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== Weapons == | == Weapons == | ||
=== Ranged weapons === | === Ranged weapons === | ||
Arrows are necessary to use the bow and the magic bow; quarrels are necessary for the crossbow. The sling, the halberd and the magic axe require no ammunition. The magic axe can be equipped with a shield. | |||
Arrows are necessary to use the bow and the magic bow; quarrels are necessary for the crossbow. The sling, the halberd and the magic axe require no | |||
{|{{prettytable|sortable=1|notwide=1|text center=1}} | {|{{prettytable|sortable=1|notwide=1|text center=1}} | ||
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=== Melee weapons === | === Melee weapons === | ||
Some of these weapons can be thrown, but in that case they will be lost. Single-handed weapons can be equipped together with a shield or with a different single single-handed weapons. | Some of these weapons can be thrown, but in that case they will be lost. Single-handed weapons can be equipped together with a shield or with a different single single-handed weapons. | ||
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=== Bludgeon weapons === | === Bludgeon weapons === | ||
The hit rate of these weapons is based on the strength instead of the dexterity. | The hit rate of these weapons is based on the strength instead of the dexterity. | ||
They weapons are only recommended for characters with either high | They weapons are only recommended for characters with either high strength or whose dexterity is much lower than their strength, i.e. Geoffrey, Sentri and Dupre. | ||
{|{{prettytable|sortable=1|notwide=1|text center=1}} | {|{{prettytable|sortable=1|notwide=1|text center=1}} | ||
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| Spiked helm || 3 || 4 ||(Def+3)|| 150 || - || Jhelom | | Spiked helm || 3 || 4 ||(Def+3)|| 150 || - || Jhelom | ||
|} | |} | ||
== Armors == | == Armors == | ||
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| Ring of protection ||align=left| Increases defense || 655 || Britain Castle || - | | Ring of protection ||align=left| Increases defense || 655 || Britain Castle || - | ||
|} | |} | ||
{{Footer Nav|game=Ultima V: Warriors of Destiny|prevpage=Characters|nextpage=Items}} | {{Footer Nav|game=Ultima V: Warriors of Destiny|prevpage=Characters|nextpage=Items}} |
Revision as of 03:44, 31 August 2012
All prices refer to a Karma equal to 99.
Weapons
Ranged weapons
Arrows are necessary to use the bow and the magic bow; quarrels are necessary for the crossbow. The sling, the halberd and the magic axe require no ammunition. The magic axe can be equipped with a shield.
Weapon | Weight | Attack | Range | Cost | Shops | Island shops |
---|---|---|---|---|---|---|
Sling | 2 | 6 | 4 | 13 | Britain | - |
99 arrows | - | - | - | 13 | Britain | Bordermarch |
99 quarrels | - | - | - | 19 | Britain | Serpent's Hold |
Bow | 8 | 10 | 7 | 98 | Britain | - |
Crossbow | 6 | 12 | 8 | 196 | Britain | Serpent's Hold |
Halberd | 18 | 30 | 2 | 250 | Trinsic | Serpent's Hold |
Magic bow | 0 | + | 10 | 1048 | Britain | Bordermarch |
Magic axe | 0 | + | 10 | 1310 | Yew | Bordermarch |
Note: there's a free magic axe in Jhelom. Get on the city walls, climb down the stairs in the north-eastern tower, open the secret door in the north-eastern corner, walk along the external walls, search inside the tree stump.
Melee weapons
Some of these weapons can be thrown, but in that case they will be lost. Single-handed weapons can be equipped together with a shield or with a different single single-handed weapons.
Weapon | Weight | Attack | Range | Cost | Shops | Island shops |
---|---|---|---|---|---|---|
Jeweled sword | ... | 0 | - | 0 | - | Blackthorn's palace |
Chaos sword | ... | -99 | - | 0 | - | Blackthorn's palace |
Dagger | 1 | 6 | 3 | 1 | Britain | Buccaneer's Den |
Flaming oil | 2 | 8 | 4 | 5 | - | Buccaneer's Den, Jhelom |
Main gauche | 3 | 8 | (Def+1) | 15 | - | Buccaneer's Den |
Throwing axe | 6 | 10 | 4 | 3 | - | Serpent's Hold, Jhelom |
Spear | 4 | 10 | 5 | 9 | Yew | - |
Short sword | 5 | 12 | - | 51 | Minoc | Buccaneer's Den |
Long sword | 9 | 15 | - | 150 | Britain Castle | - |
Two-handed axe | 15 | 20 | - | 150 | Trinsic | - |
Two-handed sword | 13 | 20 | - | 200 | Trinsic | - |
Silver sword | ... | + | - | 327 | Britain castle, Yew | - |
Mystic sword | ... | + | - | 0 | - | (underworld) |
Glass sword | 5 | 99 | - | 0 | - | (mountains) |
Bludgeon weapons
The hit rate of these weapons is based on the strength instead of the dexterity.
They weapons are only recommended for characters with either high strength or whose dexterity is much lower than their strength, i.e. Geoffrey, Sentri and Dupre.
Weapon | Weight | Attack | Range | Cost | Shops | Island shops |
---|---|---|---|---|---|---|
Club | 3 | 8 | - | 6 | Yew | - |
Mace | 7 | 15 | - | 64 | Minoc | Jhelom |
Morning star | 8 | 15 | 2 | 60 | - | Jhelom, Serpent's Hold |
Two-handed hammer | 16 | 20 | - | 108 | Minoc | Bordermarch |
Spiked shield | 4 | 6 | (Def+3) | 120 | - | Jhelom |
Spiked helm | 3 | 4 | (Def+3) | 150 | - | Jhelom |
Armors
Body armors
Armor | Weight | Defense | Special | Cost | Shops | Island shops |
---|---|---|---|---|---|---|
Cloth armor | 0 | 1 | - | 26 | Yew | - |
Leather armor | 2 | 2 | - | 65 | Yew | Buccaneer's Den |
Ring mail | 4 | 3 | - | 128 | Minoc | - |
Scale mail | 6 | 4 | - | 150 | Trinsic | - |
Chain mail | 10 | 5 | - | 393 | Britain castle | Serpent's Hold |
Plate mail | 12 | 7 | - | 917 | Britain castle, Trinsic | - |
Mystic armor | ... | + | - | 0 | - | (underworld) |
Helms
Helm | Weight | Defense | Special | Cost | Shops | Island shops |
---|---|---|---|---|---|---|
Leather helm | 0 | 1 | - | 19 | Yew | Buccaneer's Den |
Chain coif | 1 | 2 | - | 65 | Britain Castle | Serpent's Hold |
Iron helm | 2 | 3 | - | 153 | Trinsic, Minoc | - |
Spiked helm | 3 | 3 | Atk=4 | 150 | - | Jhelom |
Shields
Shield | Weight | Defense | Special | Cost | Shops | Island shops |
---|---|---|---|---|---|---|
Small shield | 2 | 2 | - | 51 | Minoc | - |
Large shield | 3 | 3 | - | 70 | Trinsic | - |
Spiked shield | 4 | 3 | Atk=6 | 120 | - | Jhelom |
Magic shield | ... | 0 | - | 2360 | Britain Castle | Bordermarch |
Amulets
Amulet | Effect | Cost | Shops | Island shops |
---|---|---|---|---|
Spiked collar | Increases defense | 200 | - | Bordermarch |
Amulet of turning | Increases defense against some ranged attacks | 900 | - | Bordermarch |
Ankh | Increases probability of Lord British apparitions | 0 | (start) | (Cove) |
Rings
Ring | Effect | Cost | Shops | Island shops |
---|---|---|---|---|
Ring of regeneration | Restores health points while walking, but crumbles with prolonged use. | 200 | - | Bordermarch |
Ring of invisibility | Makes user invisible, but crumbles with prolonged use. | 450 | - | Buccaneer's Den |
Ring of protection | Increases defense | 655 | Britain Castle | - |