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: ''See also: [[Ultima IV: Quest of the Avatar (NES)/Starting the quest]]''
: ''See also: [[Ultima IV: Quest of the Avatar (NES)/Starting the quest]]''
The hero starts the game near a different town, according to the virtue he/she chose. First thing to do is to get to Britain and to the nearby Britain Castle, so that an unified walkthrough can be written starting from there.
The hero starts the game near a different town, according to the virtue he/she chose. First thing to do is to get to Britain and to the nearby Britain Castle, the only place where a character can level-up.
 
Any party member can earn a level when he or she has the sufficient amount of experience points. Talk to the king, and he will raise the Companion's level by 1, the health points by 100, and the three attributes by a random number between 1 and 7.
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First of all, open the Magic menu and Mix all the garlic and ginseng you have to make as many Cure spells as you can. After every fight, the defeated enemies drop a chest containing some gold; the chest is often trapped, and one of the possible traps inflicts poison to the character; the Cure spell removes the poisoning.
First of all, open the Magic menu and Mix all the garlic and ginseng you have to make as many Cure spells as you can. After every fight, the defeated enemies drop a chest containing some gold; the chest is often trapped, and one of the possible traps inflicts poison to the character; the Cure spell removes the poisoning.


If your character cannot use magic (Fighter or Shepherd), then you should not open chests until you get to Britain. Once there, the town healer can cure your poisoning in exchange for some of the gold you just got. Anyway, try to get a spellcasting companion as soon as possible.
If your character cannot use magic ('''Fighter or Shepherd'''), then you should not open chests until you get to Britain. Once there, the town healer can cure your poisoning in exchange for some of the gold you just got. Anyway, try to get a spellcasting companion as soon as possible.


== Get to Britain ==
=== From the mainland ===
=== From the mainland ===
* '''Compassion: Bard'''
{|{{prettytable|notwide=1}}
** He starts near Britain already.
|+ Start on the mainland
* '''Justice: Druid'''
|[[File:U4-SMS start 2bard.png|frame]]|| <div id="bard">'''Compassion: Bard'''</div>
** She sarts in Yew. Britain is to the South-East.
* He starts near Britain already.
* '''Sacrifice: Tinker'''
|-
** She starts in Minoc. Britain is to the South-West.
|[[File:U4-SMS start 4druid.png|frame]]|| <div id="druid">'''Justice: Druid'''</div>
* '''Honor: Paladin'''
* She sarts in Yew. Britain is to the South-East.  
** He starts in Trinsic. Britain is to the North.
* Travel straight south until you see a montain pass. From there, follow the mountains to the south-east; when they start curving to the south-west, go straight east.
|-
|[[File:U4-SMS start 5tinker.png|frame]]|| <div id="tinker">'''Sacrifice: Tinker'''</div>
* She starts in Minoc. Britain is faraway to the South-West.
* First, travel south: get around some swamps, keep a river to the east of you, then keep mountains to the west. When you reach the sea, backtrack a little, and cross a forest in a large mountain valley. From there, follow the lake coast and the edge of the forest, then the coast again.
* Alternatively, the tinker can use two moongate travels. The Minoc moongate is straight east, across the mountains, and it appears when both moons are full. As soon as the right-hand moon phase changes, enter the gate to emerge near [[#paladin|Trinsic]]. Step aside, and another moongate will soon appear; its third destination is Britain.
|-
|[[File:U4-SMS start 6paladin.png|frame]]|| <div id="paladin">'''Honor: Paladin'''</div>
* He starts in Trinsic. Britain is to the North.
* For a shortcut, the moongate is south of the city, across a river. When the right-hand moon phase changes twice, it connects to Britain. From the destination, walk west.
|}
 
The characters who start on an island will need to use the Moongates to get to the mainland.


=== From the islands ===
{|{{prettytable|notwide=1}}
The character will need to use the Moongates to get to the mainland.
|+ Start on an island
* '''Honesty: Mage'''
|[[File:U4-SMS start 1mage.png|frame]]|| <div id="mage">'''Honesty: Mage'''</div>
** She starts near Moonglow on Verity Isle. Enter the moongate after it blinks once to get near Britain, then walk west.
* She starts near Moonglow on Verity Isle. Enter the moongate as soon as the right-hand moon appears to get near Britain, then walk west.
* '''Spirituality: Ranger'''
|-
** He starts near Skara Brae. Enter the moongate after it blinks once to get near [[#Justice: Druid|Yew]], then walk South-West.
|[[File:U4-SMS start 7ranger.png|frame]]|| <div id="ranger">'''Spirituality: Ranger'''</div>
* '''Humility: Shepherd'''
* He starts near Skara Brae. Enter the moongate as soon as the right-hand moon phase changes once to get near [[#druid|Yew]], then walk South-West.
** She starts near the ruins of Magincia. Enter the moongate as soon as it appears to get near [[#Honor: Paladin|Trinsic]], then walk North.
|-
* '''Valor: Fighter'''
|[[File:U4-SMS start 8shepherd.png|frame]]|| <div id="shepherd">'''Humility: Shepherd'''</div>
** He starts near Jhelom in the Valorian islands. He needs two Moongate travels to get to mainland, because the Jhelom Moongate only connects to other island towns. The shortest route is to enter the Moongate after it blinks twice to get to [[#Honesty: Mage|Moonglow]], then enter the Moonglow Moongate after it blinks once to get near Britain, then walk West.
* She starts near the ruins of Magincia. Enter the moongate as soon as it appears to get near [[#paladin|Trinsic]], then walk North, or walk around the south river and use the moongate.  
* The shepherd is the weakest class: run from all fights until you reach the safety of the capital city!
|-
|[[File:U4-SMS start 3fighter.png|frame]]|| <div id="fighter">'''Valor: Fighter'''</div>
* He starts near Jhelom in the Valorian islands. He needs two Moongate travels to get to mainland, because the Jhelom moongate only connects to other island towns.  
* The shortest route is to enter the Moongate after the right-hand moon phase changes twice to get to [[#mage|Moonglow]], then enter the Moonglow moongate after it changes once to get near Britain, then walk west.
|}


== Next steps summary ==
== Next steps summary ==
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# Buy a '''sling''' in Britain (recruit Iolo, who is already equipped with another sling);
# Buy a '''sling''' in Britain (recruit Iolo, who is already equipped with another sling);
# Buy a '''bow''' in Trinsic, south of Britain;
# Buy a '''bow''' in Trinsic, south of Britain;
# Buy a '''crossbow''' in Minoc, north-east of Britain;
# Buy a '''crossbow''' in Jhelom, on an island accessible from the [[../Moongates|Yew moongate]];
# Buy some '''keys''' in Vesper, south-east of Minoc;
# Buy some '''keys''' in Vesper, south-east of Minoc;
# When you get to level 4, fight the pirates to win their '''ship'''.
# When you get to level 4, fight the pirates to win their '''ship'''.
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These quests can only be accomplished in a non-linear way, and require you to walk around and fight to pass time. Luckily, you can wander with a purpose: complete the various [[../Side Quests|Side Quests]].
These quests can only be accomplished in a non-linear way, and require you to walk around and fight to pass time. Luckily, you can wander with a purpose: complete the various [[../Side Quests|Side Quests]].


=== The whirlpool and the village of Cove ===
The hidden village of Cove holds several important pieces of information, and it is also necessary to get there for one vital item.
The only way to get to Cove is by driving your ship into a [[../The Strongholds of the Principles|whirlpool]] (not a whrilwind!). The ship will be sent to Lock Lake, and from there you can access the canyon between the mountains where Cove is located.
After visiting the village of Cove, you can leave the ship on the northern shores of Lock Lake (it's somewhere between Britain and Minoc), so that finding the whirlpool will not be necessary anymore. Your ship will be "blocked" in Lock Lake, but you can get another ship for open sea travels.


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