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{{All Game Nav|game=StarCraft II}}
{{Header Nav|game=StarCraft II: Legacy of the Void}}
 
All protoss structures must be built near a pylon and they take time to warp in but probes do not need to stay to build a structure unlike the SCV or even drones. A dangerous strategy is the cannon rush which is build photon cannons in an enemy base when they have a few weak units.


==Cybernetics Core==
==Cybernetics Core==
Required to upgrade all Protoss aircraft and required to be able to build the stargate, the twilight council and the robotics bay. Also needed if players want to use stalkers.


==Dark Obelisk==
==Fleet Beacon==
Allows the carrier and the mothership to be built.


==Fleet Beacon==
Also upgrades carriers and void rays.


==Forge==
==Forge==
Required to upgrade protoss ground weapons, ground shields and armor. Also required to build photon cannons.


==Gateway/Warp Gate==
==Gateway==
The gateway is a land based structure that allows the Protoss to warp in various ground units.
Has the ability to be upgraded into a Warp Gate, which can "warp in" units across the map to any spot within the range of Pylons or deployed Phase Prisms. Each Warp Gate can only "warp in" one unit at a time and is subject to a cooldown period before it can use the ability again. In addition, newly warped in units will gradually materialize and be vulnerable for a period (like a newly warped in Protoss structure), and if the Pylon or Phase Prism is destroyed while the unit is being warped in, the unfinished unit will be lost.
 
;Constructable Units
*Immortal
*Stalker
*Zealot
 
==Nexus==
==Nexus==
Protoss bases all begin with the Nexus; it's the hub for resource collection and it allows players to construct probes.
Builds Probes and Motherships. Also can boast production speed of any structure for 20 seconds. Provides 10 psi.
 
==Null Circuit==
 
==Phase Cannon==
Phase cannons are the Protoss' only defensive structure.  When enemy units get too close, the phase cannon will automatically target and attack them.  If the enemies are approaching for a different direction, the phase cannons can be moved for additional defense. However, it cannot attack in transit and is inactive for a short period after reaching its destination.


==Pylon==
==Pylon==
Pylons provide power for Protoss buildings. Without power, buildings become useless.  Additionally, Pylons also increase the maximum amount of units that you can control.
Required to build structures and if destroyed any active structure around it will power down. Provides 8 Psi.


==Robotics Facility==
==Robotics Facility==
;Constructable Units
Builds Immortals, Phase Prisms, Observers and the Colossus.
*Phase Prism
 
==Robotics Support Bay==
This structure is needed to build Colossus and upgrade phase prisms and observers.


==Stargate==
==Stargate==
The Stargate is a building that allows the Protoss to warp in various air units.
Required to build protoss phoenixes, Void Rays and Carriers.


;Constructable Units
==Templar Archives==
*Phoenix
Required to warp in High templars not dark templars and researches the High Templars Psionic Storm ability.


==Templar Archive==
==Dark Shrine==
It allows Dark Templar to be warped in. Takes 100 seconds to warp in.
 
==Photon Cannon==
All purpose base defense that detects stealth.
 
One good common strategy is the Cannon rush. This strategy is done by building pylons, a forge and photon cannons in the enemy players base and use the photon cannons to attack the enemy player while he or she does not have any good combat units.


==Twilight Council==
==Twilight Council==
Contains upgrades for the Stalker and the Zealot. Also required to build Templar Archieves and Dark Shrines.
==Obelisk==
A Campaign only structure that needs a pylon to power em to gain research points.


==War Beacon==


{{Footer Nav|game=StarCraft II}}
{{Footer Nav|game=StarCraft II: Legacy of the Void}}

Latest revision as of 18:38, 9 November 2011

All protoss structures must be built near a pylon and they take time to warp in but probes do not need to stay to build a structure unlike the SCV or even drones. A dangerous strategy is the cannon rush which is build photon cannons in an enemy base when they have a few weak units.

Cybernetics Core[edit]

Required to upgrade all Protoss aircraft and required to be able to build the stargate, the twilight council and the robotics bay. Also needed if players want to use stalkers.

Fleet Beacon[edit]

Allows the carrier and the mothership to be built.

Also upgrades carriers and void rays.

Forge[edit]

Required to upgrade protoss ground weapons, ground shields and armor. Also required to build photon cannons.

Gateway[edit]

Has the ability to be upgraded into a Warp Gate, which can "warp in" units across the map to any spot within the range of Pylons or deployed Phase Prisms. Each Warp Gate can only "warp in" one unit at a time and is subject to a cooldown period before it can use the ability again. In addition, newly warped in units will gradually materialize and be vulnerable for a period (like a newly warped in Protoss structure), and if the Pylon or Phase Prism is destroyed while the unit is being warped in, the unfinished unit will be lost.

Nexus[edit]

Builds Probes and Motherships. Also can boast production speed of any structure for 20 seconds. Provides 10 psi.

Pylon[edit]

Required to build structures and if destroyed any active structure around it will power down. Provides 8 Psi.

Robotics Facility[edit]

Builds Immortals, Phase Prisms, Observers and the Colossus.

Robotics Support Bay[edit]

This structure is needed to build Colossus and upgrade phase prisms and observers.

Stargate[edit]

Required to build protoss phoenixes, Void Rays and Carriers.

Templar Archives[edit]

Required to warp in High templars not dark templars and researches the High Templars Psionic Storm ability.

Dark Shrine[edit]

It allows Dark Templar to be warped in. Takes 100 seconds to warp in.

Photon Cannon[edit]

All purpose base defense that detects stealth.

One good common strategy is the Cannon rush. This strategy is done by building pylons, a forge and photon cannons in the enemy players base and use the photon cannons to attack the enemy player while he or she does not have any good combat units.

Twilight Council[edit]

Contains upgrades for the Stalker and the Zealot. Also required to build Templar Archieves and Dark Shrines.

Obelisk[edit]

A Campaign only structure that needs a pylon to power em to gain research points.