Editing Super Smash Bros./Gameplay

From StrategyWiki, the video game walkthrough and strategy guide wiki

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 31: Line 31:
* '''Full-Jump''': This is the simplest jump.  To perform it, simply stand on the ground and either tap {{n64|Up|Control}} or push {{n64|Left|C}}.  Your character will jump off of the ground and then fall back down.
* '''Full-Jump''': This is the simplest jump.  To perform it, simply stand on the ground and either tap {{n64|Up|Control}} or push {{n64|Left|C}}.  Your character will jump off of the ground and then fall back down.
* '''Shorthop''': A very important type of jump that will speed up your game immensely.  To shorthop, you must quickly tap {{n64|Left|C}} while standing on the ground.  The amount of time the button is pressed is what matters, not the force with which you press it.  When correctly performed, your character should jump a fraction of their full jump height off of the ground.  To see the difference between a full-jump and a shorthop, stand under a platform and see where you jump in relation to it.
* '''Shorthop''': A very important type of jump that will speed up your game immensely.  To shorthop, you must quickly tap {{n64|Left|C}} while standing on the ground.  The amount of time the button is pressed is what matters, not the force with which you press it.  When correctly performed, your character should jump a fraction of their full jump height off of the ground.  To see the difference between a full-jump and a shorthop, stand under a platform and see where you jump in relation to it.
* '''Double-Jump (AKA Second Jump)''': There is only one type of double-jump.  This is performed in mid-air.  All characters except [[Super Smash Bros./Kirby|Kirby]] and [[Super Smash Bros./Jigglypuff|Jigglypuff]] have only one mid-air jump, while these two characters each have five.  Any time your character is in midair, whether after jumping, falling, or being hit off of the platform, they have the chance to jump in mid-air.  ''Once you use up your midair jump(s), you don't get them back unless you are thrown or you touch the level!''
* '''Double-Jump (AKA Second Jump)''': There is only one type of double-jump.  This is performed in mid-air.  All characters except [[Super Smash Bros./Kirby|Kirby]] and [[Super Smash Bros./Jigglypuff|Jigglypuff]] have only one mid-air jump, while these two characters each have five.  Any time your character is in midair, whether after jumping, falling, or being hit off of the platform, they have the chance to jump in mid-air.  ''Once you use up your midair jump(s), you don't get them back unless you are thrown or you touch the level!''  


===Edge-Recoveries===
===Edge-Recoveries===
Line 40: Line 40:
#You can hit an attack button {{(}}{{n64|A}}, {{n64|B}} or {{n64|R}}{{)}} and you will attack as you climb back up.
#You can hit an attack button {{(}}{{n64|A}}, {{n64|B}} or {{n64|R}}{{)}} and you will attack as you climb back up.
These three recoveries are executed quickly at damage percentages below 100%, but are clumsy and slow when you are at higher damage, as your character has been weakened.  The final thing you can do is to tap {{n64|Left|Control}} or {{n64|Right|Control}} away from the edge (letting go) and then double-jump back onto the stage attacking in order to defend yourself while recovering.  However, attacking while falling past the edge is a bad idea: if your attack animation executes during the window where your character can grab the edge then he/she doesn't, it's lights out. Careful use of edge recoveries can make you much more difficult to kill, but don't become predictable, or you're as good as dead.  Remember, the only way to die is to be knocked off of the stage, so if you can consistently get back to the stage, you'll be very successful.
These three recoveries are executed quickly at damage percentages below 100%, but are clumsy and slow when you are at higher damage, as your character has been weakened.  The final thing you can do is to tap {{n64|Left|Control}} or {{n64|Right|Control}} away from the edge (letting go) and then double-jump back onto the stage attacking in order to defend yourself while recovering.  However, attacking while falling past the edge is a bad idea: if your attack animation executes during the window where your character can grab the edge then he/she doesn't, it's lights out. Careful use of edge recoveries can make you much more difficult to kill, but don't become predictable, or you're as good as dead.  Remember, the only way to die is to be knocked off of the stage, so if you can consistently get back to the stage, you'll be very successful.
As an alternative, you can also use {{n64|L}} for your shield and recovery actions.


===Getting Back Up===
===Getting Back Up===
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: