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(→‎More Battles Await: general corrections/additions)
(→‎Secrets of the Moon Stones: additions/corrections)
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==Secrets of the Moon Stones==
==Secrets of the Moon Stones==
The Moon Stone you picked up in Mt. Moon is a crucial item, and one of only five Moon Stones in Pokémon's world.  Moon Stones are the one and only way to make certain Pokémon evolve, of which there are exactly four: {{bp|Nidorino}} ({{bp|Nidoking}}), {{bp|Nidorina}} ({{bp|Nidoqueen}}), {{bp|Jigglypuff}} ({{bp|Wigglytuff}}), and {{bp|Clefairy}} ({{bp|Clefable}}).  But don't go burning that Moon Stone quite yet: All four of these Pokémon basically stop learning skills once they're evolved, so before you evolve any of them, check the [[Pokémon/Pokédex|Pokédex]] and make sure they've learned all the skills you want out of them.  Note, though, that all four can still learn a wide variety of skills from TMs and HMs.
The Moon Stone you picked up in Mt. Moon is a crucial item, and one of only five Moon Stones in Pokémon's world.  Moon Stones are the one and only way to make certain Pokémon evolve, of which there are exactly four: {{bp|Nidorino}} ({{bp|Nidoking}}), {{bp|Nidorina}} ({{bp|Nidoqueen}}), {{bp|Jigglypuff}} ({{bp|Wigglytuff}}), and {{bp|Clefairy}} ({{bp|Clefable}}).  But don't go burning that Moon Stone quite yet: All four of these Pokémon basically stop learning skills once they're evolved, so before you evolve any of them, check the [[Pokémon/Pokédex|Pokédex]] and make sure they've learned all the skills you want out of them.  Note, though, that all four can still learn a wide variety of skills from TMs and HMs.
There is one Moon Stone here in plain sight, and another hidden in one of the basements. Take Ladder B, then Ladder E, as indicated in the above maps. Check by the rock in the middle of the E room.
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! style="background-color:#c080ff;color:#ffffff;" width="50%"| #74 Geodude
! style="background-color:#c080ff;color:#ffffff;" width="50%"| #74 Geodude
|-
|-
|[[Image:Pokemon 041Zubat.png|left]]Zubats aren't really that exciting.  They're Flying and Poison-type (even though they don't learn any Poison techniques), so they're weak to lots of stuff, and Leech Life's draining ability is cool, but it's weaker than, say, Oddish's AbsorbWhile Confusion techniques are cool, Supersonic isn't as good as the Psychic skill, Confusion.
|[[Image:Pokemon 041Zubat.png|left]]Zubats aren't really that exciting.  They're Flying and Poison-type (even though they don't learn any Poison techniques), so they're weak to many types. Leech Life's draining ability is cool, but is extremely weak at 15 powerYou'll be hard pressed to damage most things with it.
| [[Image:Pokemon 074Geodude.png|right]]Geodudes can be painfully slow, and their weakness to Grass and Water can be annoyingBut they do learn a lot of powerful early techniques like Rock Throw and Self Destruct, and their strength versus Electric, Flying and Fire Pokémon will be very useful later on.
| [[Image:Pokemon 074Geodude.png|right]]Geodudes can be painfully slow, and their dual weakness to Grass and Water can be devestatingHowever, their Attack and Defense can grow to high tiered levels, and they can gain Rock and Ground attacks without the use of TMs.  Their strength versus Electric, Flying, Fire, and Normal attacks is also very useful throughout the game.
|-
|-
! style="background-color:#c080ff;color:#ffffff;" width="50%"| #35 Clefairy
! style="background-color:#c080ff;color:#ffffff;" width="50%"| #35 Clefairy
! style="background-color:#c080ff;color:#ffffff;" width="50%"| #46 Paras
! style="background-color:#c080ff;color:#ffffff;" width="50%"| #46 Paras
|-
|-
|[[Image:Pokemon 035Clefairy.png|left]]Only highly skilled trainers can even tell Clefairys and Jigglypuffs apart... They're both big, puffy Pokémon that evolve with a Moon Stone, have a ton of HP, and can use just about any Technical Machine.  But Clefairys learn techniques like Double Slap a bit sooner than Jigglypuffs, and get interesting attacks like Metronome at higher levels, so Clefairys have the edge in the pink fluffy Pokémon category.
|[[Image:Pokemon 035Clefairy.png|left]]{{bp|Clefairy}}s and {{bp|Jigglypuff}}s are very similar; both are big, puffy Pokémon that evolve with a Moon Stone, have a ton of HP, and can use just about any Technical Machine.  However, Clefairys have much better stats overall.  They aren't very useful for adventuring, but can become fairly strong with TMs for link battles.
| [[Image:Pokemon 046Paras.png|right]]A unique Grass/Bug combo, Paras is weak in the regular game, but can be a good Psychic-stopper at high levels if you play against your friends often.
| [[Image:Pokemon 046Paras.png|right]]A unique Grass/Bug combo, {{bp|Paras}} is very weak in general.  Many tout him as a "Psychic stopper", given his Bug status, sans a Poison type, and his Leech Life Bug attack.  Unfortunately, this just isn't the case.  Leech Life is extremely weak no matter what, and his stats are rock-bottom.


If your main concern is getting through the game, use Bulbasaur, Oddish, or Bellsprout to fill up your Grass slots.  Paras never learns any real attacks, just Spore and Growth and stuff like that.
His only saving grace is Spore, a Sleep inducing attack which has a nearly 100% accuracySince Paras (more likely {{bp|Parasect}}) is so slow, you will likely lose most of its HP before landing it.
|}
|}


{{Footer Nav|game=Pokémon Red and Blue|prevpage=Route 3|prevname=Route #3|nextpage=Route 4|nextname=Route #4}}
{{Footer Nav|game=Pokémon Red and Blue|prevpage=Route 3|prevname=Route #3|nextpage=Route 4|nextname=Route #4}}

Revision as of 05:09, 8 May 2008

New Pokémon Available
Red Blue Yellow
Pokemon 041Zubat.pngZubat

GeodudePokemon 074Geodude.png
Pokemon 046Paras.pngParas
ClefairyPokemon 035Clefairy.png

Mt. Moon is crawling with all sorts of new Pokémon as well as several menacing members of Team Rocket. Team Rocket is after Pokémon fossils, no doubt as part of some diabolical scheme. It's up to you to stop them from raiding these lost paleontological treasures!

File:Pokemon RBY MtMoon 1F.png
Mt. Moon Floor 1
1 Bug Catcher File:Pokébuck.png110
Weedle LV11
Kakuna LV11
2 Lass File:Pokébuck.png210
Clefairy LV14
3 Super Nerd File:Pokébuck.png275
Magnemite LV11
Voltorb LV11
4 Bug Catcher File:Pokébuck.png100
Caterpie LV10
Metapod LV10
Caterpie LV10
5 Lass File:Pokébuck.png165
Oddish LV11
Bellsprout LV11
6 Youngster File:Pokébuck.png150
Rattata LV10
Rattata LV10
Zubat LV10
7 Hiker File:Pokébuck.png350
Geodude LV10
Geodude LV10
Onix LV10
A TM 12
B Potion
C Potion
D Rare Candy
E Escape Rope
F Moon Stone

Mt. Moon Battle Tactics

This cave is full of Zubats, but once you put a Pikachu or Spearow at the head of the roster, you'll find them to be little more than an annoyance. Deeper levels of the dungeon have Zubats that use the Supersonic skill to confuse your Pokémon, but that can be shaken simply by swapping the Confused fighter for another.

Geodudes are a bit trickier. They're weak to Grass and Water so Squirtle's Bubble and Bulbasaur's Vine Whip can wipe them out quickly. But if you don't have either of those guys, you can just grab TM 12 and use it to teach Water Gun to one of your Rattatas, Jigglypuffs, Nidorinas, or Nidorinos. Remember that Poison and Rock-type attacks don't do so well against Geodude, and Electric attacks have no effect at all.

File:Pokemon RBY MtMoon B1.png
Mt. Moon Basement 1
Mt. Moon 1F encounters
ZubatPokemon 041Zubat.png 80% 80% 80%
Pokemon 074Geodude.pngGeodude 12% 12% 12%
ParasPokemon 046Paras.png 4% 4% N/A
Pokemon 035Clefairy.pngClefairy 4% 4% 4%
SandshrewPokemon 027Sandshrew.png N/A N/A 4%
Mt. Moon B1 encounters
ZubatPokemon 041Zubat.png 70% 70% 70%
Pokemon 074Geodude.pngGeodude 16% 16% 16%
ParasPokemon 046Paras.png 10% 10% 10%
Pokemon 035Clefairy.pngClefairy 4% 4% 4%
Mt. Moon B2 encounters
ZubatPokemon 041Zubat.png 50% 50% 50%
Pokemon 074Geodude.pngGeodude 30% 30% 26%
ParasPokemon 046Paras.png 14% 14% 14%
Pokemon 035Clefairy.pngClefairy 6% 6% 10%

More Battles Await

Two nasty surprises await at the end of Mt. Moon (to get to the end, take ladder C to F to G). Blue and Red players may simply want to avoid Rocket #3 since his Level 16 Ratticate can easily slay a half HP starter monster with Hyper Fang. Yellow players can't avoid their extra battle, though. Use an Escape Rope and come back with a healed party, or heal up with Potions as needed. Yellow players should also watch out for Jessie and James, which will ambush you at the end after the battle over the Fossils.

Which fossil should you take? When you get the Dome Fossil cloned (much later in the game), will become Kabuto. The Helix Fossil will yield an Omanyte. You can't go wrong with either one, since chances are you won't want to exchange a member of your high-level team by that time. To get the other one, you'll either have to trade for one, or receive one as a prize in Pokémon Stadium.

File:Pokemon RBY MtMoon B2.png
Mt. Moon Basement 2
1 Rocket File:Pokébuck.png330
Sandshrew LV11
Rattata LV11
Zubat LV11
2 Rocket File:Pokébuck.png360
Zubat LV12
Ekans LV12
3 Rocket File:Pokébuck.png390
Raticate LV16
Rattata LV13
Zubat LV13
4 Rocket File:Pokébuck.png390
Rattata LV13
Zubat LV13
5 Super Nerd File:Pokébuck.png300
Grimer LV12
Voltorb LV12
Koffing LV12
6 Jessie & James File:Pokébuck.png420
Ekans LV14
Meowth LV14
Koffing LV14
A TM 01
B Ether
C HP Up
D Moon Stone

Secrets of the Moon Stones

The Moon Stone you picked up in Mt. Moon is a crucial item, and one of only five Moon Stones in Pokémon's world. Moon Stones are the one and only way to make certain Pokémon evolve, of which there are exactly four: Nidorino (Nidoking), Nidorina (Nidoqueen), Jigglypuff (Wigglytuff), and Clefairy (Clefable). But don't go burning that Moon Stone quite yet: All four of these Pokémon basically stop learning skills once they're evolved, so before you evolve any of them, check the Pokédex and make sure they've learned all the skills you want out of them. Note, though, that all four can still learn a wide variety of skills from TMs and HMs.

There is one Moon Stone here in plain sight, and another hidden in one of the basements. Take Ladder B, then Ladder E, as indicated in the above maps. Check by the rock in the middle of the E room.

#41 Zubat #74 Geodude
Pokemon 041Zubat.png
Zubats aren't really that exciting. They're Flying and Poison-type (even though they don't learn any Poison techniques), so they're weak to many types. Leech Life's draining ability is cool, but is extremely weak at 15 power. You'll be hard pressed to damage most things with it.
Pokemon 074Geodude.png
Geodudes can be painfully slow, and their dual weakness to Grass and Water can be devestating. However, their Attack and Defense can grow to high tiered levels, and they can gain Rock and Ground attacks without the use of TMs. Their strength versus Electric, Flying, Fire, and Normal attacks is also very useful throughout the game.
#35 Clefairy #46 Paras
Pokemon 035Clefairy.png
Clefairys and Jigglypuffs are very similar; both are big, puffy Pokémon that evolve with a Moon Stone, have a ton of HP, and can use just about any Technical Machine. However, Clefairys have much better stats overall. They aren't very useful for adventuring, but can become fairly strong with TMs for link battles.
Pokemon 046Paras.png
A unique Grass/Bug combo, Paras is very weak in general. Many tout him as a "Psychic stopper", given his Bug status, sans a Poison type, and his Leech Life Bug attack. Unfortunately, this just isn't the case. Leech Life is extremely weak no matter what, and his stats are rock-bottom.

His only saving grace is Spore, a Sleep inducing attack which has a nearly 100% accuracy. Since Paras (more likely Parasect) is so slow, you will likely lose most of its HP before landing it.