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{{Header Nav|game=Final Fantasy VII}}
{{Header Nav|game=Final Fantasy VII}}
{{floatingtoc}}


== Toward the north ==
The second disc continues from the Forgotten Capital. Head forward, and you see Cloud's weird mind projection of Sephiroth heading to the right path.


The second CD continues from the Forgotten Capital. Head forward, and you see Cloud's weird mind projection (or whatever) of Sephiroth heading to right path.
The next screen should be fairly straightforward, head up the conch-like staircase. The chest, by going around and under the staircase, contains a Viper Halberd. The screen after that should likewise be fairly simple; you can climb up and down the vertical shafts. The chests contain Bolt Armlet, HypnoCrown and a Megalixir. On the bottom of the very long ladder, you'll find a Magic Plus materia. Head up that ladder, and out through the next cave that has a chest containing a Power Source.


The next screen should be fairly straightforward, head up the conch-like thing. The chest, if you're able to reach it through the ground, contains a '''Viper Halberd'''. The screen after that should likewise be fairly simple; you can climb up and down the vertical shafts. The chests contain '''Bolt Armlet''', '''HypnoCrown''' and a '''Megalixir'''. On the bottom of the very long ladder, you'll find a '''Magic Plus''' materia. Head up that ladder, and out through the next cave (that also has a chest containing a '''Power Source''').
Now you're back on the world map. Head northwest until you find a city.


Now you're back on the world map. The idea is to head as far west as you can, and toward north - you're practically going a little bit northwest. Press on until you find a city.
==Icicle Inn==
This place seems to be the northernmost point of civilization. To get further north, you need two items. Talk to the folks in the big house, and you'll find out how to get the Glacier Map - it's actually hanging on the wall, and you can just grab it, though the owner thinks you're a bit bold for taking it before getting his permission. Then, as you find out, there's no way to get further anyway. As you investigate things, you'll find out that the kid in one of the houses has broken his leg and will let you take his snowboard. Stock up on items if you want and check the northwest house for a few videos talking about Ifalna, Aeris' mother, and a Turbo Ether in the basement. There is an X-Potion in the second story of the inn; it’s behind a wall visible through the window.


== Icicle Inn ==
Then Elena and some Shinra soldiers show up. This is a little bit of a comedic cutscene: Use the controller/keyboard as indicated, move left out of the way to dodge. Either Elena manages to punch you in the nose, or she misses by a mile and goes down the hill. You can get the snowboard from the kid in the house with the dog out front.


This place seems to be the northernmost point of the civilization. To get further north, you need two items. Talk to the folks in the big house, and you'll find out how to get the '''Glacier Map''' - it's actually hanging on the wall, and you can just grab them, though the owner thinks you're a bit bold for taking it before getting his permission. Then, as you find out, there's no way to get further anyway - but as you investigate things, you'll find out that the kid in one of the houses has broken his leg and will let you take his '''snowboard'''. Stock up on items if you want and check the north west house for a few videos talking about Ilfana, Aeris's mother.
==Great Glacier==
Next you should snowboard down the hill. Talk to the man to find out how to snowboard, and for more details look on the [[Final Fantasy VII/Snowboarding|Snowboarding page]]. Then just head down the hill. It doesn't really matter what route you take, you just end up at a different part of the glacier.


Then Elena and some Shin-Ra soldiers show up. This is a little bit of a comedic cutscene: Use the controller as indicated, move left out of the way to dodge. Either Elena manages to punch you in the nose, or she misses by a mile and goes down the hill.
Now, it's time to navigate around the glacier. Press {{control|{{psx|S}}|{{kbd|.}} or {{kbd|Delete}}}} to check the map. Your objective is to identify where you are, so look for landmarks in your current location that looks a bit like the ones in the map. When you've located your position, head toward the red checkmark on the map. Refer to the [[Final Fantasy VII/Great Glacier|Great Glacier page]] for further details.


== Great Glacier ==
You will either reach the foot of the mountains on your own, or you'll wake up there if you slump down and freeze to near death. If you freeze, then the climber guy finds you and nurses you back to health.


The next point is to snowboard down the hill, in one of the most blatant cases of "guess if this minigame gets unlocked for normal play at some point?"... yes, it will be unlocked in Gold Saucer after this.
From the climber guy's house, if you head south you'll reach a large snow field where you have to place markers to keep following a straight path through the snow. If you head directly south, there will be a cave with an All materia inside. Head all the way south by following your markers in a straight line, until you reach a new area with some hot springs. Go to the bottom left to touch it, then head back to the field and go directly east to reach a cave where a snow lady lives. If you touched the hot springs, you'll be able to fight her and win the Alexander summon materia. Head back north or get lost again to go back to the basecamp.


Talk to the man to find out how to snowboard; hopefully, this guide will one day contain some tips in the [[Final Fantasy VII/Minigames/Snowboarding|Snowboarding]] section. Then just head down the hill; there's a curious amount of tricks to do around here. It doesn't really matter what route you go, you just end up at a different part of the glacier.
== Rare items ==
{{sidebar|class=banner|width=250px|title=Rare items|contents=Alexander and Added Cut materia won't be available for a long time, so get them now. You only have one chance to get the Ribbon on Gaea's Cliff.}}


Now, it's time to navigate around the glacier. Press Square (Switch in the PC version) to check the map. Your objective is to identify where you are (it should be easy - look for landmarks in your current location that looks a bit like the ones in the map) and head toward the red checkmark. You can refer to (someday available) [[Final Fantasy VII/Great Glacier|Great Glacier]] section.
There are six items within the Great Glacier:
* In the left most part of a glacier is a cave containing an Elixir. (You can get an infinite number by exploiting a bug; leave the area before dismissing the item collection window.)
* In the trees just north of the starting area is a Mind Source.
* In the central area on the lake is a Safety Bit.
* In the upper path from the eastern fork to the northern area, an '''Added Cut''' Materia. This is most easily accessed by going east from the snow cave on the north, going to the east, and taking the upper path back west once you head south.
* In the Snow cave (just below the check mark on the north of the in-game map), the '''All''' Materia. You can also get the '''Alexander''' Materia by touching the hot spring and trying to defeat Snow. 
* A potion is south-east of the central island.


Anyway, ''either'' you reach the foot of the mountains eventually, ''or'' you slump down and freeze to near death. Either way, you find yourself at the base camp on the foot of the mountain; if you freeze, the climber guy has found you and nursed you to health.
You will eventually collapse while in the Great Glacier; when you do, you will be transported to the safety of the cabin.


From the climber guy's house, if you head south you'll reach a large snow field where you have to place markers to keep following a straight path through the snow. If you head south directly there will be a cave with an '''All Materia''' inside it. Head all the way south by following your markers in a straight line, until you reach a new area, you'll reach some hot springs. Go to the bottom left to touch it, then head back to the field and go directly east to reach a cave where a snow lady lives. If you touched the hot springs, you'll be able to fight her and win the '''Alexander''' summon materia. Head back north or get lost again if you like.
==Climb the cliff==
The climber will explain how to climb the cliffs and how to keep your body temperature up. You can take various paths that lead up and away. The first cave you enter has a Javelin, a weapon for Cid. Enter the cave and go up through the door. Then, go left and down through the next door. Go down and right across the ice bridge. After you get past the bridge, if you keep going forward you will go through the wall. You will find a chest with a Ribbon in it. Continue up into the next room and into the cave, which will circle you up to ledge. Push the boulder, which will clear the path. Now backtrack and go up the path that was cleared by the boulder.  


== Climbing the cliff ==
This puts you on a second set of cliffs. There are some dead-ends, but you'll get to the caves eventually. There is a chest with an Elixir, and a save point in this room. Continue to the upper right and follow the path into a room with icicles hanging from the ceiling. On the right side is a Fire Armlet that is not much use here. Walk up to the icicles and you will have a fight. Don't jump down until you drop all 4 icicles. Grab the Megalixir and jump down. Grab the chest with the Speed Source and go north. Grab the Enhanced Sword and keep going.


The climber will explain how to climb the cliffs and how to keep your body temperature up. (''Ultima VII'' this game is not—one might guess a place like Icicle Inn would sell warm clothing, but no, our brave heroes want to go to the mountain in a T-shirt...)
There's not much to the caves, although they do have some monsters in them like the Stilvas, who teaches you interesting Enemy Skills, like [[Final Fantasy VII/Enemy Skills#Trine|Trine]] and especially [[Final Fantasy VII/Enemy Skills#Magic Breath|Magic Breath]], which is a very useful skill. On the cliff proper, you'll run into Malboros, which teach the [[Final Fantasy VII/Enemy Skills#Bad Breath|Bad Breath]] Enemy Skill. Equip either a White Cape or a Ribbon, because this Enemy Skill has many status effects.  


You can take various paths that lead up up and away. One of the hidden caves on the cliff face has a '''Ribbon''', and since this is the only time you'll be on the cliff, I suggest you grab it since these are very useful and very rare.
In the third cave you'll find a black-robed guy that seems to be dying. Then a big monster shows up. Be sure to touch the glowing pool next to the Save Point for full HP/MP restoration if need be.
 
== Caves ==
 
The two caves aren't much to write home about - they do have some annoying monsters in them, like the Stilvas (who do teach you interesting enemy skills, like [[Final Fantasy VII/Enemy Skills#Trine|Trine]] and especially [[Final Fantasy VII/Enemy Skills#Magic Breath|Magic Breath]], which is a really cool enemy skill). On the cliff proper, you'll run into Malboros, which teach [[Final Fantasy VII/Enemy Skills#Bad Breath|Bad Breath]] enemy skill - though I sure hope you have either a White Cape or did pick the Ribbon from earlier, or the temple, because this enemy skill has some annoying properties (like sleep+toad+annoyance). In the first cave, the idea is to find your way to a big rock, then push it down, and follow it; In the second cave, the idea is to find your way out, then to the "balcony" above the room, and knock down the huge icicles (this can be done in a single turn by casting Fire3 at them).
 
== Third cave ==
 
The third cave has first a save point. And, a cave where a black-robed guy seems to be dying. And a big monster shows up. Uh...


{{Final Fantasy VII/Boss|name=Schizo
{{Final Fantasy VII/Boss|name=Schizo
| image= FF7.Schizo.png
|image= FF7.Schizo.png
| level=43
|level=43
| hp=18000
|hp=18000 (Each head) 36000 (Total)
| mp=350
|mp=350
| weak=-
|weak=None
| null=Gravity
|null=Gravity
| absorb=Fire, Cold
|absorb=Fire, Cold
| text=This is a nasty two-part boss - they're identified in targeting as "Schizo (left)" and "Schizo (right)". The left side does Fire, the right side does Ice - that is, their attacks are based on those elements and they absorb that damage type. Typeless summons, like Odin or Bahamut, are good. Things like Magic Breath and Kjata are utterly useless and just heal the thing. And the worst part is that once you kill either head (they BOTH have the statistics above...) they explode with lightning ball, so watch out for that too. Dragon Armlets (from the dragon in the temple, or the Blue Dragons in the preceding few rooms) are handy though, they soak up the damage a bit. Big Guard is priceless here. Apparently, Magic Hammer enemy skill (but who has that now?) is neat against this boss because ''all'' of its attacks are magic-based.}}
|text=This is a nasty two-part boss - they're identified in targeting as "Schizo (left)" and "Schizo (right)". The left side does Fire, the right side does Ice - that is, their attacks are based on those elements and they absorb that damage type. Typeless summons, like Odin or Bahamut, are good. Things like Magic Breath and Kjata are utterly useless and just heal the thing. The worst part is that once you kill either head they explode with lightning ball, so watch out for that too. Dragon Armlets (from the dragon in the temple, or the Blue Dragons in the preceding few rooms) are handy though, as they soak up the damage a bit. Big Guard is priceless here. Magic Hammer enemy skill is very strong against this boss because ''all'' of its attacks are magic-based. Aqualung works well, too.
}}


After this humongous boss fight, which turns out to be the hardest one in this section, it's time to head out and to the top of the cliff. A nice view over the Northern Crater.
After this boss fight, which turns out to be the hardest one in this section, it's time to head out and to the top of the cliff. A nice view over the Northern Crater.


== Black robes torn by the whirlwind ==
==Sephiroth==
Go down the cliff. If Tifa isn't in your party, she shows up and insists on going with you. In the first room, there's a Neo Bahamut materia. Here you'll see the Shinra approaching from the skies. There are two screens where you need to cross the chasm. As the instructions say, time crossing the gaps when the wind is quiet, otherwise you get knocked back and you need to fight some weak enemies.


Go down the cliff. If – for some ''extremely'' unlikely reason – Tifa isn't in your party, she shows up and insist on going with you. In the first room, there's a nice shiny red orb – '''Neo Bahamut materia'''. You'll see the Shin-Ra approaching from the skies, too. Eek. Better hurry.
After passing a lot of black robes and picking up the Kaiser Knuckle from the chest to the right, you again meet up with Sephiroth, who's killing the black-robed guys.  
 
There's two screens where you need to cross the chasm – as the instructions say, time to cross the chasms when the wind is quiet. Otherwise, you get knocked back and you need to fight some weak enemies.
 
A lot of black robes after, you meet up with Sephiroth again... who's killing the black-robed guys. What the heck? Well, no time to reflect on bizarre things now, time to fight our old enemy again!


{{Final Fantasy VII/Boss|name=Jenova-DEATH
{{Final Fantasy VII/Boss|name=Jenova-DEATH
| image=FF7.Jenova-DEATH.png
|image=FF7.Jenova-DEATH.png
| level=55
|level=55
| hp=25000
|hp=25000
| mp=800
|mp=800
| weak=-
|weak=None
| null=Gravity
|null=Gravity
| absorb=-
|absorb=None
| text=This battle is really really really really simple. You barely have time to set up barriers and try out a few non-elemental summons or perhaps enemy skills - Jenova gets fairly stunned by Neo Bahamut's sneeze alone! Jenova's attacks are now fire-based, you probably have something to counter those already, like Dragon Armlets or Fire Rings or something. All in all, this fight is absolutely simple.}}
|text=This battle is so simple, you barely have time to set up barriers and try out a few non-elemental summons or perhaps Enemy Skills. Jenova's attacks are now fire-based, you probably have something to counter those already, like Dragon Armlets, Fire Rings, or Fire Elemental materia. All in all, this fight is absolutely simple.}}
 
Now, things start to make a little bit more sense. Have Cloud give the Black Materia to either Barret or Red XIII (others will refuse to take it, and you can't give it to a party member either). There's a save point here.


Head up after you've saved. There's a ''loooooooong cutscene'' that follows, and even if things started to make sense a bit earlier, I guarantee the whole game gets really confusing now. Pay attention, and remember that it all will make sense later.
Now things start to make a little bit more sense. Have Cloud give the Black Materia to either Barret or Red XIII (others will refuse to take it, and you can't give it to a party member either). After the Black Materia has been given to either Barret or Red XIII, there will be an MP Turbo Materia on the ground. The MP Turbo Materia will make your magic attacks more powerful in exchange of consuming more MP. There's a save point further ahead with a treasure chest to the left containing a Poison Ring. Head up after you've saved, and watch the long cutscene that follows.


{{Footer Nav|game=Final Fantasy VII|prevpage=Sleeping Forest and the Forgotten Capital|nextpage=A tricky situation in Junon base}}
{{Footer Nav|game=Final Fantasy VII|prevpage=The Forgotten Capital|nextpage=Leading Tifa}}

Latest revision as of 16:14, 20 September 2023

The second disc continues from the Forgotten Capital. Head forward, and you see Cloud's weird mind projection of Sephiroth heading to the right path.

The next screen should be fairly straightforward, head up the conch-like staircase. The chest, by going around and under the staircase, contains a Viper Halberd. The screen after that should likewise be fairly simple; you can climb up and down the vertical shafts. The chests contain Bolt Armlet, HypnoCrown and a Megalixir. On the bottom of the very long ladder, you'll find a Magic Plus materia. Head up that ladder, and out through the next cave that has a chest containing a Power Source.

Now you're back on the world map. Head northwest until you find a city.

Icicle Inn[edit]

This place seems to be the northernmost point of civilization. To get further north, you need two items. Talk to the folks in the big house, and you'll find out how to get the Glacier Map - it's actually hanging on the wall, and you can just grab it, though the owner thinks you're a bit bold for taking it before getting his permission. Then, as you find out, there's no way to get further anyway. As you investigate things, you'll find out that the kid in one of the houses has broken his leg and will let you take his snowboard. Stock up on items if you want and check the northwest house for a few videos talking about Ifalna, Aeris' mother, and a Turbo Ether in the basement. There is an X-Potion in the second story of the inn; it’s behind a wall visible through the window.

Then Elena and some Shinra soldiers show up. This is a little bit of a comedic cutscene: Use the controller/keyboard as indicated, move left out of the way to dodge. Either Elena manages to punch you in the nose, or she misses by a mile and goes down the hill. You can get the snowboard from the kid in the house with the dog out front.

Great Glacier[edit]

Next you should snowboard down the hill. Talk to the man to find out how to snowboard, and for more details look on the Snowboarding page. Then just head down the hill. It doesn't really matter what route you take, you just end up at a different part of the glacier.

Now, it's time to navigate around the glacier. Press Square button to check the map. Your objective is to identify where you are, so look for landmarks in your current location that looks a bit like the ones in the map. When you've located your position, head toward the red checkmark on the map. Refer to the Great Glacier page for further details.

You will either reach the foot of the mountains on your own, or you'll wake up there if you slump down and freeze to near death. If you freeze, then the climber guy finds you and nurses you back to health.

From the climber guy's house, if you head south you'll reach a large snow field where you have to place markers to keep following a straight path through the snow. If you head directly south, there will be a cave with an All materia inside. Head all the way south by following your markers in a straight line, until you reach a new area with some hot springs. Go to the bottom left to touch it, then head back to the field and go directly east to reach a cave where a snow lady lives. If you touched the hot springs, you'll be able to fight her and win the Alexander summon materia. Head back north or get lost again to go back to the basecamp.

Rare items[edit]

Rare items
Alexander and Added Cut materia won't be available for a long time, so get them now. You only have one chance to get the Ribbon on Gaea's Cliff.

There are six items within the Great Glacier:

  • In the left most part of a glacier is a cave containing an Elixir. (You can get an infinite number by exploiting a bug; leave the area before dismissing the item collection window.)
  • In the trees just north of the starting area is a Mind Source.
  • In the central area on the lake is a Safety Bit.
  • In the upper path from the eastern fork to the northern area, an Added Cut Materia. This is most easily accessed by going east from the snow cave on the north, going to the east, and taking the upper path back west once you head south.
  • In the Snow cave (just below the check mark on the north of the in-game map), the All Materia. You can also get the Alexander Materia by touching the hot spring and trying to defeat Snow.
  • A potion is south-east of the central island.

You will eventually collapse while in the Great Glacier; when you do, you will be transported to the safety of the cabin.

Climb the cliff[edit]

The climber will explain how to climb the cliffs and how to keep your body temperature up. You can take various paths that lead up and away. The first cave you enter has a Javelin, a weapon for Cid. Enter the cave and go up through the door. Then, go left and down through the next door. Go down and right across the ice bridge. After you get past the bridge, if you keep going forward you will go through the wall. You will find a chest with a Ribbon in it. Continue up into the next room and into the cave, which will circle you up to ledge. Push the boulder, which will clear the path. Now backtrack and go up the path that was cleared by the boulder.

This puts you on a second set of cliffs. There are some dead-ends, but you'll get to the caves eventually. There is a chest with an Elixir, and a save point in this room. Continue to the upper right and follow the path into a room with icicles hanging from the ceiling. On the right side is a Fire Armlet that is not much use here. Walk up to the icicles and you will have a fight. Don't jump down until you drop all 4 icicles. Grab the Megalixir and jump down. Grab the chest with the Speed Source and go north. Grab the Enhanced Sword and keep going.

There's not much to the caves, although they do have some monsters in them like the Stilvas, who teaches you interesting Enemy Skills, like Trine and especially Magic Breath, which is a very useful skill. On the cliff proper, you'll run into Malboros, which teach the Bad Breath Enemy Skill. Equip either a White Cape or a Ribbon, because this Enemy Skill has many status effects.

In the third cave you'll find a black-robed guy that seems to be dying. Then a big monster shows up. Be sure to touch the glowing pool next to the Save Point for full HP/MP restoration if need be.

Schizo
FF7.Schizo.png

This is a nasty two-part boss - they're identified in targeting as "Schizo (left)" and "Schizo (right)". The left side does Fire, the right side does Ice - that is, their attacks are based on those elements and they absorb that damage type. Typeless summons, like Odin or Bahamut, are good. Things like Magic Breath and Kjata are utterly useless and just heal the thing. The worst part is that once you kill either head they explode with lightning ball, so watch out for that too. Dragon Armlets (from the dragon in the temple, or the Blue Dragons in the preceding few rooms) are handy though, as they soak up the damage a bit. Big Guard is priceless here. Magic Hammer enemy skill is very strong against this boss because all of its attacks are magic-based. Aqualung works well, too.

Level Hit Points Magic Weak against Strong against Absorbs
43 18000 (Each head) 36000 (Total) 350 None Gravity Fire, Cold

After this boss fight, which turns out to be the hardest one in this section, it's time to head out and to the top of the cliff. A nice view over the Northern Crater.

Sephiroth[edit]

Go down the cliff. If Tifa isn't in your party, she shows up and insists on going with you. In the first room, there's a Neo Bahamut materia. Here you'll see the Shinra approaching from the skies. There are two screens where you need to cross the chasm. As the instructions say, time crossing the gaps when the wind is quiet, otherwise you get knocked back and you need to fight some weak enemies.

After passing a lot of black robes and picking up the Kaiser Knuckle from the chest to the right, you again meet up with Sephiroth, who's killing the black-robed guys.

Jenova-DEATH
FF7.Jenova-DEATH.png

This battle is so simple, you barely have time to set up barriers and try out a few non-elemental summons or perhaps Enemy Skills. Jenova's attacks are now fire-based, you probably have something to counter those already, like Dragon Armlets, Fire Rings, or Fire Elemental materia. All in all, this fight is absolutely simple.

Level Hit Points Magic Weak against Strong against Absorbs
55 25000 800 None Gravity None

Now things start to make a little bit more sense. Have Cloud give the Black Materia to either Barret or Red XIII (others will refuse to take it, and you can't give it to a party member either). After the Black Materia has been given to either Barret or Red XIII, there will be an MP Turbo Materia on the ground. The MP Turbo Materia will make your magic attacks more powerful in exchange of consuming more MP. There's a save point further ahead with a treasure chest to the left containing a Poison Ring. Head up after you've saved, and watch the long cutscene that follows.