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== Into the dark ==
== Into the dark ==
<big>The wild Pokémon in Rock Tunnel seem to attack more often than their above-ground cousins, and if you're being attacked every few steps, it may take you awhile to reach medical attention.  For that reason, it's a good idea to bring either a Pokémon that knows Dig, or plenty of Escape Ropes just in case you need to make a quick getaway.  If you don't have either of those, this would be a good time to try the Repel potion, which keeps minor Pokémon at bay.   
<big>The wild Pokémon in Rock Tunnel seem to attack more often than their above-ground cousins, and if you're being attacked every few steps, it may take you awhile to reach medical attention.  For that reason, it's a good idea to bring either a Pokémon that knows Dig, or plenty of Escape Ropes just in case you need to make a quick getaway.  If you don't have either of those, this would be a good time to try the Repel potion, which keeps minor Pokémon at bay.   
If your starter pokemon was bulbasaur or squirtle you'll have a much easier time, bring a few ethers, potions and maybe a revive or two to make sure you can get through in 1 trip.


You'll have a much tougher time, however, avoiding the many trainers lurking in the shadows.  You'll have to use Flash if you want to see where you're going in here.  It's possible to proceed without it, but you'll probably want the light so you can avoid some of this area's tedious, difficult trainer encounters.  If you want to avoid a duel, walk a path that's far away from the trainer or that's out of the trainer's line of sight.</big>
You'll have a much tougher time, however, avoiding the many trainers lurking in the shadows.  You'll have to use Flash if you want to see where you're going in here.  It's possible to proceed without it, but you'll probably want the light so you can avoid some of this area's tedious, difficult trainer encounters.  If you want to avoid a duel, walk a path that's far away from the trainer or that's out of the trainer's line of sight.</big>

Revision as of 17:22, 22 June 2010

New Pokémon Available
Red Blue Yellow
Machop
Onix
Onix

Rock Tunnel is the only avenue between Route #10 and Lavender Town. Unlike the caverns beneath Mt. Moon, Rock Tunnel is pitch black, and you must rely on the Flash technique (HM 05) to light your way. Use the labeled maps to follow the ladders through the tunnel to the exit. The tunnel has two levels, but there really is only one main path.

File:Pokemon RBY RockTunnel F1.png
Rock Tunnel Floor 1
1 Pokémaniac 1150
Cubone LV23
Slowpoke LV23
2 Hiker 665
Geodude LV19
Machop LV19
Geodude LV19
Geodude LV19
3 Hiker 700
Onix LV20
Onix LV20
Geodude LV20
4 Hiker 735
Geodude LV21
Graveler LV21
5 Jr. Trainer♀ 440
Bellsprout LV22
Clefairy LV22
6 Jr. Trainer♀ 380
Pidgey LV19
Rattata LV19
Rattata LV19
Bellsprout LV19
7 Jr. Trainer♀ 400
Meowth LV20
Oddish LV20
Pidgey LV20
Rock Tunnel encounters
Zubat 50% 50% 50%
Geodude 26% 26% 26%
Machop 16% 16% 16%
Onix 8% 8% 8%

Into the dark

The wild Pokémon in Rock Tunnel seem to attack more often than their above-ground cousins, and if you're being attacked every few steps, it may take you awhile to reach medical attention. For that reason, it's a good idea to bring either a Pokémon that knows Dig, or plenty of Escape Ropes just in case you need to make a quick getaway. If you don't have either of those, this would be a good time to try the Repel potion, which keeps minor Pokémon at bay.

If your starter pokemon was bulbasaur or squirtle you'll have a much easier time, bring a few ethers, potions and maybe a revive or two to make sure you can get through in 1 trip.

You'll have a much tougher time, however, avoiding the many trainers lurking in the shadows. You'll have to use Flash if you want to see where you're going in here. It's possible to proceed without it, but you'll probably want the light so you can avoid some of this area's tedious, difficult trainer encounters. If you want to avoid a duel, walk a path that's far away from the trainer or that's out of the trainer's line of sight.

File:Pokemon RBY RockTunnel B1.png
Rock Tunnel Basement 1
1 Pokémaniac 1250
Slowpoke LV25
2 Jr. Trainer♀ 440
Oddish LV22
Bulbasaur LV22
3 Pokémaniac 700
Charmander LV22
Cubone LV22
4 Hiker 875
Geodude LV25
5 Hiker 700
Machop LV20
Onix LV20
6 Jr. Trainer♀ 420
Jigglypuff LV21
Pidgey LV21
Meowth LV21
7 Hiker 735
Geodude LV21
Geodude LV21
Graveler LV21
8 Pokémaniac 1000
Slowpoke LV20
Slowpoke LV20
Slowpoke LV20
#66 Machop #95 Onix
They're not a common sight in any version, but anyone can track down and capture a Machop with a bit of effort. Machops are strong on offense and HP and only get stronger as they evolve: Into Machoke at level 26, and then into Machamp once they're traded.
Onix is a fair Rock-type Pokémon to have. They have exceptional Defense and decent Speed, but rather poor HP, Offense, and Special Defense, making it rather susceptible to Water attacks. It learns Rage at level 25 which can be a useful Normal-type move when you have no other options.