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Revision as of 07:28, 25 October 2007
- For the original game see The Legend of Zelda: Ocarina of Time.
The Legend of Zelda: Ocarina of Time Master Quest was originally an expansion to Ocarina of Time planned for Nintendo's ill-fated Nintendo 64 Disk Drive (64DD) addon. When the 64DD failed in Japan, Nintendo cancelled the release of Master Quest. As time went on the nearly complete game sat wasted and unplayed. Nintendo decided to change this when they announced that they were bringing Ocarina of Time to the Gamecube along with the legendary Master Quest, and would be offering both as part of a special preorder campaign for The Wind Waker.
Master Quest remixes the original dungeons present in Ocarina of Time and makes them much more difficult to complete. However outside of the dungeons nothing has changed, and many of the secrets and collectibles are in the same places they were in Ocarina of Time. The only way to obtain this game at present is the special preorder disk for the Nintendo GameCube. Although the discs are clearly labeled as "not for resale" game retailers still regularly buy and sell used copies of the game.
Table of Contents
- Item Trading
- The Happy Mask Shop
- Gold Skulltulas
- Minigames
- Magic Beans
- Gerudo Training Grounds (Master Quest)
- The Beginning
- Inside the Deku Tree (Master Quest)
- Hyrule Castle
- Kakariko Village
- Goron City
- The Lost Woods
- Dodongo's Cavern (Master Quest)
- Jabu-Jabu's Belly (Master Quest)
- Temple of Time
- Forest Temple (Master Quest)
- Fire Temple (Master Quest)
- Ice Cavern (Master Quest)
- Water Temple (Master Quest)
- Bottom of the Well (Master Quest)
- Shadow Temple (Master Quest)
- Gerudo Fortress
- Spirit Temple (Master Quest)
- Ganon's Castle (Master Quest)