StarCraft II is the sequel to the critically acclaimed RTS StarCraft. Several technological upgrades have been incorporated into StarCraft II, enhancing both the gameplay features and graphics. For instance, units are now able to interact with terrain height differences and a physics engine has been used to allow debris to react realistically to the terrain. All of the units from the first StarCraft have been altered and new units have come to represent the passing of time from the first game to the second.
Although demo footage exists for the game, Blizzard has stated that nothing shown is final. To contradict that, Blizzard has released specific information on their website about many of the Protoss units.
Story
StarCraft II will take place four years after StarCraft: Brood War[1], and will feature the return of notable heroes from the original game, such as Zeratul, Sarah Kerrigan and Jim Raynor.[2] Players will revisit worlds from the original game, such as Char and Braxis, along with new worlds, such as the jungle planet Bel'Shir.[3] The Xel'Naga and Terran Dominion factions will also feature in the game.[1]
Table of Contents
StarCraft II/Table of Contents
References
- ↑ 1.0 1.1 Park, Andrew (2007-05-19). Blizzard talks Starcraft II gameplay details. GameSpot. Retrieved on 2007-05-19.
- ↑ Park, Andrew (2007-05-19). Q&A session details Starcraft II. GameSpot. Retrieved on 2007-05-19.
- ↑ Park, Andrew (2007-05-19). Blizzard talks Starcraft II art design. GameSpot. Retrieved on 2007-05-19.