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(→‎Enemies above the ground: adding chain chomp and missile bill; cheep-cheep and big bertha)
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! Chain Chomp || Missile Bill
! Chain Chomp || Missile Bill
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| '''Chain Chomps''' bear a resemblance to a ball and chain and behave in a very dog-like manner, to the point where they even start to bark and whimper. There are four ways to defeat Chain Chomps: using a Star, throwing a Koopa shell or a hammer at it as Hammer Mario, and stomping on it as a statue from Tanooki Mario.
| '''Chain Chomps''' bear a resemblance to a ball and chain and behave in a very dog-like manner, to the point where they even start to bark and whimper. They're attached to a block, but they're detached at 160 seconds. There are four ways to defeat Chain Chomps: using a Star, throwing a Koopa shell or a hammer at it as Hammer Mario, and stomping on it as a statue from Tanooki Mario.
| The '''Missile Bill''' is a red type of Bullet Bill (see in "underground enemies" section). A Missile Bill would turn around once if it missed its target, but would continue going forward without turning around any more after missing twice.
| The '''Missile Bill''' is a red type of Bullet Bill (see in "underground enemies" section). A Missile Bill would turn around once if it missed its target, but would continue going forward without turning around any more after missing twice.
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==Paratroopa==
Has wings and will become a regular Koopa after just one stomp. Firing it will kill it even if you don't stomp on it first.
==Piranha Plant==
A plant that usually comes out of pipes, but can also come out of quicksand. Cannot be killed by stomping. Bigger versions appear later in the game.
==Boomerang Bro.==
Boomerang Bros. are evolved Koopas with green scales and black helmets that throw boomerangs to attack.  In Super Mario Advance 4, some of their boomerangs are blue and if you kill them while a blue boomerang is in midair, the weapon will lodge itself into the dirt and Mario can pick it up and use it as a very powerful item. Boomerang Bros. appear on the World Map as well, providing unavoidable battles for Mario.


==Podoboo==
==Podoboo==
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==Buzzy Beetle==
==Buzzy Beetle==
A beetle-like enemy. It has a shell like a Koopa, but cannot be killed with fireballs.
A beetle-like enemy. It has a shell like a Koopa, but cannot be killed with fireballs.
==Hammer Bro.==
Hammer Bros. are less evolved than the Boomerang Bros. Their scales are yellow and instead of boomerangs, they chuck hammers at Mario. They will also appear on the World Map, providing the same challenge as the Boomerang Bros. Hammer Bros. appear more often than Boomerang Bros, and often attack in pairs.


==Cannonball==
==Cannonball==
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==Bullet Bill==
==Bullet Bill==
A horizontally-firing bullet that can be killed only by stomping on.
A horizontally-firing bullet that can be killed only by stomping on.
==Fire Snake==
A snake-like fire enemy. It cannot be killed with fireballs or jumped on, but it cannot resist a flick of the raccoon tail.


==Thwomp==
==Thwomp==
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==Boo Diddly==
==Boo Diddly==
A ghost that follows you around, but stops when faced. It can be killed only with hammers.
A ghost that follows you around, but stops when faced. It can be killed only with hammers.
==Chain Chomp==
A chain with a chomping face. Attached to a block, but is detached at 160 seconds. These are very agile and cannot be defeated by standard methods.
==Fire Bro.==
Fire Bros. are one of the least common Bros. They love to be in pairs, even outside of a battle. They can also hang out on the World Map and have the magic power of a Fire Flower. Their scales are red.


==Rocky Wrench==
==Rocky Wrench==
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==Blooper==
==Blooper==
A small white squid that follows you around. Some Bloopers called Blooper Nannies have a line of Blooper babies and sometimes spread there babies around.
A small white squid that follows you around. Some Bloopers called Blooper Nannies have a line of Blooper babies and sometimes spread there babies around.
==Cheep Cheep==
A fish that is found in the water as well as flying. When it is flying, it can be stomped on.


==Boss Bass==
==Boss Bass==
A Cheep Cheep that is twice its normal size that attempts to swallow Mario. They, like Cheep Cheeps, can leap out of the water, but cannot be stomped.
A Cheep Cheep that is twice its normal size that attempts to swallow Mario. They, like Cheep Cheeps, can leap out of the water, but cannot be stomped.
==Lakitu==
A cloud with a small creature which appears to be a Koopa with glasses. This foe remains in the sky often above Marios reach. It throws Spinies down to attack Mario. If Lakitu is defeated sometimes a new Lakitu will arrive after to take over the previous Lakitu's job.
==Spiny==
An enemy with spikes on its shell. It cannot be killed by stomping on it unless you have a Kuribo's Shoe (5-3 only) but can be destroyed with fire. These can annoy Mario when a Lakitu throws them down.


==Jelectro==
==Jelectro==
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==Engine==
==Engine==
A flame that comes out of cylindrical blocks that can only be stopped by Tanooki Mario's statue maneuver.
A flame that comes out of cylindrical blocks that can only be stopped by Tanooki Mario's statue maneuver.
==Sledge Bro.==
Basically a large Hammer Bro. these green fat Koopas lob sledge hammers at Mario like the Hammer Bros. When they land from pouncing, they cause a small tremor in the ground, stunning Mario for a short time.


==Hot Foot==
==Hot Foot==
A flame from a candle in fortresses that can follow you around. Like Boo it will only move when you turn away from it.
A flame from a candle in fortresses that can follow you around. Like Boo it will only move when you turn away from it.
==Buster Beetle==
A Buzzy Beetle that can throw ice blocks at you. Unlike a normal Buzzy it doesn't leave a shell behind when stomped on.
==Nipper==
A miniature Piranha Plant that can jump to attack. Although it faces forward, jumps cause damage.
==Parabeetle==
An enemy whose back can be ridden on in the sky world.
==Ptooie==
A Piranha Plant which walks on the ground. It has a spiked ball which it raises and lowers with its mouth, because of this and its resistance to most attacks it forces Mario to take a leap of faith between the pirahna and the spiked ball. Some of these enemies are based in pipes and tend to remain sticking out unlike normal piped Piranha.
==The Angry Sun==
A sun about Mario's size with an angry face on it, swooping down from the sky attempting to hit Mario.


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{{Footer Nav|game=Super Mario Bros. 3|prevpage=Items|nextpage=Warp Whistles}}

Revision as of 20:55, 20 March 2011

Most enemies can be killed either by stomping or by the fireball attack. While fireballs only provide 100 points, you can stomp on multiple enemies in one jump for additional points. The first enemy in a chain is worth 100 points, and the next are worth 200, 400, 800, 1000, 2000, 4000, and 8000 points respectively. Continuing the chain further will provide 1 extra life for each enemy killed.

Special enemies may provide a different amount of points.

Enemies above the ground

Goomba Paragoomba
The Goomba is the simplest enemy. Every type of attack can defeat him. In the Giant Land (World 4) bigger versions of Goombas appear. The Paragoomba is a winged version of the Goomba. He will become a regular Goomba after just one stomp. There are two versions of Paragoombas: the red versions make small jumps, but chasing Mario, the brown versions fly and drop Micro-Goombas.
Micro-Goomba Pile Driver Micro-Goomba
The Micro-Goomba is the smallest enemy of the game. They're dropped by brown Paragoombas. They cling to Mario and pressing A rapidly is the only way to get them off of Mario. The Pile Driver Micro-Goomba is a Micro-Goomba inside a Brick. They make big jumps. They're common near other Bricks.
Shoe Goomba Koopa Troopa
The Shoe Goomba is a Goomba wearing a Goomba's Shoe. Mario can get it if he bop the Goomba off a block. Stomping on it or firing it, however, will destroy the shoe as well. The Koopa Troopa is very common, but unlike Goombas, a jump will not defeat it. Mario can stomp on it and it will be in its shell, where it can defeat enemies, break empty bricks and hit blocks with items. Other attacks, however, will defeat it completely. Red-shelled Koopas will remain on platforms whilst the green-shelled Koopas will drop off platforms. Like the Goomba, there are bigger versions later in the Giant Land.
Koopa Paratroopa Lakitu
The Koopa Paratroopa is a winged version of the Koopa Troopa. They fly or make big jumps. A stomp makes them normal Koopa Troopas and if Mario hits the block under a Paratroopa, it will be in its shell. Other attacks will defeat it completely. There are two versions of Koopa Paratroopa: the green-shelled one and the red-shelled one, but the colors of the shell, doesn't make a big difference, unlike Koopas. Like the Koopa, there are bigger versions later in the Giant Land. The Lakitu is a turtle-like enemy that drive a cloud. It throws Spiny's Eggs at Mario while flying. It can be defeated with any type of attack.
Spiny Buster Beetle
The Spinies are small Koopas, thrown by Lakitus, in the form of orange eggs. They're immune to stomps, and if Mario hits the block under a Spiny, it will be in his shell. Other attacks defeat the Spiny completely. The Buster Beetle is a version of Buzzy Beetle that picks up Ice Blocks and throws them to Mario. Unlike the Buzzy Beetle a stomp or a fire ball defeat it completely. Other attacks defeat it completely.
Parabeetle Muncher
The Parabeetle is the winged version of the Buzzy Beetle. Mario can hop on their back for a ride allowing him to traverse air levels (making them one of the very few enemies that cannot be defeated by jumping on them). They are immune to fireballs but vulnerable to tail attacks, Star and hammers. The Muncher is a black, invincible, Nipper Plant. The only way to kill a Muncher is turn it into a coin with a Switch Block. Invincible Mario can walk on Munchers. Some of them are frozen in the ice.
Nipper Plant Fire Nipper Plant
The Nipper Plant is a miniature white Piranha Plant. They would patrol an area and Jump up towards Mario when he passes them. Nipper Plants can hop around, making it more difficult for the player to land safely. They can be killed with all types of attack, but jump. The Fire Nipper Plant is a Nipper Plant that spits three fireballs to Mario. There is only one Fire Nipper Plant in the entire game. Like Nipper Plant it can be killed with all types of attack, but jump.
Ptooie Venus Fire Trap
The Ptooie is a type of Piranha Plant. A Ptooie can be identified by the spiked ball it suspends in the air over its mouth. Occasionally, Ptooies will spit the spiked ball high into the air in order to inflict damage on passing travellers. There are two types of Ptooies: some have legs and walk, some are into pipes. They can be killed with all types of attack, but jump. The Venus Fire Trap is a Piranha Plant that throws fireballs to Mario. Like normal Piranha Plants, they resides into pipes or quicksand. They can be killed with all types of attack, but jump.
Piranha Plant Boomerang Brother
The Piranha Plant is an aggressive plant that lives in pipes or in the quicksand. They attack by biting Mario if he is close enough to them. Oddly, Piranha Plants won't emerge from their pipe if Mario is touching or standing directly on top of it. They can be killed with all types of attack, but jump. The Boomerang Bro. is a type of Hammer Bro. with green skin. They would attack Mario by throwing multiple boomerangs which would circle back if they missed. Two Boomerang Bros. are the bosses of the first Bowser's Tank and the Coin Ships. They can be killed with all types of attack. They appear as enemies in the map of World 2.
Hammer Brother Fire Brother
The Hammer Bros. are evolutes Koopas with a black helmet and yellow skin. They would attack Mario by throwing multiple hammers. They aren't very common in the levels, but they also appear as enemies in the maps of World 1, 3, 5, 6. Two Hammer Brothers are also the bosses of some Coin Ships. They can be killed with all types of attack. The Fire Bro. is the least common type of Hammer Brother. Only three Fire Bros. appear in the entire game: two are the enemies of a secret part of the World 2 map, and the other one appears in in the first Hand Trap level of Dark Land. They have red skin and they spit fireballs to Mario, in a similar manner to Fire Mario. They can be killed with all types of attack.
Sledge Brothers Angry Sun
The Sledge Bro. is a larger version of the Hammer Bro. It has a green skin and it throws hammer slower than Hammer Brothers. Sledge Bros. make big jumps, and if Mario is on the terrain when a Sledge Bro. touches the ground after a jump, he will take damage. They appear mostly in Giant Land, and they are the enemies on the map of that world. They can be killed with all types of attack. The Angry Suns are very small suns (the size of powered-up Mario) with an angry face. They are the second least common enemy of the game. In fact, only two Angry Suns appear: one in the World 2-Quicksand and the other in the World 8-2. To attack Mario, an Angry Sun would swoop down in a U-shaped arch, attempting to hit the plumber. They can be killed with a Koopa shell, an hammer of Hammer Mario or with Invincible Mario.
Fire Snake Fire Chomp
The Fire Snake is a flame with four fireballs behind it. If a Fire Snake saw Mario, it would chase him by bouncing and try to touch him with its flaming body. A Fire Snake could only be defeated by either hitting it with a Shell or Hammer, by having Mario touch it while he is empowered by a Starman or by having Mario whack it with his tail as either Raccoon Mario or Tanooki Mario or a stomp from Statue Mario. The Fire Chomp is a Chain-Chomp-like (see below) enemy, but with 4 fireballs instead of a chain. They attack by flying and spitting their fireballs to Mario. When they finish fireballs, they will chase Mario and they explode. They can be defeated with stomps, hammers, Star, and tail whacks.
Chain Chomp Missile Bill
Chain Chomps bear a resemblance to a ball and chain and behave in a very dog-like manner, to the point where they even start to bark and whimper. They're attached to a block, but they're detached at 160 seconds. There are four ways to defeat Chain Chomps: using a Star, throwing a Koopa shell or a hammer at it as Hammer Mario, and stomping on it as a statue from Tanooki Mario. The Missile Bill is a red type of Bullet Bill (see in "underground enemies" section). A Missile Bill would turn around once if it missed its target, but would continue going forward without turning around any more after missing twice.

Enemies underwater

Cheep-Cheep Big Bertha
The Cheep-Cheep is the simplest underwater enemy. There are three versions of it: the red version, the green version and the black (blue in remakes) version. The red version swims fast and some red Cheep-Cheeps jump out of the water or the lava, the green version is the slowest and the black spiked version is the fastest. Cheep-Cheeps can be killed with fire, hammers, Tanooki Mario's statue stomp, with Invincible Mario or with a jump, when they are out of the water. The Big Bertha is a bigger Cheep-Cheep mother. She always carries a child Cheep-Cheep in her mouth, occasionally letting it out. It can be killed with fire, hammers, Tanooki Mario's statue stomp or with Invincible Mario.


Podoboo

A fireball coming in and out of pits. Cannot be killed, except as Hammer Mario.

Rotodisc

A rotating circle that orbits circles and some question blocks. Cannot be killed, except as Tanooki Mario.

Dry Bones

A skeleton turtle that can be killed temporarily by stomping on it, but will come back to life after a few seconds.

Boom Boom

The boss at the end of each fortress (or vehicle in World 8). Can be stomped on 3 times or killed with 5 fireballs or one hammer. It has two methods of attack. It either jumps much like Mario can or starts to fly in the mid screen area before it swoops down to attack.

Buzzy Beetle

A beetle-like enemy. It has a shell like a Koopa, but cannot be killed with fireballs.

Cannonball

A diagonally-firing ball that can be killed only by stomping on, Larger horizontally-moving ones are shot out of vehicles in World 8.

Bullet Bill

A horizontally-firing bullet that can be killed only by stomping on.

Thwomp

A block with an angry face that drops from the ceiling. It can be killed only with hammers.

Boo Diddly

A ghost that follows you around, but stops when faced. It can be killed only with hammers.

Rocky Wrench

An enemy in airships that can be stomped on or fired. It throw small wrenches when it gets the chance to. These projectiles cannot be destroyed, but they're very slow-moving.

Blooper

A small white squid that follows you around. Some Bloopers called Blooper Nannies have a line of Blooper babies and sometimes spread there babies around.

Boss Bass

A Cheep Cheep that is twice its normal size that attempts to swallow Mario. They, like Cheep Cheeps, can leap out of the water, but cannot be stomped.

Jelectro

A jellyfish that cannot move. It cannot be destroyed at all.

Lava Lotus

A plant at the bottom of the sea that can be killed only with hammers. It spews out small slow moving spores to attack.

Spike

A fat dark-shelled Koopa that has an unlimited amount of spiked balls in its stomach and can throw them.

Stretch

Boos attached to white blocks. They do not stop when faced.

Bob-omb

An enemy that will make an explosion shortly after being jumped on and stunned. It can be thrown when it is stunned.

Engine

A flame that comes out of cylindrical blocks that can only be stopped by Tanooki Mario's statue maneuver.

Hot Foot

A flame from a candle in fortresses that can follow you around. Like Boo it will only move when you turn away from it.