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(→‎Crossbows: Fixed order of damage (light crossbow does more damage than hunting crossbow))
(Clarified and expanded the Polearm section, adding a section about proper use of polearms on foot. Expanded the Throwing section and removed the author's personal mod recommendations.)
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==Polearms==
==Polearms==
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Polearms are mediocre weapons when on foot. About the only effective on-foot use is skewering charging cavalry.


On horseback, however, polearms become much more deadly. While the thrust attack is still mediocre, by galloping and not clicking the mouse button the lance will "couch" into your character's armpit; in this state the tip deals impressive damage even if you are unskilled and the polearm cracked. Increasing polearm skill will increase damage and tip aiming accuracy, but to increase damage most significantly you will need to find a better weapon.
On foot, polearms require some special tactics. Spears and spear-type weapons are often misunderstood on foot. When wielded in two hands, they can do incredible damage with the thrust attack and decent blunt damage with the whacking attacks. The thrust attack does piercing damage, as well, which is more effective against armor than normal. If you want to use a shield with spears, you will need to sacrifice power and the whack attacks. A spear and shield is excellent for supporting your troops; doing excellent damage from great range and behind able to protect yourself with a huge shield at the same time is excellent. For fights when you don't have troops to fall back into, however, it's usually best to use it two-handed.  


Once you have a good number of points into this skill weapon speed isn't an issue, so choose a polearm solely on how much damage it deals. Stick with one-handed if you still like the option of blocking.
There are also slashing type polearms like glaives. These are rather poor at close range and slow, but deal incredible cutting damage at range and are excellent weapons.
 
On horseback, the thrust attack for most polearms is decent if you aim it correctly. The primary use of polearms on horseback is "couching" them. By galloping and not clicking the mouse button the lance will "couch" into your character's armpit; in this state the tip deals impressive damage even if you are unskilled and the polearm cracked. Increasing polearm skill will increase damage and tip aiming accuracy, but to increase damage most significantly you will need to find a better weapon. In most cases, however, a solid hit will one-hit-kill an enemy.
 
Once you have a good number of points into this skill weapon speed isn't an issue if you use it on horseback to couch, so damage and range become the most important factors.


See [[../Arena#Lance|Arena]] for more.
See [[../Arena#Lance|Arena]] for more.
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Throwing weapons are the hardest to use properly, they have the worst accuracy, lowest range and the most arching of all ranged weapons.   
Throwing weapons are the hardest to use properly, they have the worst accuracy, lowest range and the most arching of all ranged weapons.   
    
    
Throwing weapons unlike other ranged weapons can be used while holding a shield so you can throw something between blocks. They're also fast and immediately have maximum accuracy so theres no need to wait a long time for the aiming reticle to decrease in size. Many throwing weapons though have low damage but their power skill has the highest boost so their potentially very dangerous, but id recommend modding the item .txt file in order to make them a little stronger or to give you more, or both.
Throwing weapons unlike other ranged weapons can be used while holding a shield so you can throw something between blocks. They're also fast and immediately have maximum accuracy so theres no need to wait a long time for the aiming reticle to decrease in size. Many throwing weapons though have low damage but their power skill has the highest boost so their potentially very dangerous. They can also be thrown very rapidly. They give you an effective ranged weapon without having to spend two inventory slots (A launcher and ammo with Crossbows/bows) and without having to sacrifice a shield.  


==Firearms==
==Firearms==
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This special type has been included from ''Mount&Blade'' 0.750 and onwards. Firearms have completely different handling from bows or crossbows. Right now only mods use this skill, such as [[../Pirates/]].
This special type has been included from ''Mount&Blade'' 0.750 and onwards. Firearms have completely different handling from bows or crossbows. Right now only mods use this skill, such as [[../Pirates/]].