Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
The weapons skill determine your effectiveness with the weapons in the game. Assigning skill points to them will improve damage and accuracy from weapons. It also allows you to more quickly obtain an accurate shot with a given weapon type. | The weapons skill determine your effectiveness with the weapons in the game. Assigning skill points to them will improve damage and accuracy from weapons. It also allows you to more quickly obtain an accurate shot with a given weapon type. | ||
The damage is increased by | The damage is increased by 10%, 25% and 50% on Trained, Advanced, and Master skill levels respectively. The base accuracy is increased by 5%, 12%, and 25%. | ||
=== Weapons: Heavy === | === Weapons: Heavy === | ||
Line 21: | Line 21: | ||
=== Weapons: Demolition === | === Weapons: Demolition === | ||
This skill covers thrown explosives and grenades. Improving the skill also gives additional time to disarm proximity explosives planted on nearby walls. | This skill covers thrown explosives and grenades. Improving the skill also gives additional time to disarm proximity explosives planted on nearby walls. | ||
== | == Envrionmental Training == | ||
This skill improves the functionality of Hazmat suits, ballistic armor, thermoptic camo, and rebreathers. At the untrained skill, the power of these items deplete rapidly and have a minimal effect; training improves the effectiveness and duration of these items. | This skill improves the functionality of Hazmat suits, ballistic armor, thermoptic camo, and rebreathers. At the untrained skill, the power of these items deplete rapidly and have a minimal effect; training improves the effectiveness and duration of these items. | ||
Line 41: | Line 41: | ||
Only if you want to control turrets for opening crates (enemy soldiers can be targeted automatically at trained) or want to look through the security camera for extended periods of time is this skill useful past trained. | Only if you want to control turrets for opening crates (enemy soldiers can be targeted automatically at trained) or want to look through the security camera for extended periods of time is this skill useful past trained. | ||
== Swimming == | == Swimming == |