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To achieve this next objective there is an easy part and a difficult part.  It's possible to finesse the difficult part, but if you don't want to know about that, skip the rest of this paragraph to play as the level designer probably intended.  Once you have the Grenade Launcher (if you don't yet have it, see below for how to get it), it's possible to kill the Strogg on the balconies from the safety of the courtyard.  You'll need to stand just a short distance outside of the parapets and launch the Grenades almost straight up, but after a few misses (and dodging Grenades that fall back down) you'll get the hang of it.  This technique will be useful later in the game and this is a good time to practice.  To locate the Strogg you'll have to go to the corners of the courtyard and jump.  The Guard on the balcony with angled sides is easy.  Take a note of where he is standing and send two Grenades up in quick succession.  The first will stun him and the second will finish him off.  The Gladiator on the other side, where you can see yellow lasers, is more difficult as you can only glimpse the top of his head.  However, he's exactly in the middle of the balcony.  Also, the parapet is higher, so to get the Grenade over you will need to jump and fire at your highest point.  The first grenade will get him moving so expect a few misses before he's finally down.  Back up to see if he's still stomping around up there, but don't let him hit you with his Rail Gun, or just used your field computer to check for the kill.  Now proceed as described below, but expect the balconies to be clear.  (If you can't get the hang of launching grenades at the top of a jump and you don't want to face the Gladiator in a confined space later on, there is another way to kill him from below the balcony, but it takes patience and you should save the game periodically.  Find a spot under the Guard's balcony from which you can pepper away at him with your Blaster but where he can't bring his Rail Gun to bear.  Don't stand all the way back against the wall because he can get you there; stand a little forward, but no so far that your shots don't hit him.  Just take your time.)
To achieve this next objective there is an easy part and a difficult part.  It's possible to finesse the difficult part, but if you don't want to know about that, skip the rest of this paragraph to play as the level designer probably intended.  Once you have the Grenade Launcher (if you don't yet have it, see below for how to get it), it's possible to kill the Strogg on the balconies from the safety of the courtyard.  You'll need to stand just a short distance outside of the parapets and launch the Grenades almost straight up, but after a few misses (and dodging Grenades that fall back down) you'll get the hang of it.  This technique will be useful later in the game and this is a good time to practice.  To locate the Strogg you'll have to go to the corners of the courtyard and jump.  The Guard on the balcony with angled sides is easy.  Take a note of where he is standing and send two Grenades up in quick succession.  The first will stun him and the second will finish him off.  The Gladiator on the other side, where you can see yellow lasers, is more difficult as you can only glimpse the top of his head.  However, he's exactly in the middle of the balcony.  Also, the parapet is higher, so to get the Grenade over you will need to jump and fire at your highest point.  The first grenade will get him moving so expect a few misses before he's finally down.  Back up to see if he's still stomping around up there, but don't let him hit you with his Rail Gun, or just used your field computer to check for the kill.  Now proceed as described below, but expect the balconies to be clear.  (If you can't get the hang of launching grenades at the top of a jump and you don't want to face the Gladiator in a confined space later on, there is another way to kill him from below the balcony, but it takes patience and you should save the game periodically.  Find a spot under the Guard's balcony from which you can pepper away at him with your Blaster but where he can't bring his Rail Gun to bear.  Don't stand all the way back against the wall because he can get you there; stand a little forward, but no so far that your shots don't hit him.  Just take your time.)


[[File:Quake_II_Detention_Center_Grenade_Launcher.png|thumb|left|Don't miss the Grenade Launcher in the dungeon.]]
Cross to the door that requires the Red Key and open it.  Explore inside, watching out for Strogg hidden around corners and on ledges.  There are only Parasites and Enforcers (four of the former and fourteen of the latter) so just stay on your guard and make sure you have ammunition for the Super Shotgun and Chain Gun.  Many of the Enforcers drop boxes of bullets.  Do not (yet) step on the lift platform in the small room at the end of the long corridor.  In a large room with an open roof and a grating in the floor, you should have noticed a Grenade Launcher in the dungeon below.  Make sure to find your way down there to pick it up.  Now comes the difficult part.  You should probably save the game.
Cross to the door that requires the Red Key and open it.  Explore inside, watching out for Strogg hidden around corners and on ledges.  There are only Parasites and Enforcers (four of the former and fourteen of the latter) so just stay on your guard and make sure you have ammunition for the Super Shotgun and Chain Gun.  Many of the Enforcers drop boxes of bullets.  Do not (yet) step on the lift platform in the small room at the end of the long corridor.  In a large room with an open roof and a grating in the floor, you should have noticed a Grenade Launcher in the dungeon below.  Make sure to find your way down there to pick it up.  Now comes the difficult part.  You should probably save the game.


Go down the long corridor and step on the lift platform in the room at the end.  Skip the rest of this paragraph to kill the last four Strogg in the level on your own.  Step off the lift platform at the right hand side, out of sight of the Gladiator up ahead.  Equip the Super Shotgun, turn and take a few steps backwards, pressing against the wall.  The apparently solid wall behind the lift platform will explode to reveal two Flyers.  You should be able to stand your ground and take then out before they can harm you.  Don't retreat to far until you are ready to face the Gladiator.  Now equip the Chain Gun.  Go along the passage and you'll see that you are on one of the balconies above the courtyard.  The yellow laser control computer is nearby (don't use it yet) and a Gladiator is guarding it, but facing away from you.  On the other balcony is a Guard.  Without firing a shot and staying clear of the yellow lasers, dance around to enrage the Guard, hiding behind the Gladiator so that when the Guard uses his machine gun he hits the other Strogg.  This will start them fighting each other.  Go back along the passage until the Guard is dead.  Now go up close behind the Gladiator and give him continuous Chain Gun fire until he goes down, sweeping to the side to avoid his return attacks.
Go down the long corridor and step on the lift platform in the room at the end.  Skip the rest of this paragraph to kill the last four Strogg in the level on your own.  Step off the lift platform at the right hand side, out of sight of the Gladiator up ahead.  Equip the Super Shotgun, turn and take a few steps backwards, pressing against the wall.  The apparently solid wall behind the lift platform will explode to reveal two Flyers.  You should be able to stand your ground and take then out before they can harm you.  Don't retreat to far until you are ready to face the Gladiator.  Now equip the Chain Gun.  Go along the passage and you'll see that you are on one of the balconies above the courtyard.  The yellow laser control computer is nearby (don't use it yet) and a Gladiator is guarding it, but facing away from you.  On the other balcony is a Guard.  Without firing a shot and staying clear of the yellow lasers, dance around to enrage the Guard, hiding behind the Gladiator so that when the Guard uses his machine gun he hits the other Strogg.  This will start them fighting each other.  Go back along the passage until the Guard is dead.  Now go up close behind the Gladiator and give him continuous Chain Gun fire until he goes down, sweeping to the side to avoid his return attacks.


[[File:Quake_II_Detention_Center_Gladiator_Fights_Guard.png|thumb|The Gladiator and the Guard fighting each other.]]
Press in the keyboard of the computer; the yellow lasers across the balcony (and in the Security Complex) will turn off.  Your field computer updates your secondary objective to "Return to the Security Complex".  Check that you have both secrets and scour the level for any items you've not yet picked up (you can also come back later just to do that).  To get down from the balcony without fall damage, jump across to where the Guard was (and collect the Chain Gun and Bullets there), then crouch and drop to the ground.  Follow the now-familiar path to the level exit, make a final check that you've collected everything from the secret near here, and say goodbye to the Detention Center.  If you've played cautiously, you should be carrying 50 Grenades, 150 Shells, 250 bullets and have 100 or more Combat Armor points.
Press in the keyboard of the computer; the yellow lasers across the balcony (and in the Security Complex) will turn off.  Your field computer updates your secondary objective to "Return to the Security Complex".  Check that you have both secrets and scour the level for any items you've not yet picked up (you can also come back later just to do that).  To get down from the balcony without fall damage, jump across to where the Guard was (and collect the Chain Gun and Bullets there), then crouch and drop to the ground.  Follow the now-familiar path to the level exit, make a final check that you've collected everything from the secret near here, and say goodbye to the Detention Center.  If you've played cautiously, you should be carrying 50 Grenades, 150 Shells, 250 bullets and have 100 or more Combat Armor points.


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