Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Header Nav|game=SimCity 4}}
{{Header Nav|game=SimCity 4}}
In My Sim mode, you can have a free drive on any unlocked vehicles, or do any U Drive It missions that are available. This page tells you about the vehicles, including how to unlock them.
In My Sim mode, you can have a free drive on any unlocked vehicles, or do any U Drive It missions that are avalible. This page tells you about the vehicles, including how to unlock them.


==Cars==
== Land Vehicles ==
===Police Car===
===Cars===
The police car has a siren, which, once turned on, will cause all traffic to go to the side of the road to let you through. To unlock the police car, you need to have either the small or large police station somewhere in your city.
====Police Car====
The police car has a siren, which once turned on will cause all traffic to go to the side of the road to let you through. To unlock the police car, you need to have either the small or large police station somewhere in your city.


;Missions
MISSIONS:
*Disturbance Reported: Requires Police Station, and Residential > 50
*On the Trail: Requires Police Station, and Commercial > 100, and Residential > 50
*Catch the Robbers: Requires Police Station, and Commercial > 50
*Nab the Car-jacker: Requires Police Station
*''Shakedown'': Requires Police Station, and $ CS > 100


Complete the four "good" police missions to unlock the Deluxe Police Station.
Disturbance Reported: Requires Police Station, and Residential > 50


===Police Van===
On the Trail: Requires Police Station, and Commercial > 100, and Residential > 50
This too has a siren, but will have different U Drive It missions than the police car. The police van can be unlocked by building either a large or deluxe police station in your city.


;Missions
Catch the Robbers: Requires Police Station, and Commercial > 50
*Cop Gone Bad: Requires Deluxe Police Station, and $ CS > 100


===Fire Engine===
Nab the Car-jacker: Requires Police Station
It also has a siren, and can shoot water out of the hose by holding down {{mouse|r}} over the area where the fire is (or just for fun, and make all the Sims run away). The fire engine can be unlocked by having either a fire station, or the fire department landing strip in your city.


;Missions
''Shakedown'': Requires Police Station, and $ CS > 100
*Fire!: Requires Fire Station
*''Hose Down the Cats'': Requires Fire Station and Residential > 500
*Help the Cats: Requires Fire Station and Residential > 500
*Complete "Fire!" three times to unlock the Fire Department Landing Strip.


===Ambulance===
Complete the four "good" police missions to unlock the Deluxe Police Station
It too has a siren, and the two U Drive It missions available for this vehicle are both to do with the commercial area. To unlock the ambulance, you need to build a hospital in your city.


;Missions
====Police Van====
*Slipped on Llama Dung: Requires Hospital, and Commercial > 50. Unlocks "Disease Research Center" if completed.
This too has a siren, but will have different U Drive It missions than the police car. The police van can be unlocked by building either a large or deluxe police station in your city.
*''Shady Ambulance Driver'': Requires Hospital, and $ CS > 50, and $$ CO > 50. Unlocks "Court House" if completed.


===City Bus===
MISSIONS:
The city bus doesn't move particularly fast, and can be hard to turn around in a built up area. To unlock the city bus, you need a bus stop in your city. You should have at least two bus stops in your city, or else your Sims will not be able to use them.


;Missions
Cop Gone Bad: Requires Deluxe Police Station, and $ CS > 100
*Sick Bus Driver: Requires Bus Stops > 3. Unlocks "Convention Center" if completed.
*''Dr. Vu Steals A Bus'': Requires Bus Stops > 1, and Residential > 50.


===School Bus===
====Fire Engine====
It is similar to the city bus, except it is yellow. The main U Drive It mission for this vehicle is "Get little Binghamton to School". To unlock the school bus, you need a school in your city.
It also has a siren, and can shoot water out of the hose by holding down the right mouse button over the area where the fire is (or just for fun, and make all the Sims run away.) The fire engine can be unlocked by having either a fire station, or the fire department landing strip in your city.


;Missions
MISSIONS:
*Get Little Binghamton to School: Requires Elementary School, and Residential > 50. Unlocks "Private School" if completed.
*''Study for Profit'':  Requires Elementary School > 1, High School, and Commercial > 50. Unlocks "Nuclear Power Plant" if completed.


===Garbage Truck===
Fire!: Requires Fire Station
Both missions for this truck have to do with Dr. Vu, and where you have to pick up a package. On the "good" mission, you take it to the police station, and on the "bad" mission, you take it to his secret lair. To unlock the garbage truck, you need to have a landfill zone in your city.


;Missions
''Hose Down the Cats'': Requires Fire Station and Residential > 500
*Uncle Vinnie Asks a Favor: Requires Police Station, Residential, and Landfill Capacity. Unlocks "Federal Prison" if completed.
*''A Special Load of Garbage'': Requires Police Station, Commercial, and Landfill Capacity. Unlocks "Toxic Waste Dump" if completed.


===Toxic Waste Truck===
Help the Cats: Requires Fire Station and Residential > 500
This truck leaves a trail of green exhaust, and while in control of it, you can pour toxic waste out of the tanker. All nearby Sims run away from this vehicle. To unlock the toxic waste truck, you need to build the toxic waste dump.


;Missions
Complete "Fire!" three times to unlock the Fire Department Landing Strip.
*''Goo for the Masses'': Requires Toxic Waste Dump, and Residential > 100. Unlocks "Cemetery" if Completed.


===Army Truck===
====Ambulance====
Instead of a horn, it has a person who shouts things in Sim language. To unlock the army truck, you need an army base in your city.
It too has a siren, and the two U Drive It missions available for this vehicle are both to do with the commercial area. To unlock the ambulance, you need to build a hospital in your city.


;Missions
MISSIONS:
*Launch Time: Requires Army Base, and Missile Range.
*''Steal a Warhead'': Requires Army Base, and Deluxe Police Station.


===Taxi===
Slipped on Llama Dung: Requires Hospital, and Commercial > 50. Unlocks "Disease Research Center" if completed.
The missions for this vehicle are taking either Dr. Vu's Aunt Betty or a scientist to the airport. Build a small landing strip in your city to unlock the taxi.


;Missions
''Shady Ambulance Driver'': Requires Hospital, and $ CS > 50, and $$ CO > 50. Unlocks "Court House" if completed.
*Scientist Late for Flight: Requires Small Landing Strip, and Residential > 50. Unlocks "Opera House" if completed.
*''Insane Taxi!!'': Requires Small Landing Strip, and Residential > 50.


===Ice Cream Truck===
====City Bus====
The ice cream van has a loudspeaker, which, once turned on, will cause all nearby Sims to run towards the van (when stationary). To unlock the ice cream van, you need to have a residential zone in your city.
The city bus doesn't move particularly fast, and can be hard to turn around in a built up area. To unlock the city bus, you need a bus stop in your city. You should have at least two bus stops in your city, or else your sims will not be able to use them.


;Missions
====School bus====
*Ice Cream Delivery: Requires Elementary School > 2, and Residential. Unlocks "State Fair" if completed.
It is simular to the city bus, except it is yellow. The main U Drive It mission for this vehicle is 'Get little Binghampton to School'. To unlock the school bus, you need a school in your city.
*''Pure Evil Ice Cream'': Requires Elementary School > 2 and Residential. Unlocks part of "Area 5.1" if completed.


===News Van===
====Dustbin Lorry====
This vehicle is generally used for driving close to the mayor's limo in missions, and has a news reporter instead of a horn. To unlock the news van, you need a television station in your city.
Both the missions for this truck are to do with 'Dr Vu', and where you have to pick up a package. On the 'good' mission, you take it to the police station, and on the 'bad' mission, you take it to his secret lair. To unlock the dustbin lorry, you need to have a landfill zone in your city.


;Missions
====Toxic Waste Truck====
*''Paparazzi'': Requires Television Studio and Mayor's House.
This truck leaves a trail of green exhaust, and while in control of it, you can pour toxic waste out of the tanker. All nearby Sims run away from this vehicle (must be too smelly.) To unlock the toxic waste truck, you need to build the toxic waste dump.
*Mayor's Got New Socks!: Requires Television Studio and Mayor's House. Unlocks "The Bureau of Bureaucracy" if completed.


===Get Away Van===
====Army Truck====
The get away van is used in robbery missions, either escaping with the loot, or you driving a police car and stopping the robbers from getting away. To unlock the get away van, you need a commercial zone in your city.
Instead of a horn, it has a person who shouts things in Sim language. To unlock the army truck, you need an army base in your city.


;Missions
====Taxi====
*''Escape with The Loot'': Requires Deluxe Police Station, and Commercial > 50.
The missions for this vehicle are taking either Dr Vu's Aunt Betty or a scientist to the airport. Build a small landing strip in your city to unlock the taxi.


===Mayor's Limo===
====Ice Cream Van====
The limo has the mayor inside, and when driving it, you can throw money out of the windows. This can help with protesting Sims, but the money comes out of the city funds. To unlock the Mayor's Limo, you need the mayor's house in your city.
The ice cream van has a loud speaker, which once turned on will cause all nearby Sims to run towards the van (when stationary.) To unlock the ice cream van, you need to have a residential zone in your city.


;Missions
====News van====
*You ''Can'' Throw Money At It: Requires Mayor's House, and Commercial > 50. Unlocks "City Hall" if completed.
This vehicle is generally used for driving close to the mayors limo in missions, and has a news reporter instead of a horn. To unlock the news van, you need a television station in your city.
*''High Roller in Town'': Requires Mayor's House. Unlocks "Casino" if completed.
*Ribbon Cutting for [Mayor Name]: Requires Commercial > 200, and Mayor's House.
*Mayor [Mayor Name] Visits Landmark: Requires Mayor's House, and Landmark.


===Hearse===
====Get Away Van====
This car is used to take dead bodies to the cemetery. To unlock the hearse, build a cemetery in your city. (Note: If you hear a sort of moaning sound, it's only the ghosts in the cemetery).
The get away van is used in robbery missions, either escaping with the loot, or you driving a police car and stopping the robbers from getting away. To unlock the get away van, you need a commercial zone in your city.


;Missions
====Mayor Limo====
*Get the Deceased to The Funeral: Requires Cemetery, and Residential > 50. Unlocks "House of Worship" if completed.
The limo has the mayor inside, and when driving it, you can throw money out of the windows. This can help with protesting Sims, but the money comes out of the city funds. To unlock the Mayors Limo, you need the mayors house in your city.
*''Simlent Orange'': Requires Cemetery, and Commercial > 50. Unlocks "Army Base" if completed.


===Tank===
====Hearse====
This vehicle can go just as fast on and off road, and can shoot tank rounds to destroy buildings. The barrel can be moved up and down, and rotated to face the right way. To unlock the tank, build an army base in your city.
This car is used to take dead bodies to the cemetery. To unlock the hearse, build a cemetery in your city. (Note:if you hear a sort of moaning sound, it's only the ghosts in the cemetery).


;Missions
====Tank====
*Tank Training Mission: Requires Army Base, Residential, and can only be done once. Unlocks all the other Tank missions if completed.
This vehicle can go just as fast on land as on the road, and can shoot missile type things, to destroy buildings. The barrel can be moved up and down, and rotated to face the right way. To unlock the tank, build an army base in your city.
*New Missile Testing: Requires Army Base. Unlocks "Missile Range" if completed.
*''Tank Joy Ride'': Requires Army Base, and Deluxe Police Station.
*''Teach the Strikers A Lesson'': Requires Army Base, and Commercial.
*''Dr. Vu Gets A Tank'': Requires Army Base, Police Station, Mayor's House, and Residential > 50. Unlocks "Movie Studio" if completed.


===My Sim's Vehicle===
===Trains===
Take your My Sim's Vehicle out for a car ride.
====Steam Train====
 
;Missions
*($) Run Some Errands: Requires $ CS > 50, and $ My Sim.
*($) ''Knock over a shop'': Requires Police Station, Residential > 1, and $ My Sim.
*($$) [My Sim Name] Goes Shopping: Requires Residential > 100, $$ My Sim, and $$ CS > 2
*($$) ''White Collar Crime'': Requires Residential > 1, $$ My Sim, and $$ CS
*($$$) [My Sim Name] Goes Gift-Shopping: Requires Residential > 500, $$$ My Sim, and $$$ CS > 2.
*($$$) Take a Break at the Casino: Requires Residential > 1, $$$ My Sim, and Casino.
*($$$) ''Took the Casino For A Bundle'': Requires Casino, Residential > 1, and $$$ My Sim.
*[My Sim Name] Wants to See [Landmark]: Requires Residential > 1, Any Wealth My Sim, and Landmark.
 
==Trains==
===Steam Train===
The steam train can produce a smoke stack, and is used to unlock the space port. To unlock the steam train, you need a freight station in your city, and to take control of it you need some rails.
The steam train can produce a smoke stack, and is used to unlock the space port. To unlock the steam train, you need a freight station in your city, and to take control of it you need some rails.


;Missions
====Passenger Train====
*Train Ride for Rocket Formula: Requires Freight Train Station, and Rails > 20. Unlocks part of "Space Port" if completed.
The passenger train has a horn, and can be used for escaping the city in one of it's missions, so make sure that you have a train line that goes out of your city. To unlock the passenger train, you need a passenger train station and a railway in your city.
*''Sell Secret Rocket Formula'': Requires Freight Train Station, and Deluxe Police Station, and Rails > 20. Unlocks part of "Area 5.1" if completed.
 
===Passenger Train===
The passenger train has a horn, and can be used for escaping the city in one of its missions, so make sure that you have a train line that goes out of your city. To unlock the passenger train, you need a passenger train station and a railway in your city.
 
;Missions
*Whistle Stop Tour: Requires Passenger Train Station > 3, and Rails > 20. Unlocks "Tourist Trap" if completed.
*''Hijack the Train'': Requires Deluxe Police Station, Passenger Train Station, and Rails > 20.
 
===Freight Train===
The freight train also has a horn, and can be used to unlock the spaceport. To unlock the freight train, you need a freight train station and some rails in your city. The freight train also takes some freight trucks out of your city, so industrial zones are less polluting and have less traffic jams.
 
;Missions
*Super Seatbelt Fabric for Space Ships!: Requires Freight Train Station > 1, and Rails > 20. Unlocks part of "Space Port" if completed.
*Train Station Tour: Requires Freight Train Station > 3, and Rails > 20. Unlocks "Grand Railroad Station" if completed.
 
===Monorail===
Keeps those Sims sane and that bus traffic low.
 
;Missions
*Monorail Ride: Requires Monorail Station > 1, and Rails > 20. Unlocks "Solar Power Plant" if completed.
 
==Helicopters==
===Police Helicopter===
With the police helicopter, you can fight crime from above, and use your headlight to seek out criminals. To unlock the police helicopter, you need a Deluxe Police Station in your city.
 
;Missions
*Catch a Crook from the Air: Requires Deluxe Police Station, and Commercial > 50. Unlocks "Television Studio" if completed.
*''Disturbing the Peace'': Requires Deluxe Police Station, and LD Residential > 99.
 
===Medical Helicopter===
With the medical helicopter you can easily pick-up stranded Sims who may of broken a leg on their morning country stroll. You need a Large Hospital in your city.
 
;Missions
*Give Jenny a Hand, and a Heart: Requires Residential > 50, and Hospital.
*''Organs for Profit'': Requires Hospital, and Industrial > 50. Unlocks "University" if completed.
 
===News Helicopter===
Report the top stories from the skies with your report, Mr. Mayor. Your city requires a News Studio.
 
;Missions
*Cover the Hostage Crisis: Requires Residential > 50, and CO > 50, and Television Studio. Unlocks "Radio Station" if completed.
*''Get the Perp's Story'': Requires Television Studio, and CO > 50.
 
===Military Helicopter===
Complete combat missions with the new army combat helicopter. You need an Army Base.
 
;Missions
*Take Out Dr. Vu's "Secret" Lair: Requires Army Base, and Industrial > 100. Unlocks "Advanced Research Center" if completed.
*''Raid on [City Name]'': Requires Train Station, Water Source, Army Base, and Mayor's House.
 
==Airplanes==
 
===Jet Fighter===
Although the Attack Helicopter can usually rocket barrage a location with ease the attack jet can bomb an area with complete satisfaction leaving your city in shreds. Requires Area 5.1.
 
;Missions
*''Cripple [City Name] Industrial Complex'': Requires Industrial > 100, and Power Plant, and Area 5.1. Unlocks "Hydrogen Power Plant" if completed.
 
===Fire Plane===
The new fire plane can put out a fire from above! Your city requires a Fire Department Landing Strip to unlock this.
 
;Missions
*Water Drop for Fire: Requires Fire Dept. Landing Strip. Unlocks "City Zoo" if completed.
*''Let it Burn!'':  Requires Fire Dept. Landing Strip.
 
===Sky Writing Plane===
Love a Sim? Write them a love message in the sky with the all new Sky Writing Plane! Requires a Small Landing Strip in your city.
 
;Missions
*Who Loves You, Baby?: Requires Small Landing Strip. Unlocks "Major League Stadium" if completed.
*''Secret Sky Code'': Requires Small Landing Strip.
 
===Crop Duster===
Dust the fields, grow the crops. You need a Small Landing Strip to unlock the crop duster.
 
;Missions
*Farmer's Got Vermin: Requires Small Landing Strip, and Agricultural Tiles > 49. Unlocks "Farmer's Market" if completed.
*''Spread Zombie Dust'': Requires Small Landing Strip and Cemetery. Unlocks part of "Area 5.1" if completed.
 
===Sky Diving Plane===
A Small Landing Strip is required to unlock the Sky Diving Plane.
 
;Missions
*Infiltrate Vu's Secret Meeting: Requires Small Landing Strip, and Industrial > 50.
*Skydiving Show at [Landmark]: Requires Small Landing Strip, and Landmark.
 
===UFO===
Requires Area 5.1.
 
==Boats==
===Motor Boat===
 
;Missions
*''Water Escape'': Requires Deluxe Police Station, and Marina.
 
===Speed Boat===
It can handle freight, but not weight.
 
;Missions
*Rx Pick-up & Delivery: Requires Marina and Seaport. Unlocks "Resort Hotel" if completed.
*''Water-proof Mind Control Device'': Requires Marina and Seaport. Unlocks "Cruise Ship Port" if completed.
 
===Cigar Boat===
Just go fast while the water skier does his thing.
 
;Missions
*Jet Ski Fiesta: Requires Marina.


===Fishing Boat===
====Freight Train====
The freight train also has a horn, and can be used to unlock the spaceport. To unlock the freight train, you need a freight train station and some rails in your city. The freight train also takes some freight trucks out of your city, so industrial zones are less poluting and have less traffic jams.


;Missions
== Air Vehicles ==
*Here fishy, fishy, fishy: Requires Marina. Unlocks "Light House" if completed.
=== Helicopters ===
*''Mmm... Endangered Dinner'': Requires Marina. Unlocks "Stock Exchange" if completed.
==== Police Helicopter ====
With the police helicopter your can fight crime from above, use your headlight to seek out criminals.<br />
Requirements:
'''Deluxe Police Station'''


===Tug Boat===
==== Medical Helicopter ====
With the medical helicopter you can easily pick-up stranded sims who may of broken a leg on their morning country stroll.<br />
Tighten your belt take off and fight the congestion of roads.<br />
Requirements:
'''Large Hospital'''


;Missions
==== News Helicopter ====
*SOS: Requires Marina. Unlocks "Major Art Museum" if completed.
Report the top storys from the skies with your Report Mr. Mayor.<br />
Requirements:
'''News Studio'''


===Passenger Ferry===
==== Attack Helicopter ====
This can be used to sink very small boats.
Complete combat missions with the new army combat helicopter. <br />
Requirements:
'''Army Base'''


===Car Ferry===
=== Air Planes ===


;Missions
==== Attack Jet ====
*Whale Watching Tour: Requires Ferry Terminal. Unlocks "Marina" if completed.
Although the Attack Helicopter can usually rocket barrage a location with ease the attack<br />
*''Ferry of Evil'': Requires Ferry Terminal.
jet can bomb an area with complete satisfaction leaving your city in shreds.<br />
Requirements:
'''Area .51'''


===Yacht===
==== Fire Plane ====
You're in the lap of luxury if you are riding this boat around.
Sure, Sort out the blazes with Fire engines. But with the new fire plane your can put out <br />
a fire from... above!<br />
Requirements:
'''Fire landing script'''


;Missions
==== Sky Writing Plane ====
*''Rare Fish Viewing'': Requires Marina. Unlocks "Country Club" if completed.
Love a sim? Write themm a love message in the sky with the all new<br />
Sky Writing Plane!<br />
Requirements:
'''Small Landing Strip'''


===Metal Whale===
==== Crop Duster ====
Requires Area 5.1.
Dust those fields, grow the crops. From above and have fun!<br />
Requirements:
'''Small Landing Strip'''


{{Footer Nav|game=SimCity 4: Rush Hour|prevpage=U-Drive-It|nextpage=Land Missions}}
=== Other ===
====Alien Spaceship====
Fly around above the city and such the eager thongs into the ship, or fire the intergalactic missiles and watch your city fall to pieces!<br />
Requirements: '''Area 5.1'''
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: