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Latest revision | Your text | ||
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|intelligence=24 + 2.5 | |intelligence=24 + 2.5 | ||
|damage=24-34 | |damage=24-34 | ||
|speed= | |speed=295 | ||
|armor= | |armor=0.54 | ||
|hp1=568 | |hp1=568 | ||
|hp16=1206 | |hp16=1206 | ||
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|damage16=83-93 | |damage16=83-93 | ||
|damage25=128-138 | |damage25=128-138 | ||
|armor1= | |armor1=1 | ||
|armor16= | |armor16=3 | ||
|armor25= | |armor25=8 | ||
|vision={{abbr|1800|Day}}/{{abbr|800|Night}} | |vision={{abbr|1800|Day}}/{{abbr|800|Night}} | ||
|range=600 | |range=600 | ||
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}} | }} | ||
Visage is a ranged intelligence hero who can be played as a support, a semi-carry or a ganker as well as being a major teamfight hero due to his balanced mix of abilities that lets him do high damage as well as making him more durable. His excellent strength and Gravekeeper's Cloak is what gives him great survivability, helping him survive large teamfights | Visage is a ranged intelligence hero who can be played as a support, a semi-carry or a ganker as well as being a major teamfight hero due to his balanced mix of abilities that lets him do high damage as well as making him more durable. His excellent strength and Gravekeeper's Cloak is what gives him great survivability, helping him survive large teamfights. Visage is also a deadly nuker during teamfights as he can spam Soul Assumption on enemy heroes, which gets stronger as more attacks are thrown around. His Grave Chill is a good disable and self-buff combined in one spell, making it difficult to chase or escape him. His ultimate, Summon Familiars, lets him command gargoyles to do more damage, as well as causing lots of trouble with Stone Form. Visage is a relatively advanced hero, due to his need for micromanagement and his odd abilities. In the right hands, he can be a huge threat in teamfights, as well as escape close brushes with death. | ||
==Abilities== | ==Abilities== | ||
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* '''Affects:''' Enemy Heroes | * '''Affects:''' Enemy Heroes | ||
* '''Duration:''' 3 / 4 / 5 / 6 | * '''Duration:''' 3 / 4 / 5 / 6 | ||
* '''Mana Cost:''' 100 | * '''Mana Cost:''' 70 / 80 / 90 / 100 | ||
* '''Cooldown:''' 10 | * '''Cooldown:''' 10 | ||
Grave Chill slows the target's movement speed by 32% and attack speed by 64%, gaining it for yourself. The disable and self-buff is considered as seperate effects, so removing one won't remove the other. It can be quite useful when chasing or when being chased, as you can gain more speed while slowing down your target. It is also useful against carries, letting you reduce their damage output while increasing yours, sometimes enough to sufficiently outduel them or at least buy you more time. | Grave Chill slows the target's movement speed by 32% and attack speed by 64%, gaining it for yourself. The disable and self-buff is considered as seperate effects, so removing one won't remove the other. It can be quite useful when chasing or when being chased, as you can gain more speed while slowing down your target. It is also useful against carries, letting you reduce their damage output while increasing yours, sometimes enough to sufficiently outduel them or at least buy you more time. |