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There are 11 playable characters in Savage Empire. The party is made of eight characters maximum. Six of them (including the Avatar) join automatically, then two slots are left for two of the remaining five:
In the table below, the attributes of the Avatar are an average of the values he can get. Modern men can use some weapons that other species cannot.
Character | Str | Dex | Int | Lv. | HP | Species | Class & skills | Game progress location |
---|---|---|---|---|---|---|---|---|
21 | 21 | 21 | 6 | 66 | Modern man | Fighter (no skills) | 00. Main character | |
20 | 26 | 17 | 7 | 68 | Tribesman | Shaman: can use magic | 01. Kurak village | |
16 | 23 | 20 | 2 | 40 | Modern man | Fighter, journalist: takes notes |
04. Disquiqui village | |
19 | 28 | 22 | 5 | 58 | Tribesman | Fighter (no skills) | 08. Urali village | |
File:SavageEmpire portrait v0 .png | 25 | 12 | 15 | 8 | 82 | Lizardman | Automaton: invincible in Kotl | |
File:SavageEmpire portrait v0 .png | 14 | 18 | 27 | 7 | 56 | Modern man | Scientist: can get nitrate | |
Optional characters | ||||||||
8 | 14 | 29 | 6 | 40 | Modern man | Scientist: can make flintlocks, can get nitrate |
02. Yolaru village | |
21 | 23 | 18 | 6 | 66 | Tribesman | Fighter (no skills) | 05. Barako village | |
27 | 22 | 18 | 5 | 74 | Lizardman | Fighter (no skills) | 07. Sakkhra caves | |
26 | 20 | 17 | 5 | 72 | Tribesman | Fighter (no skills) | 09. Pindiro village | |
File:SavageEmpire portrait v0 .png | 30 | 22 | 8 | 8 | 92 | Tribesman | Fighter (no skills) |