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{{Header Nav|game=Final Fantasy VII}}
{{Header Nav|game=Final Fantasy VII}}
{{Final Fantasy VII/Nav}}
==Wait, now this gets complicated==
As noted in the previous chapter, there's a long, long, long cutscene here. Since the walkthrough doesn't focus on plot discussion, I don't think it's needed to go over it here. You find out a lot of interesting things, such as that the Black Materia is actually blue, and not at all pyramidlike like previously.


The point is, Cloud isn't with you anymore. He fell to the gigantic lifestream explosion in the Northern Crater.
After the long cutscene, you'll find that Cloud isn't with you anymore. He fell to the gigantic lifestream explosion in the Northern Crater. However, you don't have to worry about Cloud; he'll show back up later.


But I'd like to introduce you to yet another JRPG cliché, called Dekar's Rule: ''"If you don't actually see a character die (or are explicitly told so by somebody who did), they're not dead."'' [http://serpent231.tripod.com/cliche.shtml] So quit worrying about Cloud.
For some time henceforth, you're mainly controlling Tifa, and Cloud's materia and accessory have been returned to your inventory. Tifa wakes up after being knocked out for seven days. Barret shows her what's happening outside; the Meteor is coming from the skies.


==Execution on all channels at three o'clock!==
==Escaping Junon==
For some time henceforth, you're mainly controlling Tifa. Cloud's materia and accessory have been miraculously returned to your inventory. Note that if your third party member wasn't Barret, the materia that was on whoever was your third character at the time isn't available for you; you'll run into a few of the other characters soon enough, but at most, you need to wait until you get out of this predicament you'll find yourself now....
Rufus and Heidegger show up and clap you in irons. They have decided to cheer up the populace with a televised public execution. For a brief while, you're controlling Barret. Follow Tifa and the soldiers downstairs, where you'll see a save point. You'll end up in the press room. Scarlet throws Tifa in the gas chamber and the guards lock her there, but you'll notice a guard drops the key.


Tifa wakes up after being knocked out for seven days. Barret shows her what's happening outside: The Meteor is coming from the skies. Eek.
Just as Scarlet, the sadistic executioner, starts to see Tifa squirm and beg for mercy, the base gets attacked by one of the Weapons released from the crater. The monster's name is Sapphire Weapon, although the name isn't mentioned anywhere in the game. Also, it turns out one of the reporters was Cait Sith in disguise. Barret can't easily get the gas chamber door open, so Cait Sith suggests opening it from elsewhere, and they join up. Equip the characters as you see fit.


Rufus and Heidegger show up and clap you in irons. They have decided to cheer up the populace with a televised public execution.
As you leave, you find out that Scarlet woke up and locked the door from inside. Cait Sith gets a great idea, but won't tell you what it is - head right down to the airfield. Outside, if you've gotten Yuffie, she's here - talk to her and she's back in the fray. Press on. Head to the upper level on the airfield and go right where the big airship is waiting.


For a brief while, you're controlling Barret. Follow Tifa and the soldiers downstairs, there's a save point here too. You'll end up in the press room. Scarlet throws Tifa in the gas chamber and the guards lock her there. (Oh wow! Look! The guard dropped a key! I've got an addition to that cliché list: "If the characters are condemned to some death trap, and NPC drops a key, well, just do one plus one, okay?")
Meanwhile, in the gas chamber, help Tifa escape confinement. Follow the on-screen instructions to do the following:
# Slide down, and pull the key closer.
# Pick up the key with your feet.
# Take the key with your mouth.
# Transfer the key to your hand to unlock the manacles.


And ''just'' as Scarlet, that sadistic executioner, wants to see Tifa squirm and beg for mercy, the base gets attacked by one of the Weapons released from the crater in that previous big cutscene. The thing, incidentally, is called Sapphire Weapon - though the name isn't mentioned anywhere in the game.
Then use the console on left to shut down the gas. Sapphire Weapon wants to really roast the Junon base, and gashes a big hole in the wall. It's right where the gas chamber was, so to get out climb down the wall and run down the long barrel. Scarlet shows up and tries to slap Tifa. Tifa isn't handcuffed now, of course. You'll enter into a slapping match, and eventually Scarlet yields and notes that Tifa has nowhere to go but to jump down to her death. Luckily, the airship Highwind shows up. Barret tosses down a rope and Tifa leaps aboard, escaping.


Also, it turns out one of the reporters was Cait Sith in disguise. Here's some silly-scented chloroform, Scarlet! Take that and that and that, soldiers! Barret can't obviously get the gas chamber door open, so Cait Sith suggests opening it from elsewhere, so Barret and Cait Sith join up. Equip the characters as you see fit.
== The Highwind ==
Now it's time to get used to the various facilities of the Highwind, find out how all of the stuff there works, and talk to the folks aboard about the plans on what to do next. There's a whole lot of stuff to do at this point. What you can do at this time: train your fellows, explore stuff, and go to some places you couldn't previously.


As you go out, you find out that Scarlet woke up and locked the door from inside. Eep. Cait Sith gets a great idea, but won't tell you what it is - head right down to the airfield. Outside, if Yuffie is with your party, she's here - talk to her and she's back in the fray. Press on. Head to the upper level on the airfield, and go right, where the big airship is waiting. Well, I wonder what will happen now? I really do?
Gold Saucer is closed: Dio is at the door, saying he's not sure if it pays to keep it running. So you can go catching Chocobos, but you can't race them right now. You also can't go back to Gaea's Cliff and get back to where Sephiroth is sitting, as the guy who takes responsibility of that sledding track won't let you go down the hill.


Meanwhile, in the gas chamber, Tifa shows us some amazing escape artist skills. Basically, follow the on-screen instructions to
Also note that Highwind cannot land on forests, mountains or snow. You can reach places like the Round Island (an uncharted island on the top northeast corner of the world map), but you can't land there.


# slide down, and pull the key closer
=== Small islands ===
# pick up the key with feet
You can now visit two small islands. South of Gongaga and Cosmo Canyon is the '''Cactus Island'''; there you can morph Cactuars into Tetra Elemental accessories. In a different sea, north of the Chocobo Farm, is the '''Goblin Island'''; there you can learn the Goblin Punch enemy skill and steal Zeio nuts from the Goblins; the nuts will be later necessary to breed a Gold Chocobo.
# take the key in the mouth
# use the key in mouth to the manacles in hand to unlock them.


Then use the console on left to shut down the gas.
==Mideel==
A lot of people, including Bugenhagen if you visited Cosmo Canyon, will suggest that there's an island to the south with springs of Lifestream. If you happened to open the menu near Temple of the Ancients, you may have wondered what the "Mideel Area" is. It's a town just east of the Temple of the Ancients. Mideel is a nice, small, quiet town, with a cute dog that seems to like Tifa. Looking around you'll find Cloud. Cloud is not being very healthy at this time. Tifa will stay at his side, and automatically gives you back her materia and accessory.


How to get out? Well, the Sapphire Weapon wants to really roast the Junon base, and gashes a big hole in the wall - coincidentally, right where the gas chamber was. Get out, climb down the wall...
While you're in Mideel, you can visit the shops and buy some really nice gear and fine accessories. Also, there's a small white Chocobo here. Feed him some Samolen/Mimett Greens, and scratch behind his ears (as advised by Choco Bill said back at the farm), and he'll give you a Contain materia, which is a spell materia that has some unusual properties. If you check the back of the weapon shop, you'll find a locked door. Go outside down the path to the left and the floor should creak. Search to find a rusty key, and try to use it in the lock, only it will break off. Be honest when the man asked you what happened, and you'll get a Curse Ring. You can also go inside one of the houses to find an Elixir, only for once the man inside will complain, just be honest again and you'll get to keep it.


...go forth and, um, you have no other place to go besides the big gun barrel.


Scarlet, the slap-o-phile, shows up, and tries to slap Tifa. Tifa isn't handcuffed now, of course. ''In this scene, one of the defining scenes of the Final Fantasy series, two ladies—one evil corporate executive with ambition to build various devices to kill people in interesting ways, and one with a heart of gold and a noble cause to fight tirelessly on and on without reward—engage in an epic cheek-slapping contest atop the barrel of a gigantic cannon over the naval harbor of Junon, with the late afternoon sun painting the scene with soft orange tones, the only sounds being the crash of the waves, cry of the seagulls, and the slaps of the combatants—both committed, for different reasons, to take this fight as far as it has to go.'' (This scene is pure genius, I tell you.)
{{Footer Nav|game=Final Fantasy VII|prevpage=Gaea's Cliff|nextpage=Leading Cid}}
 
Okay, so eventually, Scarlet yields and notes that Tifa has nowhere to go but to jump down to her death. But luckily, the airship ''Highwind'' shows up. Barret tosses down a rope and Tifa leaps aboard. Yay! Crisis averted!
 
{{Final Fantasy VII/Walkthrough Navigation}}
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|prevname=Into the cold
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Latest revision as of 07:53, 24 September 2023

After the long cutscene, you'll find that Cloud isn't with you anymore. He fell to the gigantic lifestream explosion in the Northern Crater. However, you don't have to worry about Cloud; he'll show back up later.

For some time henceforth, you're mainly controlling Tifa, and Cloud's materia and accessory have been returned to your inventory. Tifa wakes up after being knocked out for seven days. Barret shows her what's happening outside; the Meteor is coming from the skies.

Escaping Junon[edit]

Rufus and Heidegger show up and clap you in irons. They have decided to cheer up the populace with a televised public execution. For a brief while, you're controlling Barret. Follow Tifa and the soldiers downstairs, where you'll see a save point. You'll end up in the press room. Scarlet throws Tifa in the gas chamber and the guards lock her there, but you'll notice a guard drops the key.

Just as Scarlet, the sadistic executioner, starts to see Tifa squirm and beg for mercy, the base gets attacked by one of the Weapons released from the crater. The monster's name is Sapphire Weapon, although the name isn't mentioned anywhere in the game. Also, it turns out one of the reporters was Cait Sith in disguise. Barret can't easily get the gas chamber door open, so Cait Sith suggests opening it from elsewhere, and they join up. Equip the characters as you see fit.

As you leave, you find out that Scarlet woke up and locked the door from inside. Cait Sith gets a great idea, but won't tell you what it is - head right down to the airfield. Outside, if you've gotten Yuffie, she's here - talk to her and she's back in the fray. Press on. Head to the upper level on the airfield and go right where the big airship is waiting.

Meanwhile, in the gas chamber, help Tifa escape confinement. Follow the on-screen instructions to do the following:

  1. Slide down, and pull the key closer.
  2. Pick up the key with your feet.
  3. Take the key with your mouth.
  4. Transfer the key to your hand to unlock the manacles.

Then use the console on left to shut down the gas. Sapphire Weapon wants to really roast the Junon base, and gashes a big hole in the wall. It's right where the gas chamber was, so to get out climb down the wall and run down the long barrel. Scarlet shows up and tries to slap Tifa. Tifa isn't handcuffed now, of course. You'll enter into a slapping match, and eventually Scarlet yields and notes that Tifa has nowhere to go but to jump down to her death. Luckily, the airship Highwind shows up. Barret tosses down a rope and Tifa leaps aboard, escaping.

The Highwind[edit]

Now it's time to get used to the various facilities of the Highwind, find out how all of the stuff there works, and talk to the folks aboard about the plans on what to do next. There's a whole lot of stuff to do at this point. What you can do at this time: train your fellows, explore stuff, and go to some places you couldn't previously.

Gold Saucer is closed: Dio is at the door, saying he's not sure if it pays to keep it running. So you can go catching Chocobos, but you can't race them right now. You also can't go back to Gaea's Cliff and get back to where Sephiroth is sitting, as the guy who takes responsibility of that sledding track won't let you go down the hill.

Also note that Highwind cannot land on forests, mountains or snow. You can reach places like the Round Island (an uncharted island on the top northeast corner of the world map), but you can't land there.

Small islands[edit]

You can now visit two small islands. South of Gongaga and Cosmo Canyon is the Cactus Island; there you can morph Cactuars into Tetra Elemental accessories. In a different sea, north of the Chocobo Farm, is the Goblin Island; there you can learn the Goblin Punch enemy skill and steal Zeio nuts from the Goblins; the nuts will be later necessary to breed a Gold Chocobo.

Mideel[edit]

A lot of people, including Bugenhagen if you visited Cosmo Canyon, will suggest that there's an island to the south with springs of Lifestream. If you happened to open the menu near Temple of the Ancients, you may have wondered what the "Mideel Area" is. It's a town just east of the Temple of the Ancients. Mideel is a nice, small, quiet town, with a cute dog that seems to like Tifa. Looking around you'll find Cloud. Cloud is not being very healthy at this time. Tifa will stay at his side, and automatically gives you back her materia and accessory.

While you're in Mideel, you can visit the shops and buy some really nice gear and fine accessories. Also, there's a small white Chocobo here. Feed him some Samolen/Mimett Greens, and scratch behind his ears (as advised by Choco Bill said back at the farm), and he'll give you a Contain materia, which is a spell materia that has some unusual properties. If you check the back of the weapon shop, you'll find a locked door. Go outside down the path to the left and the floor should creak. Search to find a rusty key, and try to use it in the lock, only it will break off. Be honest when the man asked you what happened, and you'll get a Curse Ring. You can also go inside one of the houses to find an Elixir, only for once the man inside will complain, just be honest again and you'll get to keep it.