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{{All Game Nav|game=Final Fantasy VII}} | {{All Game Nav|game=Final Fantasy VII}} | ||
{{Final Fantasy VII/Nav}} | |||
The ''Yellow Materia'' equips new commands to use during battle. Some types of yellow materia will gain new abilities as they mature. | The ''Yellow Materia'' equips new commands to use during battle. Some types of yellow materia will gain new abilities as they mature. | ||
Revision as of 03:18, 6 December 2006
Template:All Game Nav Template:Final Fantasy VII/Nav The Yellow Materia equips new commands to use during battle. Some types of yellow materia will gain new abilities as they mature.
- Deathblow
- An attack with very low accuracy, but will do double damage if it hits.
- Double Cut
- Has the following abilities:
- 2x Cut: Attacks two random enemies in succession.
- 4x Cut: Takes the place of 2x Cut on command list when matured. Attacks four random enemies in succession.
- Enemy Skill
- Learns the following enemy abilites and allows the player to use those abilites once they have been used against him.
- L5 Death: Causes Death on an enemy if its experience is divisible by five.
- Laser: Halves the HP of a single enemy.
- Magic Breath: Causes lightning-, ice-, and fire-elemental damage.
- Magic Hammer: Causes damage to and absorbs up to 100MP from target.
- Matra Magic: Shoots a magical missile at an enemy.
- Pandora’s Box: Attacks all enemies for physical damage.
- ????: Deals physical damage based on amount of damage caster has sustained during that battle.
- Roulette: Randomly causes Death to an opponent or comrade in battle.
- Shadow Flare: Attacks all enemies with non-elemental magic damage.
- Trine: Attacks with lightning-elemental damage.
- White Wind: Heals all party members for HP based on caster’s HP and restores all status effects.
- Angel Whisper: Restores a KO’d comrade to life with full HP and no status ailments.
- Aqualung: Attacks all opponents for water-elemental damage.
- Bad Breath: Causes random status effects on all enemies.
- Beta: Inflicts fire-elemental damage to all enemies.
- Big Guard: Casts Barrier, Mbarrier, and Haste on all friendly party members.
- Chocobuckle: Attacks target for damage proportionate to the number of times player’s party has fled from battle.
- Death Force: Makes target immune from instant Death.
- Death Sentence: Gives target a sixty second countdown to instant Death.
- Dragon Force: Increases Vitality and Magic def. stats.
- Frog Song: Gives target the status effects of Toad and Sleep.
- Goblin Punch: Deals damage to single enemy. Damage multiplies if target and user are of equal experience level.
- L4 Suicide: Lowers target’s HP is experience is divisible by four. Also causes Mini.
- Manipulate
- Allows user to control the actions of an opponent plus reduces the opponents dexterity to nil.
- Mime
- Duplicates the last battle action with no MP cost. Can be used on defending character.
- Morph
- Reduces attack power on equipped weapon. Has a chance of turning struck target into an item.
- Sense
- Allows user to see the stats (lvl., HP, MP, etc.) of a target opponent.
- Slash-All
- Has the following abilites:
- Slash-All: Attacks all opponents simultaneously.
- Flash: Replaces Slash All on command list when matured. When successful, causes Death to all opponents.
- Steal
- Has the following abilites:
- Steal: User attempts to steal an item from an opponent.
- Mug: Takes the place of Steal of the command list when matured. Deals damage to opponent when attempting to steal an item.
- Throw
- Has the following abilites:
- Throw: Throws an item in inventory for damage.
- Coin: Throws coins at an enemy for damage. 1,000gil = 100HP of damage.
- W-Item
- Allows user to utilize two items in inventory at once.
- W-Magic
- Allows user to cast two magic spells at once.
- W-Summon
- Allows user to cast two summon spells at once.