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* '''Range:''' 600 / 100 / 1400 / 1800 | * '''Range:''' 600 / 100 / 1400 / 1800 | ||
* '''Mana Cost:''' 160 / 130 / 100 / 70 | * '''Mana Cost:''' 160 / 130 / 100 / 70 | ||
* '''Cooldown:''' | * '''Cooldown:''' 60 / 50 / 40 / 30 | ||
Glimpse sends the enemy target back to its location 4 seconds ago. It also destroys illusions. It can be a very strong ability, as you can pull an escaping enemy right back to where your allies are standing, or into a Kinetic Field. You can also use it to send an enemy who just teleported in back to where they were before. It has an impressive cast range, letting you catch enemies way further than they would expect, but it does have a moderately long cooldown, so you may not have it ready when you need it. | Glimpse sends the enemy target back to its location 4 seconds ago. It also destroys illusions. It can be a very strong ability, as you can pull an escaping enemy right back to where your allies are standing, or into a Kinetic Field. You can also use it to send an enemy who just teleported in back to where they were before. It has an impressive cast range, letting you catch enemies way further than they would expect, but it does have a moderately long cooldown, so you may not have it ready when you need it. | ||
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[[File:dota_2_disruptor_kinetic_field.png|left]] | [[File:dota_2_disruptor_kinetic_field.png|left]] | ||
* '''Ability:''' Target Point | * '''Ability:''' Target Point | ||
* '''Radius:''' | * '''Radius:''' 300 | ||
* '''Formation Time:''' 1.5 | * '''Formation Time:''' 1.5 | ||
* '''Duration:''' 2.5 / 3 / 3.5 / 4 | * '''Duration:''' 2.5 / 3 / 3.5 / 4 | ||
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* '''Ability:''' Target Point | * '''Ability:''' Target Point | ||
* '''Damage Type:''' Magical | * '''Damage Type:''' Magical | ||
* '''Radius:''' | * '''Radius:''' 375 | ||
* '''Max Damage Per Second:''' | * '''Max Damage Per Second:''' 170 / 220 / 270 | ||
* '''Duration:''' 5 | * '''Duration:''' 5 | ||
* '''Mana Cost:''' 125 / 175 / 225 | * '''Mana Cost:''' 125 / 175 / 225 | ||
* '''Cooldown:''' 85 | * '''Cooldown:''' 85 | ||
Static Storm creates a storm that silences enemy units within it and deals damage per second. The damage slowly inceases over time. It can be a devastating ability when placed at the right position in a teamfight, as the silence will stop spellcasters and initiators while dealing respectable damage. Do remember that enemies can simply walk out of the storm to stop the effects, but a good Kinetif Field remedies that. In fact, if you manage to catch multiple enemies with a Kineic Field then cast a Static Storm over that area, they will have very few ways of escaping. | Static Storm creates a storm that silences enemy units within it and deals damage per second. The damage slowly inceases over time. It can be a devastating ability when placed at the right position in a teamfight, as the silence will stop spellcasters and initiators while dealing respectable damage. Do remember that enemies can simply walk out of the storm to stop the effects, but a good Kinetif Field remedies that. In fact, if you manage to catch multiple enemies with a Kineic Field then cast a Static Storm over that area, they will have very few ways of escaping. | ||
{{-}} | {{-}} | ||