Stronger enemies appear as the Stranger gains experience levels.
If a non-evil enemy is killed, the Stranger loses virtue points. Carry a stock of slings, in order to weaken such enemies without killing them, until they flee.
In the NES port, the distiction between evil, undead, and non-evil enemies was omitted: the companions should defeat all enemies, and never flee.
The sprites for the MS-DOS are similar to those for Amiga & Atari ST, but with slightly different colors. Hence the brackets.
Land enemies
Undead enemies will flee when the "Undead spell" is successfully cast. This spell was omitted from the NES port.
The NES-only "Reflect" spell fully protects from the physical ranged attacks by Trolls, Ettins, and Cyclops (as well as sea Nixies).
Amiga Atari ST (MS-DOS) |
SMS | NES | Name | Exp | Notes | Dmg | HP |
---|---|---|---|---|---|---|---|
Giant rat | 4 | NON-EVIL! | |||||
Python | 4 | NON-EVIL! Attack: poison shot | |||||
.png | .png | .png | Insects | 4 | NON-EVIL! | ||
Headless | 5 | ||||||
Wisp | 5 | Teleports | |||||
Orc | 6 | ||||||
Rogue | 6 | Attack: steals gold | |||||
~ Undead ~ | |||||||
Skeleton | 4 | Undead | |||||
Ghost | 6 | Undead | |||||
Phantom | 9 | Undead | |||||
Liche | 13 | Undead. Attack: magic | |||||
~ Physical ranged attacks ~ | |||||||
Troll | 7 | Attack: missile | |||||
Ettin | 8 | Attack: missile | |||||
Cyclops | 9 | Attack: missile | |||||
~ Magical ranged attacks ~ | |||||||
Lava lizard | 7 | Attack: fire breath | |||||
Daemon | 8 | Attack: magic | |||||
Mage | 12 | Attack: magic | |||||
Hydra | 14 | Attack: fire breath | |||||
Dragon | 15 | Attack: fire breath | |||||
~ Disabling magic ~ | |||||||
Zorn | 16 | Attack: "negate magic" | |||||
Gazer | 16 | Attack: "sleep" spell | |||||
Balron | 16 | Attack: "sleep" spell, magic |
Sea enemies
Sea enemies leave no gold after combat. Pirates leave their ship.
Pirate ships start appearing when the Stranger reaches level 4 (800 experience points).
Amiga Atari ST (MS-DOS) |
SMS | NES | Name | Exp | Notes | Dmg | HP |
---|---|---|---|---|---|---|---|
Seahorse | 9 | NON-EVIL! Attack: magic | |||||
Pirate ship | 0 | Cannon fire before battle; carries rogues and pirates. | |||||
Rogue/Pirate | 6 | Spoils: ship. | |||||
Nixie | 5 | Attack: physical missile | |||||
Giant squid | 9 | Attack: poison shot | |||||
Sea serpent | 9 | Attack: fire breath |
Dungeon enemies
Reapers become harmless if the companions cast the "Negate" spell.
Amiga Atari ST (MS-DOS) |
SMS | NES | Name | Exp | Notes | Dmg | HP |
---|---|---|---|---|---|---|---|
Giant bat | 4 | NON-EVIL! | |||||
Giant spider | 5 | NON-EVIL! Attack: poison shot | |||||
Slime | 4 | Divides when hit | |||||
Gremlin | 4 | Attack: steals food | |||||
Mimic | 13 | Motionless. Attack: poison shot | |||||
Reaper | 16 | Motionless. Attack: "sleep" spell, magic |