Jump to navigation Jump to search
m (header/footer)
(fmt, {{psx}}ing)
Line 24: Line 24:
| null=Gravity, Poison
| null=Gravity, Poison
| absorb=-
| absorb=-
| text=<p>Before I start telling you what this major migraine source does to your sanity, let me tell you why I told you to breed a Golden Chocobo and pick up Knights of Round earlier: With KoR, this thing is a one-hit KO. While it may get an initial attack and make your jaw hurt, when you see knights march and torch this nuisance, you'll find it worthwhile.</p>
| text=Before I start telling you what this major migraine source does to your sanity, let me tell you why I told you to breed a Golden Chocobo and pick up Knights of Round earlier: With KoR, this thing is a one-hit KO. While it may get an initial attack and make your jaw hurt, when you see knights march and torch this nuisance, you'll find it worthwhile.<br/>


Without KoR, this thing can be considerable hairy. The boss consists of three parts: The body ('''Carry Armor''') and arms ('''Left Arm''' and '''Right Arm'''). Each is a level 45 creature, though obviously the body has higher stats. The body has Lapis Laser, which kills your party dead without any precautions, and the arms can grab the characters. The arm grab means the grabbed characters get damaged as well when you damage the boss, and worse, it can grab up to two characters. No might in the world will make it let go of the characters until they're dead, so revive your fallen comrades immediately - if your remaining kicking member gets grabbed, the fight ends unhappily!
Without KoR, this thing can be considerable hairy. The boss consists of three parts: The body ('''Carry Armor''') and arms ('''Left Arm''' and '''Right Arm'''). Each is a level 45 creature, though obviously the body has higher stats. The body has Lapis Laser, which kills your party dead without any precautions, and the arms can grab the characters. The arm grab means the grabbed characters get damaged as well when you damage the boss, and worse, it can grab up to two characters. No might in the world will make it let go of the characters until they're dead, so revive your fallen comrades immediately - if your remaining kicking member gets grabbed, the fight ends unhappily!<br/>


Good protection (MBarrier or Big Guard) is essential. Some techniques are effective, among them everything that has anything to do with lightning, including Bolts, Ramuh a little bit, and Magic Breath and Trine enemy skills. Aside of that, hit the thing with everything and anything.}}
Good protection (MBarrier or Big Guard) is essential. Some techniques are effective, among them everything that has anything to do with lightning, including Bolts, Ramuh a little bit, and Magic Breath and Trine enemy skills. Aside of that, hit the thing with everything and anything.}}
Line 68: Line 68:
In the rocket, there's one more baddie to beat. Enter the cockpit. Cutscene follows: Cid's workers leave the rocket to Cid, and then we hear that Palmer is launching the rocket. Eep.
In the rocket, there's one more baddie to beat. Enter the cockpit. Cutscene follows: Cid's workers leave the rocket to Cid, and then we hear that Palmer is launching the rocket. Eep.


Once in space, you can go fetch the rocket by using the ladders to right. The combination lock needs button key presses; If you get it wrong, you have three minutes to get it right, listen to Cid's ideas. The correct combination is <nowiki>[OK]</nowiki>, <nowiki>[Switch]</nowiki>, <nowiki>[Cancel]</nowiki>, <nowiki>[Cancel]</nowiki> (on Playstation, Circle, Square, Cross, Cross).
Once in space, you can go fetch the rocket by using the ladders to right. The combination lock needs button key presses; If you get it wrong, you have three minutes to get it right, listen to Cid's ideas. The correct combination is <nowiki>[OK]</nowiki>, <nowiki>[Switch]</nowiki>, <nowiki>[Cancel]</nowiki>, <nowiki>[Cancel]</nowiki> (on Playstation, {{psx|C}}, {{psx|S}}, {{psx|X}}, {{psx|X}}).


To get to the escape pod, go left. There's a cutscene involving Shera, who shows up and leads you to the pod.
To get to the escape pod, go left. There's a cutscene involving Shera, who shows up and leads you to the pod.