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===Throws===
===Throws===


{{n64|A}} and {{n64|B}} are the buttons you use to strike your opponent. However, attacks performed solely with {{n64|A}} and {{n64|B}} can be blocked with a character's shield (more on this in [[#Defensive maneuvers|Defensive Maneuvers]]).  The only attack that can get through this shield is a grab.  Once you grab somebody, there are two ways to throw someone.  You have to be right next to and facing your opponent to grab them.  Everybody's grab range is different, with [[Super Smash Bros./Donkey Kong|Donkey Kong's]] being the longest and [[Super Smash Bros./Fox|Fox's]] being the shortest.  Once you are in range, you can either press {{n64|R}} (the shoulder button on the right prong), or {{n64|Z}} (trigger on middle prong) and {{n64|A}} buttons simultaneously.  For future reference, pressing {{n64|R}} at any time does the same thing as {{n64|Z}}{{plus}}{{n64|A}}.
{{n64|A}} and {{n64|B}} are the buttons you use to strike your opponent. However, attacks performed solely with {{n64|A}} and {{n64|B}} can be blocked with a character's shield (more on this in [[#Defensive maneuvers|Defensive Maneuvers]]).  The only attack that can get through this shield is a grab.  Once you grab somebody, there are two ways to throw someone.  You have to be right next to and facing your opponent to grab them.  Everybody's grab range is different, with [[Super Smash Bros./Donkey Kong|Donkey Kong's]] being the longest and [[Super Smash Bros./Fox|Fox's]] being the shortest.  Once you are in range, you can either press {{n64|R}} (the shoulder button on the right prong), or {{n64|Z}} (trigger on middle prong) and {{n64|A}} buttons simultaneously.  For future reference, pressing {{n64|R}} at any time does the same thing as {{n64|A}}{{plus}}{{n64|A}}.


Once you have grabbed them, you can either push {{n64|Left|Control}} or {{n64|Right|Control}} in the direction you're facing or hit {{n64|R}} again to perform a forward throw. You can also push {{n64|Left|Control}} or {{n64|Right|Control}} in the other direction.  There are two different throws for each character, one forward, and one back.
Once you have grabbed them, you can either push {{n64|Left|Control}} or {{n64|Right|Control}} in the direction you're facing or hit {{n64|R}} again to perform a forward throw. You can also push {{n64|Left|Control}} or {{n64|Right|Control}} in the other direction.  There are two different throws for each character, one forward, and one back.
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