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(cleanup)
(Can’t same controls apply to majora mask?)
Tags: Mobile edit Mobile web edit
Line 90: Line 90:
| {{N64|Neutral|Control}} || {{gc|Neutral|Control}} || {{wii-cc|Neutral|Lstick}} || {{3ds|Neutral|Cpad}}
| {{N64|Neutral|Control}} || {{gc|Neutral|Control}} || {{wii-cc|Neutral|Lstick}} || {{3ds|Neutral|Cpad}}
|}
|}
Wii U VC configuration: It's basically the same as the Classic Controller with the {{wiiu|ZL}} and {{wiiu|ZR}} on the backs instead of the top middle. In addition, you're allowed to configure the controls with the exception of the {{wiiu|neutral|dpad}}. You can access the Virtual Console menu by touching the Wii U Gamepad screen.
The best recommendation in setting up the controls follows like this:
*{{wiiu|ZL}} for targeting ({{N64|Z}}).
*{{wiiu|ZR}} for blocking normal and range attacks ({{N64|R}}).
*{{wiiu|L}} for {{N64|Up|C}}.
*{{wiiu|R}} for {{N64|Down|C}}
*{{wiiu|Y}} for {{N64|Left|C}}.
*{{wiiu|X}} for {{N64|Right|C}}.
*{{wiiu|Minus}} for map ({{N64|L}}).
*{{wiiu|A}} for action ({{N64|A}}).
*{{wiiu|B}} for sword attack ({{N64|B}}).
*{{wiiu|Neutral|Lstick}} for control stick ({{N64|Neutral|Control}}).
*{{wiiu|Neutral|Rstick}} stick for the C Buttons.
*{{wiiu|Plus}} as a pause button ({{N64|Start}}).


{{Footer Nav|game=The Legend of Zelda: Majora's Mask|nextpage=The Clock System}}
{{Footer Nav|game=The Legend of Zelda: Majora's Mask|nextpage=The Clock System}}

Revision as of 04:29, 21 November 2021

Nintendo 64 Gamecube Wii (Classic Controller) Nintendo 3DS Action
Neutral control Neutral control Neutral lstick Neutral cpad
  • Move Link
  • Aim weapons
  • Move cursor for menu selection
A button A button A button A button
  • Perform an action
  • Jump
  • Roll
  • Advance dialog
  • Confirm menu selection
  • Play instrument note

Context sensitive, and its purpose will change depending on the situation.

B button B button B button B button
  • Attack with sword
  • Cancel
  • Skip dialog
  • Save (on the pause menu)

Move Neutral control(Neutral control,Neutral lstick,Neutral cpad) while pressing B button(B button,B button, B button) for different attacks.

(Hold)B button (Hold)B button (Hold)B button (Hold)B button Sword spin stance (without magic) or charge sword spin (with magic).
R button R button R button R button
  • Raise shield
  • Scroll right through subscreens

Use to deflect projectiles and block attacks. If targeting an object, Link can move around while blocking.

If an enemy is Targeted while Link is swimming, the shield can still be used.

L button Neutral dpad Neutral dpad Show/hide onscreen mini-map.
Z button L button L button L button
  • Use the Targeting system to lock on to the nearest object, monster, or person
  • Scroll left through subscreens
  • Center the camera behind Link

While locked on, use B button(B button,B button,B button) to attack, or A button(A button,A button,A button) to talk.

The Targeting system can be configured on the options menu of the game select screen. Switch Mode, which is tapping the button, is good for beginners and Hold mode, which is holding the button is challenging for veterans.

Up c Up cstick Up rstick Top left of Stylus button
  • First-person view
  • Respond to Tatl
Left c Left cstick, Y button Left rstick, Y button Y button
  • Use assigned item or weapon

(These buttons are assigned on the inventory menu.) Nintendo 3DS version: There are two item slots on the touch screen.

Right c Right cstick, X button Right rstick, X button X button
Down c Down cstick, Z button Down rstick, Zl button, Zr button Stylus button
Start button Start button Plus button Gear/Map/Items on Stylus button Pause the game and display the pause menu.
Up c Up cstick Up rstick A button Play instrument notes
Left c Left cstick, Y button Left rstick, Y button X button
Right c Right cstick, X button Right rstick, X button Y button
Down c Down cstick, Z button Down rstick, Zl button, Zr button R button
A button A button A button L button
R button R button R button Up dpad Note Modifiers
Z button L button L button Down dpad
Neutral control Neutral control Neutral lstick Neutral cpad

Wii U VC configuration: It's basically the same as the Classic Controller with the ZL button and ZR button on the backs instead of the top middle. In addition, you're allowed to configure the controls with the exception of the Neutral dpad. You can access the Virtual Console menu by touching the Wii U Gamepad screen.

The best recommendation in setting up the controls follows like this:

  • ZL button for targeting (Z button).
  • ZR button for blocking normal and range attacks (R button).
  • L button for Up c.
  • R button for Down c
  • Y button for Left c.
  • X button for Right c.
  • Minus button for map (L button).
  • A button for action (A button).
  • B button for sword attack (B button).
  • Neutral lstick for control stick (Neutral control).
  • Neutral rstick stick for the C Buttons.
  • Plus button as a pause button (Start button).