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(→‎Poison: max AP from 35 000 to 38000 by -iccy-)
(cleanup, added locations)
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===Elemental and quasi-elemental spells===
===Elemental and quasi-elemental spells===
====Earth====
====Earth====
{{Final Fantasy VII/Magic Materia4|
{{Final Fantasy VII/Magic Materia|
name = Earth |
level = 4 |
type = Earth |
l1 = 0 |
l1 = 0 |
l2 = 6,000 |
l2 = 6,000 |
Line 23: Line 22:
descl2 = Earth element attack |
descl2 = Earth element attack |
descl3 = Earth element attack |
descl3 = Earth element attack |
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Kalm: 1,500 Gil
}}
}}


====Fire====
====Fire====
{{Final Fantasy VII/Magic Materia4|
{{Final Fantasy VII/Magic Materia|
name = Fire |
level = 4 |
type = Fire |
l1 =0 |
l1 =0 |
l2 =2,000 |
l2 =2,000 |
Line 43: Line 42:
descl2 = Fire element attack |
descl2 = Fire element attack |
descl3 = Fire element attack |
descl3 = Fire element attack |
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Multiple shops: 600 Gil
}}
}}


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Effective against Emerald Weapon when used with W-Magic or Quadra Magic.
Effective against Emerald Weapon when used with W-Magic or Quadra Magic.
{{Final Fantasy VII/Magic Materia4|
{{Final Fantasy VII/Magic Materia|
name = Gravity |
level = 4 |
type = |
l1 =0 |
l1 =0 |
l2 = 10,000 |
l2 = 10,000 |
Line 66: Line 65:
descl2 = Gravity-based attack. HP at 1/2 |
descl2 = Gravity-based attack. HP at 1/2 |
descl3 = Gravity-based attack. HP at 1/4 |
descl3 = Gravity-based attack. HP at 1/4 |
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Found in Cave of the Gi or bought in Mideel: 8,000 Gil
}}
}}


====Ice====
====Ice====
{{Final Fantasy VII/Magic Materia4|
{{Final Fantasy VII/Magic Materia|
name = Ice |
level = 4 |
type = Ice |
l1 = 0 |
l1 = 0 |
l2 = 2,000 |
l2 = 2,000 |
Line 86: Line 85:
descl2 = Ice element attack |
descl2 = Ice element attack |
descl3 = Ice element attack |
descl3 = Ice element attack |
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Multiple shops: 600 Gil
}}
}}


====Lightning====
====Lightning====
{{Final Fantasy VII/Magic Materia4|
{{Final Fantasy VII/Magic Materia|
name = Lightning |
level = 4 |
type = Lightning |
l1 = 0 |
l1 = 0 |
l2 = 2,000 |
l2 = 2,000 |
Line 106: Line 105:
descl2 = Lightning element attack |
descl2 = Lightning element attack |
descl3 = Lightning element attack |
descl3 = Lightning element attack |
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Multiple shops: 600 Gil
}}
}}


====Poison====
====Poison====
{{Final Fantasy VII/Magic Materia4|
{{Final Fantasy VII/Magic Materia|
name = Poison |
level = 4 |
type = |
l1 =0 |
l1 =0 |
l2 =5,000 |
l2 =5,000 |
Line 126: Line 125:
descl2 = Poison element attack |
descl2 = Poison element attack |
descl3 = Poison element attack |
descl3 = Poison element attack |
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Found in Shin-Ra Headquarters or bought in Kalm: 1,500 Gil
}}
}}


===Non-elemental spells===
===Non-elemental spells===
====Comet====
====Comet====
Can be obtained from the top floor of one of the houses in the Forgotten Capital.
{{Final Fantasy VII/Magic Materia|
 
level = 3 |
{{Final Fantasy VII/Magic Materia3|
name = Comet |
type = |
l1 =0 |
l1 =0 |
l2 =12,000 |
l2 =12,000 |
Line 145: Line 142:
descl1 = Non-elemental attack |
descl1 = Non-elemental attack |
descl2 = Non-elemental attack |
descl2 = Non-elemental attack |
effect = {{Final Fantasy VII/Equip Effect Medium}}
effect = {{Final Fantasy VII/Equip Effect Medium}} |
loc = Found on the top floor of a house in the northern section of the Forgotten Capital.
}}
}}


====Contain====
====Contain====
Strong magical attacks with different element in each.
Strong magical attacks with different element in each.
Can be obtained from Mideel. Give it greens (Mimett Greens) to the small white chocobo, then scratch it behind the ears.


Note that pairing Contain with All has no effect.
Note that pairing Contain with All has no effect.


{{Final Fantasy VII/Magic Materia5|
{{Final Fantasy VII/Magic Materia|
name = Contain |
level = 5 |
type = |
l1 = 0 |
l1 = 0 |
l2 = 5,000 |
l2 = 5,000 |
Line 175: Line 170:
descl3 = Wind elemental attack. Sometimes causes Confu |
descl3 = Wind elemental attack. Sometimes causes Confu |
descl4 = Fire element attack |
descl4 = Fire element attack |
effect = {{Final Fantasy VII/Equip Effect Major}}
effect = {{Final Fantasy VII/Equip Effect Major}} |
|}}
loc = Can be obtained from Mideel. Give Mimett Greens to the small white Chocobo, then scratch it behind the ears.
}}


====Destruct====
====Destruct====
{{Final Fantasy VII/Magic Materia4|
{{Final Fantasy VII/Magic Materia|
name = Destruct |
level = 4 |
type = |
l1 = 0 |
l1 = 0 |
l2 = 6,000 |
l2 = 6,000 |
Line 196: Line 191:
descl2 = Makes magic ineffective |
descl2 = Makes magic ineffective |
descl3 = Causes sudden death |
descl3 = Causes sudden death |
loc = Found in Shin-Ra Mansion or bought in Mideel: 9,000 Gil
}}
}}


====Mystify====
====Mystify====
{{Final Fantasy VII/Magic Materia3|
{{Final Fantasy VII/Magic Materia|
name = Mystify |
level = 3 |
type = |
l1 = 0 |
l1 = 0 |
l2 = 12,000 |
l2 = 12,000 |
Line 212: Line 207:
descl1 = Confuses opponent |
descl1 = Confuses opponent |
descl2 = Causes opponent to go berserk |
descl2 = Causes opponent to go berserk |
loc = Gongaga: 6,000 Gil
}}
}}


====Transform====
====Transform====
{{Final Fantasy VII/Magic Materia3|
{{Final Fantasy VII/Magic Materia|
name = Transform |
level = 3 |
type = |
l1 = 0 |
l1 = 0 |
l2 = 8,000 |
l2 = 8,000 |
Line 227: Line 222:
descl1 = Casts small on one enemy|
descl1 = Casts small on one enemy|
descl2 = Casts toad on one enemy|
descl2 = Casts toad on one enemy|
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Cosmo Canyon or Mideel: 5,000 Gil
}}
}}


====Ultima====
====Ultima====
Can be obtained for free by stopping the materia train in Corel in Disc 2. If you fail to stop the train, it can be bought.
{{Final Fantasy VII/Magic Materia|
 
level = 3 |
{{Final Fantasy VII/Magic Materia3|
name = Ultima |
type = |
l1 = 0 |
l1 = 0 |
l2 = 5,000 |
l2 = 5,000 |
Line 245: Line 238:
descl1 = |
descl1 = |
descl2 = Extreme magic attack |
descl2 = Extreme magic attack |
effect = {{Final Fantasy VII/Equip Effect Major}}
effect = {{Final Fantasy VII/Equip Effect Major}} |
loc = Free for stopping the materia train in Corel in Disc 2. If you fail to stop the train, it can be bought in Corel.
}}
}}


==White magic==
==White magic==
===Barrier===
===Barrier===
{{Final Fantasy VII/Magic Materia5|
{{Final Fantasy VII/Magic Materia|
name = Barrier |
level = 5 |
type = |
l1 =0 |
l1 =0 |
l2 =5,000 |
l2 =5,000 |
Line 270: Line 263:
descl3 = Can reflect magic spells back up to 4 times |
descl3 = Can reflect magic spells back up to 4 times |
descl4 = Creates Barrier/MBarrier simultaneously |
descl4 = Creates Barrier/MBarrier simultaneously |
effect = {{Final Fantasy VII/Equip Effect Medium}}
effect = {{Final Fantasy VII/Equip Effect Medium}} |
loc = Rocket Town: 10,000 Gil
}}
}}


===Exit===
===Exit===
{{Final Fantasy VII/Magic Materia3|
{{Final Fantasy VII/Magic Materia|
name = Exit |
level = 3 |
type = |
l1 =0 |
l1 =0 |
l2 =10,000 |
l2 =10,000 |
Line 286: Line 279:
descl1 = Lets you escape from battle |
descl1 = Lets you escape from battle |
descl2 = Eliminates opponent from battle |
descl2 = Eliminates opponent from battle |
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Mideel: 10,000 Gil
}}
}}


===Full Cure===
===Fullcure===
Full Cure materia is obtained from one of the houses in Cosmo Canyon, in Disc 2 or later.
{{Final Fantasy VII/Magic Materia|
 
level = 3 |
{{Final Fantasy VII/Magic Materia3|
name = FullCure |
type = |
l1 = 0 |
l1 = 0 |
l2 = 3,000 |
l2 = 3,000 |
Line 304: Line 295:
descl1 = |
descl1 = |
descl2 = Restores entire HP |
descl2 = Restores entire HP |
effect = {{Final Fantasy VII/Equip Effect Major}}
effect = {{Final Fantasy VII/Equip Effect Major}} |
loc = In the back room of a shop in Cosmo Canyon, in Disc 2 or later.
}}
}}


===Heal===
===Heal===
{{Final Fantasy VII/Magic Materia4|
{{Final Fantasy VII/Magic Materia|
name = Heal |
level = 4 |
type = |
l1 = 0 |
l1 = 0 |
l2 =1,200 |
l2 =1,200 |
Line 324: Line 315:
descl2 = Cures unusual status |
descl2 = Cures unusual status |
descl3 = Make immune to status effects |
descl3 = Make immune to status effects |
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Kalm: 1,500 Gil
}}
}}


===Restore===
===Restore===
{{Final Fantasy VII/Magic Materia5|
{{Final Fantasy VII/Magic Materia|
name = Restore |
level = 5 |
type = |
l1 = 0 |
l1 = 0 |
l2 =2,500 |
l2 =2,500 |
Line 348: Line 339:
descl3 = Gradually restores HP |
descl3 = Gradually restores HP |
descl4 = Restores HP |
descl4 = Restores HP |
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Multiple shops: 750 Gil
}}
}}


===Revive===
===Revive===
{{Final Fantasy VII/Magic Materia3|
{{Final Fantasy VII/Magic Materia|
name = Revive |
level = 3 |
type = |
l1 = 0 |
l1 = 0 |
l2 = 45,000 |
l2 = 45,000 |
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descl1 = Brings target back to life |
descl1 = Brings target back to life |
descl2 = Brings target back to life with full HP |
descl2 = Brings target back to life with full HP |
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Costa del Sol: 3,000 Gil
}}
}}


===Seal===
===Seal===
{{Final Fantasy VII/Magic Materia3|
{{Final Fantasy VII/Magic Materia|
name = Seal |
level = 3 |
type = |
l1 =0 |
l1 =0 |
l2 =10,000 |
l2 =10,000 |
Line 380: Line 371:
descl1 = Puts enemy to sleep |
descl1 = Puts enemy to sleep |
descl2 = Silences enemy |
descl2 = Silences enemy |
effect = {{Final Fantasy VII/Equip Effect Minor}}
effect = {{Final Fantasy VII/Equip Effect Minor}} |
loc = Costa del Sol: 3,000 Gil
}}
}}


===Shield===
===Shield===
{{Final Fantasy VII/Magic Materia3|
{{Final Fantasy VII/Magic Materia|
name = Shield |
level = 3 |
type = |
l1 = 0 |
l1 = 0 |
l2 = 10,000 |
l2 = 10,000 |
Line 396: Line 387:
descl1 = |
descl1 = |
descl2 = Take no damage from attacks |
descl2 = Take no damage from attacks |
effect = {{Final Fantasy VII/Equip Effect Major}}
effect = {{Final Fantasy VII/Equip Effect Major}} |
loc = Found in the Northern Cave.
}}
}}


===Time===
===Time===
{{Final Fantasy VII/Magic Materia4|
{{Final Fantasy VII/Magic Materia|
name = Time |
level = 4 |
type = |
l1 =0 |
l1 =0 |
l2 =8,000 |
l2 =8,000 |
Line 416: Line 407:
descl2 = Decreases speed |
descl2 = Decreases speed |
descl3 = Stops all movement |
descl3 = Stops all movement |
effect = {{Final Fantasy VII/Equip Effect Medium}}
effect = {{Final Fantasy VII/Equip Effect Medium}} |
loc = Rocket Town: 6,000 Gil
}}
}}



Revision as of 06:52, 8 February 2009

The magic materia is green. Usually, it has 3 to 5 levels (stars), and each time the materia gains a level, it's possible to use a new spell, with the first being equivalent to slight tickling, the second being the one you use most, and third one being the one that kills everything dead (or heals everyone alive or something). There are a few exceptions like Ultima. The first star filled at the beginning and the last star being filled means the materia is mastered, thus depending on the stars the materia can usually have 2 to 4 spells - in Ultima's case, only one.

The materia is here divided quite arbitrarily to Black and White magic; this division is more of a traditional Final Fantasy thing and isn't used in the games as such. Also, the Black magic is divided to Elemental and Non-Elemental attacks.

Black magic

Elemental and quasi-elemental spells

Earth

Template:Final Fantasy VII/Magic Materia

Fire

Template:Final Fantasy VII/Magic Materia

Gravity

The Demi spells cause a lot of damage (particularly to fliers), but are not too accurate. Also, most bosses are nearly immune to Gravity effects as well.

Effective against Emerald Weapon when used with W-Magic or Quadra Magic. Template:Final Fantasy VII/Magic Materia

Ice

Template:Final Fantasy VII/Magic Materia

Lightning

Template:Final Fantasy VII/Magic Materia

Poison

Template:Final Fantasy VII/Magic Materia

Non-elemental spells

Comet

Template:Final Fantasy VII/Magic Materia

Contain

Strong magical attacks with different element in each.

Note that pairing Contain with All has no effect.

Template:Final Fantasy VII/Magic Materia

Destruct

Template:Final Fantasy VII/Magic Materia

Mystify

Template:Final Fantasy VII/Magic Materia

Transform

Template:Final Fantasy VII/Magic Materia

Ultima

Template:Final Fantasy VII/Magic Materia

White magic

Barrier

Template:Final Fantasy VII/Magic Materia

Exit

Template:Final Fantasy VII/Magic Materia

Fullcure

Template:Final Fantasy VII/Magic Materia

Heal

Template:Final Fantasy VII/Magic Materia

Restore

Template:Final Fantasy VII/Magic Materia

Revive

Template:Final Fantasy VII/Magic Materia

Seal

Template:Final Fantasy VII/Magic Materia

Shield

Template:Final Fantasy VII/Magic Materia

Time

Template:Final Fantasy VII/Magic Materia

Master Magic

The Master Magic materia basically gives you all the abilities of all the magic materias. It can be gotten either by defeating Emerald WEAPON and trading in the Earth Harp at Kalm, or by mastering all the magic materias and trading them for the Master Magic materia at Cosmo Canyon (if you managed to save that Huge materia anyway). The Master Magic materia can be linked to and "All" or a "Quadra Magic" materia to give all spells the effect of the support materia.