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== Builds ==
== Builds ==
http://forums.taleworlds.net/index.php/topic,36781.0.html
"Marksmans Evil Eight"
"Marksmans Evil Eight"
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Revision as of 06:17, 27 January 2009

File:MB Companions.gif
Each companion dislikes the companions on either side of them (Example: Borcha dislikes Deshavi and Klethi). If you wish to maximize your number of companions, you can choose 2-3 from the top circle and 4-5 from the bottom circle that are not touching.

This chart is more concise than Companion Comparison and is meant to better show only the relevant information for making a companion build

Companion Attributes Personal skills Party skills
Companion Likes Dislikes Level Agility Intelligence Charisma Trainer Looting Tracking Tactics Path-finding Spotting Wound Treatment Surgery First Aid Engineer Trade
Int Agi Int Int Int Int Int Int Int Int Cha
Alayen Ymira Marnid, Nizar, failing quests 2 8 7 8 0 0 0 1 0 0 0 0 0 0 0
Nizar Matheld, winning against tough odds Alayen, Firentis 2 7 12 8 0 0 0 0 0 0 0 0 0 0 0
Firentis Jeremus Nizar, Katrin, robbing villages, failing quests, too much fighting 6 12 10 5 1 0 0 0 0 0 0 0 0 0 0
Katrin Bunduk Firentis, Baheshtur, hunger, not being paid 8 11 10 10 0 0 0 0 0 0 2 0 1 0 3
Baheshtur Rolf Katrin, Marnid, hunger, not being paid, fleeing battle, heavy casualties 5 9 12 7 0 0 0 0 0 0 0 0 0 0 0
Marnid Borcha Baheshtur, Alayen, failing quests, robbing villages, raiding caravans, returning unwilling serfs to their village 1 7 11 6 0 0 0 0 0 0 1 0 1 0 3


Companion Attributes Personal skills Party skills
Companion Likes Dislikes Level Agility Intelligence Charisma Trainer Looting Tracking Tactics Path-finding Spotting Wound Treatment Surgery First Aid Engineer Trade
Int Agi Int Int Int Int Int Int Int Int Cha
Borcha Marnid Deshavi, Klethi, heavy losses 3 7 12 7 0 0 3 0 3 2 0 0 0 0 0
Klethi Deshavi, looting villages Borcha, Artimenner, fleeing battle 2 11 8 7 0 0 2 0 2 2 0 0 0 0 0
Artimenner Lezalit Klethi, Jeremus, hunger, failing quests, heavy casualties 7 9 12 8 0 0 1 2 0 1 0 0 0 4 3
Jeremus Firentis Artimenner, Matheld, robbing villages, too much fighting, returning unwilling serfs to their village 4 7 13 7 0 0 0 0 0 0 3 4 3 0 3
Matheld Nizar Jeremus, Ymira, fleeing battle 7 10 9 10 0 0 0 1 0 0 0 0 0 0 0
Ymira Alayen Matheld, Lezalit, robbing villages, leaving troops to cover retreat 1 9 11 6 0 0 0 0 0 0 1 1 3 0 3
Lezalit Artimenner Ymira, Bunduk, hunger 5 8 11 8 4 0 0 0 0 0 0 0 0 0 0
Bunduk Katrin Lezalit, Rolf, robbing villages, heavy casualties 9 8 9 11 2 0 0 1 0 0 0 0 2 0 0
Rolf Baheshtur, failing quests Bunduk, Deshavi, fleeing battle 10 9 13 10 0 0 0 2 0 0 0 1 1 0 0
Deshavi Klethi Rolf, Borcha, hunger, heavy casualties 2 9 10 6 0 0 2 0 3 3 0 0 0 0 0

Builds

http://forums.taleworlds.net/index.php/topic,36781.0.html

"Marksmans Evil Eight"

           primary occ.   backup        skills

Deshavi Footscout Bowwomen Pathfinding 3, Spotting 3, Tracking 2 Klethi (Horse)Scout Pathfinding 2, Spotting 2, Tracking 2 Lezalit *Trainer* Trainer 4 Baheshtur Horsebow - (Horse Archery, Power Draw) Rolf Horsethrow Medic (FA,Sur) Tactics 2, First Aid 1, Surgery 1, (Power Throw) Matheld Tactics 1 Artimenner Engineer Scout/Trader Engineer 4, Trade 3, Tactics 2, Tracking 1, Spotting 1 Nizar -

skills: * Looting 0

                       * Tracking          2
                       * Tactics          (2)
                       * Path-finding      3
                       * Spotting          3
                       * Wound Treatment   0
                       * Surgery           1
                       * First Aid         1
                       * Engineer          4
                       * Trade             3

+ all of those don't have any trouble with raiding villages + the more fights in a day, the happier they are (there are other which do not like too much fighting) + if you have all of them, there's some bickering, but because their friends are there, too, they won't leave you because they dislike someone

- might be hard to get them together in time, to avoid losing one because his preferred companion isn't there - there are some skills missing (Wound Treatment, high Surgery) .. you'll have to level them up quite somewhat From http://forums.taleworlds.net/index.php/topic,52760.0.html

See also

Companions

Companion Comparison