||
|- | |- | ||
| | |Shyron | ||
|$5,500 | |||
| | |||
|- | |- | ||
|[[ | |[[File:Crystalis Armor Battle.gif|44px|Battle Armor]] | ||
|Battle Armor | |Battle Armor | ||
| | |Guards against poison attack. | ||
| | | +20 | ||
| | |Oasis Cave | ||
| | | {{n/a}} | ||
| {{n/a}} | |||
|- | |- | ||
|[[ | |[[File:Crystalis Armor Psycho.gif|44px|Psycho Armor]] | ||
|Psycho Armor | |Psycho Armor | ||
| | |Restores lost HP while remaining stationary. | ||
| | | +32 | ||
| | |Great Pyramid - Dropped by Emperor Draygon | ||
| | | {{n/a}} | ||
| {{n/a}} | |||
|} | |} | ||
===Shields=== | ===Shields=== | ||
{| {{prettytable}} | |||
{| {{prettytable | ! Image !! Item Name !! Description !! Range Defense Up !! Location !! Purchase Price !! Sell Price | ||
! Image !! Item Name !! Description !! Location !! Purchase Price !! Sell Price | |- | ||
|rowspan=2|[[File:Crystalis Shields Carapace.gif|44px|Carapace Shield]] | |||
|rowspan=2|Carapace Shield | |||
|rowspan=2|Shield made from a shell. | |||
|rowspan=2| +2 | |||
|Leaf | |||
|$80 | |||
|rowspan=2|$40 | |||
|- | |- | ||
| | |Brynmaer | ||
|$70 | |||
| | |||
|- | |- | ||
|[[ | |[[File:Crystalis Shields Bronze.gif|44px|Bronze Shield]] | ||
|Bronze Shield | |Bronze Shield | ||
| | |Basic metal shield. | ||
| | | +6 | ||
|220 | |Brynmaer | ||
|110 | |$220 | ||
|$110 | |||
|- | |||
|rowspan=2|[[File:Crystalis Shields Platinum.gif|44px|Platinum Shield]] | |||
|rowspan=2|Platinum Shield | |||
|rowspan=2|Mid-level metal shield. | |||
|rowspan=2| +8 | |||
|Portoa | |||
|$1,500 | |||
|rowspan=2|$750 | |||
|- | |- | ||
| | |Amazones | ||
|$1,300 | |||
| | |||
|- | |- | ||
|[[ | |[[File:Crystalis Shields Mirror.gif|44px|Mirror Shield]] | ||
|Mirror Shield | |Mirror Shield | ||
| | |Guards against petrification. | ||
| | | +12 | ||
|2,000 | |Amazones | ||
|750 | |$2,000 | ||
|$750 | |||
|- | |||
|rowspan=2|[[File:Crystalis Shields Sacred.gif|44px|Sacred Shield]] | |||
|rowspan=2|Sacred Shield | |||
|rowspan=2|Guards against paralysis. | |||
|rowspan=2| +16 | |||
|Amazones | |||
|$9,000 | |||
|rowspan=2|$3,000 | |||
|- | |- | ||
| | |Shyron | ||
|$6,000 | |||
| | |||
|- | |- | ||
|[[ | |[[File:Crystalis Shields Ceramic.gif|44px|Ceramic Shield]] | ||
|Ceramic Shield | |Ceramic Shield | ||
| | |Shield made of ceramic tiles. | ||
| | | +18 | ||
|2,500 | |Swan | ||
|1,250 | |$2,500 | ||
|$1,250 | |||
|- | |||
|rowspan=2|[[File:Crystalis Shields Battle.gif|44px|Battle Shield]] | |||
|rowspan=2|Battle Shield | |||
|rowspan=2|High-level metal shield. | |||
|rowspan=2| +24 | |||
|Swan | |||
|$6,000 | |||
|rowspan=2|$3,000 | |||
|- | |- | ||
| | |Shyron | ||
|$5,000 | |||
| | |||
|- | |- | ||
|[[ | |[[File:Crystalis Shields Psycho.gif|44px|Psycho Shield]] | ||
|Psycho Shield | |Psycho Shield | ||
| | |Guards against most enemy attacks. | ||
| | | +32 | ||
| | |Cave of Styx | ||
| | | {{n/a}} | ||
| {{n/a}} | |||
|} | |} | ||
==Other Items== | |||
The remaining items come in three groups: tools, equipment, and event items. These three groups correspond to the three Item rows on your sub-screen. You can only have one of each selected at a time. Tools (the top row) assist the hero by removing status ailments, replenishing HP or MP, or warping the hero to a town. These items may only be used once before disappearing from the player's inventory. These are typically purchased at a Tool Shop, but may also be found in chests throughout the world's dungeons or as drops by bosses. | |||
Equipment (the second row) provide the hero with special abilities while selected ranging from expanded physical abilities, offensive and defensive bonuses, to gradual MP restoration. These items do not disappear with use, unlike tools and event items, and cannot be purchased in shops. Their effect lasts as long as the item is selected, but you can only equip one item at a time. | |||
=== | Event items (the third row) progress the storyline. Like tools, they may only be used once before they vanish (excepting the Shell Flute), but they won't actually be used until the correct circumstances are met. Like equipment, event items cannot be purchased in shops; they must be found. | ||
{| {{prettytable | ===Tools=== | ||
{| {{prettytable}} | |||
! Image !! Item Name !! Description !! Location !! Purchase Price !! Sell Price | ! Image !! Item Name !! Description !! Location !! Purchase Price !! Sell Price | ||
|- | |- | ||
|[[ | |rowspan=9|[[File:Crystalis Consumables MedicalHerb.gif|44px|Medical Herb]] | ||
|Medical Herb | |rowspan=9|Medical Herb | ||
| | |rowspan=9|Replenishes 32 HP. | ||
| | |Leaf | ||
|Leaf | |$30 | ||
| | |rowspan=9|$10 | ||
|- | |||
|Brynmaer | |||
|$35 | |||
|- | |||
|Oak | |||
|$50 | |||
|- | |||
|Nadare's Inn | |||
|$60 | |||
|- | |||
|Portoa | |||
|$90 | |||
|- | |||
|Joel | |||
|$120 | |||
|- | |||
|Swan | |||
|$180 | |||
|- | |||
|Goa | |||
|$500 | |||
|- | |||
|Shyron | |||
|$180 | |||
|- | |||
|rowspan=9|[[File:Crystalis Consumables Antidote.gif|44px|Antidote]] | |||
|rowspan=9|Antidote | |||
|rowspan=9|Cures poison. | |||
|Leaf | |||
|$40 | |||
|rowspan=9|$20 | |||
|- | |||
|Brynmaer | |||
|$45 | |||
|- | |||
|Oak | |||
|$60 | |||
|- | |||
|Nadare's Inn | |||
|$70 | |||
|- | |||
|Joel | |||
|$150 | |||
|- | |||
|Swan | |||
|$200 | |||
|- | |||
|Goa | |||
|$600 | |||
|- | |||
|Shyron | |||
|$200 | |||
|- | |||
|Sahara | |||
|$1,000 | |||
|- | |||
|rowspan=3|[[File:Crystalis Consumables LysisPlant.gif|44px|Lysis Plant]] | |||
|rowspan=3|Lysis Plant | |||
|rowspan=3|Cures paralysis. | |||
|Portoa | |||
|$200 | |||
|rowspan=3|$95 | |||
|- | |||
|Amazones | |||
|$150 | |||
|- | |||
|Goa | |||
|$700 | |||
|- | |||
|rowspan=2|[[File:Crystalis Consumables FruitOfLime.gif|44px|Fruit of Lime]] | |||
|rowspan=2|Fruit of Lime | |||
|rowspan=2|Cures petrification. | |||
|Portoa | |||
|$180 | |||
|rowspan=2|$90 | |||
|- | |||
|Shyron | |||
|$300 | |||
|- | |||
|rowspan=5|[[File:Crystalis Consumables FruitOfPower.gif|44px|Fruit of Power]] | |||
|rowspan=5|Fruit of Power | |||
|rowspan=5|Replenishes 32 MP. | |||
|Oak | |||
|$80 | |||
|rowspan=5|$65 | |||
|- | |||
|Nadare's Inn | |||
|$100 | |||
|- | |- | ||
| | |Amazones | ||
|$150 | |||
| | |||
|- | |- | ||
| | |Joel | ||
|$180 | |||
| | |||
|- | |- | ||
| | |Swan | ||
|$350 | |||
| | |||
|- | |- | ||
|[[ | |rowspan=2|[[File:Crystalis Consumables MagicRing.gif|44px|Magic Ring]] | ||
| | |rowspan=2|Magic Ring | ||
| | |rowspan=2|Restores all MP. | ||
| | |Shyron | ||
| | |$800 | ||
| | |rowspan=2|$500 | ||
|- | |- | ||
| | |Sahara | ||
|$4,000 | |||
| | |||
|- | |- | ||
|[[ | |[[File:Crystalis Consumables FruitOfRepun.gif|44px|Fruit of Repun]] | ||
|Fruit of Repun | |Fruit of Repun | ||
| | |Cures curse. | ||
| | |Sahara | ||
|3,000 | |$3,000 | ||
|1,000 | |$1,000 | ||
|- | |||
|rowspan=7|[[File:Crystalis Consumables WarpBoots.gif|44px|Warp Boots]] | |||
|rowspan=7|Warp Boots | |||
|rowspan=7|Teleports the player to a town they have previously visited. | |||
|Leaf | |||
|$60 | |||
|rowspan=7|$30 | |||
|- | |||
|Brynmaer | |||
|$65 | |||
|- | |||
|Nadare's Inn | |||
|$80 | |||
|- | |||
|Portoa | |||
|$120 | |||
|- | |||
|Amazones | |||
|$100 | |||
|- | |||
|Swan | |||
|$300 | |||
|- | |- | ||
| | |Sahara | ||
|$1,500 | |||
| | |||
|- | |- | ||
|[[ | |[[File:Crystalis Consumables OpelStatue.gif|44px|Opel Statue]] | ||
|Opel Statue | |Opel Statue | ||
| | |Replenishes all life when the player dies if the statue is selected in the inventory. | ||
|< | |Goa Fortress<br/>Great Pyramid Tomb | ||
| | | {{n/a}} | ||
| | | {{n/a}} | ||
|- | |||
|rowspan=2|[[File:Crystalis EventItem AlarmFlute.gif|44px|Alarm Flute]]<!-- Need to reclassify Alarm Flute as Consumable & Insect Flute as Event --> | |||
|rowspan=2|Alarm Flute | |||
|rowspan=2|Wakes sleeping people. | |||
|Leaf | |||
|$50 | |||
|rowspan=2|$25 | |||
|- | |- | ||
| | |Joel | ||
|$300 | |||
| | |||
|} | |} | ||
=== | ===Equipment=== | ||
{| {{prettytable}} | |||
{| {{prettytable | ! Image !! Item Name !! Description !! Location | ||
! Image !! Item Name !! Description !! Location | |||
|- | |- | ||
|[[ | |[[File:Crystalis WornItems GasMask.gif|44px|Gas Mask]] | ||
|Gas Mask | |Gas Mask | ||
| | |Protects the player from the poisonous gas in the Poison Forest. | ||
| | |Brynmaer - Given by Akahana | ||
|- | |- | ||
|[[ | |[[File:Crystalis WornItems PowerRing.gif|44px|Power Ring]] | ||
|Power Ring | |Power Ring | ||
| | |Doubles the hero's attack power. ''Must be equipped to damage Emperor Draygon.'' | ||
| | |Oasis Cave | ||
|- | |- | ||
|[[ | |[[File:Crystalis WornItems WarriorRing.gif|44px|Warrior Ring]] | ||
|Warrior Ring | |Warrior Ring | ||
| | |Enables level 1 sword attacks without having to charge the weapon. | ||
| | |Goa - Given by Akhana's friend | ||
|- | |- | ||
|[[ | |[[File:Crystalis WornItems IronNecklace.gif|44px|Iron Necklace]] | ||
|Iron Necklace | |Iron Necklace | ||
| | |Doubles the hero's melee defence. | ||
| | |Evil Spirit Island Caves | ||
|- | |- | ||
|[[ | |[[File:Crystalis WornItems ShieldRing.gif|44px|Shield Ring]] | ||
|Shield Ring | |Shield Ring | ||
| | |Doubles the hero's range defence. | ||
| | |Waterfall Cave - Given by Akahana | ||
|- | |- | ||
|[[ | |[[File:Crystalis WornItems DeoPendant.gif|44px|Deo's Pendant]] | ||
|Deo's Pendant | |Deo's Pendant | ||
| | |Gradually replenishes MP while the player remains stationary. | ||
| | |Rabbit Meadow - Given by Deo | ||
|- | |- | ||
|[[ | |[[File:Crystalis WornItems RabbitBoots.gif|44px|Rabbit Boots]] | ||
|Rabbit Boots | |Rabbit Boots | ||
| | |Enables the player to jump by pressing {{nes|A}}, provided no spell is equipped. | ||
| | |Sealed Cave - Dropped by Vampire | ||
|- | |- | ||
|[[ | |[[File:Crystalis WornItems LeatherBoots.gif|44px|Leather Boots]] | ||
|Leather Boots | |Leather Boots | ||
| | |Protects the player from taking damage when walking on poisonous or spiked ground. | ||
| | |Oasis Cave | ||
|} | |} | ||
===Event | ===Event Items=== | ||
{| {{prettytable}} | |||
{| {{prettytable | ! Image !! Item Name !! Description !! Location | ||
! Image !! Item Name !! Description !! Location | |||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem WindmillKey.gif|44px|Windmill Key]] | ||
|Windmill Key | |Windmill Key | ||
| | |Operates the windmill in the Valley of Wind. | ||
| | |Windmill Tunnel - Given by Windmill Keeper | ||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem PrisonKey.gif|44px|Key to Prison]] | ||
|Key to Prison | |Key to Prison | ||
| | |Unlocks the prison door atop Mt. Sabre North. | ||
| | |Mt. Sabre North | ||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem StyxKey.gif|44px|Key to Styx]] | ||
|Key to Styx | |Key to Styx | ||
| | |Unlocks the door to the Cave of Styx. | ||
| | |Shyron - Given by Zebu | ||
| | |- | ||
| - | |[[File:Crystalis Consumables InsectFlute.gif|44px|Insect Flute]]<!-- Need to reclassify Alarm Flute as Consumable & Insect Flute as Event --> | ||
|Insect Flute | |||
|Summons the Giant Insect. | |||
|Oak - Given by mother of Lost Child | |||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem FluteOfLime.gif|44px|Flute of Lime]] | ||
| | |Flute of Lime | ||
| | |Returns petrified people to normal. | ||
|< | |Portoa - Given by the Queen<br/>Waterfall Cave | ||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem ShellFlute.gif|44px|Shell Flute]] | ||
|Shell Flute | |Shell Flute | ||
| | |Summons a dolphin to transport the hero across the seas. | ||
| | |Portoa Caves | ||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem EyeGlasses.gif|44px|Eye Glasses]] | ||
|Eye Glasses | |Eye Glasses | ||
| | |Allows the hero to see the hidden storage room door in the town of Joel. | ||
| | |Zombie Town - Given by Clark | ||
| | |- | ||
| | |[[File:Crystalis EventItem OnyxStatue.gif|44px|Statue of Onyx]] | ||
|Statue of Onyx | |||
|Statue treasured by Akahana. | |||
|Cordel Plains | |||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem BrokenStatue.gif|44px|Broken Statue]] | ||
|Broken Statue | |Broken Statue | ||
| | |Has the ability to calm the angry sea whirlpools, once repaired. | ||
| | |Sabera's Castle - Dropped by Sabera | ||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem GoldStatue.gif|44px|Statue of Gold]] | ||
|Statue of Gold | |Statue of Gold | ||
| | |Calms the Angry Sea's whirlpool, allowing travel to the north. | ||
| | |Use the Glowing Lamp | ||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem IvoryStatue.gif|44px|Ivory Statue]] | ||
| | |Ivory Statue | ||
| | |Able to remove the curse placed upon Kensu by Karmine. | ||
| | |Goa Fortress - Dropped by Karmine | ||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem KirisaPlant.gif|44px|Kirisa Plant]] | ||
|Kirisa Plant | |Kirisa Plant | ||
| | |A rare plant growing in the valley of Kirisa. Admired by the queen of the amazons. | ||
| | |Kirisa Valley Cave | ||
| - | |- | ||
| - | |[[File:Crystalis EventItem FogLamp.gif|44px|Fog Lamp]] | ||
|Fog Lamp | |||
|The lost lamp of the boat keeper in Portoa. With it, his boat can reach the Angry Sea. | |||
|East Cave | |||
|- | |||
|[[File:Crystalis EventItem GlowingLamp.gif|44px|Glowing Lamp]] | |||
|Glowing Lamp | |||
|Repairs broken things, changing the broken statue into the statue of gold. | |||
|Lighthouse - Dropped by Kensu | |||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem LovePendant.gif|44px|Love Pendant]] | ||
| | |Love Pendant | ||
| | |Pendant given to Kensu by Asina as proof of her faith in him. | ||
|Portoa Caves | |||
| | |||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem BowOfMoon.gif|44px|Bow of Moon]] | ||
|Bow of Moon | |Bow of Moon | ||
| | |Destroys the guardian statue of the moon. | ||
| | |Amazones - Given by Queen Aryllis | ||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem BowOfSun.gif|44px|Bow of Sun]] | ||
|Bow of Sun | |Bow of Sun | ||
| | |Destroys the guardian statue of the sun. | ||
| | |Mt. Hydra | ||
|- | |- | ||
|[[ | |[[File:Crystalis EventItem BowOfTruth.gif|44px|Bow of Truth]] | ||
|Bow of Truth | |Bow of Truth | ||
| | |Reveals the true form of Emperor Draygonia. | ||
| | |Great Pyramid - Given by Azteca | ||
|} | |} | ||
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Latest revision as of 20:19, 2 November 2023
There are four groups of items in Crystalis: Weapon, Guard, Power-up, and Other Items. Each category lists the item's name, a brief description, where the item can be acquired, the shop asking price (if the item can be bought), and the selling price (if the item can be sold).
Weapons[edit]
Swords are the primary offensive weapon used throughout the game, each with a specific elemental attribute: wind, fire, water, or thunder. Certain enemies and obstacles can be dispatched only with an attack from the correct elemental sword. Swords must be found as the adventure progresses, as they cannot be purchased at shops.
Weapon Power-Ups[edit]
Power-up items enable the full potential of elemental swords to be unleashed. Elemental balls allow an elemental sword to be charged up to level 2, enabling the hero to destroy certain obstructions in his path or to create ice bridges spanning rivers. Elemental bracelets allow an elemental sword to be charged up to level 3, allowing the hero to release the sword's most destructive attack. Level 3 attacks consume MP, thus if the player's magic points are lower than the required amount to cast the attack, a level 2 attack is released instead. Once you have the Bracelet for a given sword, it is possible to limit yourself to Levels 1 and 2 to conserve magic. Equipping a power-up of the wrong element will limit your attacks to Level 1. Not equipping any power-up at all will limit you to Level 2.
Guard[edit]
Armor and shields provide protection for the hero throughout the story. Most can be purchased via the armor shops found in villages and towns encountered on the journey, but the best can only be acquired from chests in dungeons or from defeated bosses. Armor suits improve your protection against direct (melee) attacks while Shields improve your protection against projectile (range) attacks.
Armor[edit]
Shields[edit]
Other Items[edit]
The remaining items come in three groups: tools, equipment, and event items. These three groups correspond to the three Item rows on your sub-screen. You can only have one of each selected at a time. Tools (the top row) assist the hero by removing status ailments, replenishing HP or MP, or warping the hero to a town. These items may only be used once before disappearing from the player's inventory. These are typically purchased at a Tool Shop, but may also be found in chests throughout the world's dungeons or as drops by bosses.
Equipment (the second row) provide the hero with special abilities while selected ranging from expanded physical abilities, offensive and defensive bonuses, to gradual MP restoration. These items do not disappear with use, unlike tools and event items, and cannot be purchased in shops. Their effect lasts as long as the item is selected, but you can only equip one item at a time.
Event items (the third row) progress the storyline. Like tools, they may only be used once before they vanish (excepting the Shell Flute), but they won't actually be used until the correct circumstances are met. Like equipment, event items cannot be purchased in shops; they must be found.