From StrategyWiki, the video game walkthrough and strategy guide wiki
< StarCraft II: Wings of Liberty
Revision as of 02:23, 5 August 2007 by Baejung92 (talk | contribs) (additions, alphabetization)
Jump to navigation Jump to search

Template:All Game Nav

Cybernetics Core

Dark Obelisk

Fleet Beacon

Forge

Gateway/Warp Gate

The gateway is a land based structure that allows the Protoss to warp in various ground units.

Constructable Units
  • Immortal
  • Stalker
  • Zealot

Nexus

Protoss bases all begin with the Nexus; it's the hub for resource collection and it allows players to construct probes.

Null Circuit

Phase Cannon

Phase cannons are the Protoss' only defensive structure. When enemy units get too close, the phase cannon will automatically target and attack them. If the enemies are approaching for a different direction, the phase cannons can be moved for additional defense. However, it cannot attack in transit and is inactive for a short period after reaching its destination.

Pylon

Pylons provide power for Protoss buildings. Without power, buildings become useless. Additionally, Pylons also increase the maximum amount of units that you can control.

Robotics Facility

Constructable Units
  • Phase Prism

Stargate

The Stargate is a building that allows the Protoss to warp in various air units.

Constructable Units
  • Phoenix

=Templar Archive

Twilight Council

War Beacon