Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
'''Spells''' | '''Spells''' | ||
* '''Learns''' | * '''Learns''' | ||
** Holy Ball - 2 MP ''Single/Multi Target'' | ** Holy Ball - 2 MP ''Single/Multi Target'' Holy elemental damage. | ||
** Gem Missile - 2 MP ''Single/Multi Target'' | ** Gem Missile - 2 MP ''Single/Multi Target'' Earth elemental damage. | ||
** Air Blast - 2 MP ''Single/Multi Target'' | ** Air Blast - 2 MP ''Single/Multi Target'' Wind/Thunder elemental damage. | ||
** Evil Gate - 2 MP ''Single/Multi Target'' | ** Evil Gate - 2 MP ''Single/Multi Target'' Dark elemental damage. | ||
** Ice Smash - 2 MP ''Single/Multi Target'' | ** Ice Smash - 2 MP ''Single/Multi Target'' Ice/Water elemental damage. | ||
** Fireball - 2 MP ''Single/Multi Target'' | ** Fireball - 2 MP ''Single/Multi Target'' Fire elemental damage. | ||
She learns a lot of magic spells, and can even target all enemies with each of them, but has weak physical attack power. It's very possible that you may change her class before she learns all of her spells (namely Fireball and/or Ice Smash). If you do, she will simply learn those spells in her next class once you find the appropriate Spirit and level up again. | She learns a lot of magic spells, and can even target all enemies with each of them, but has weak physical attack power. It's very possible that you may change her class before she learns all of her spells (namely Fireball and/or Ice Smash). If you do, she will simply learn those spells in her next class once you find the appropriate Spirit and level up again. | ||
Line 22: | Line 22: | ||
'''Spells''' | '''Spells''' | ||
* '''Starts with''' | * '''Starts with''' | ||
** Holy Ball - 2 MP ''Single/Multi Target'' | ** Holy Ball - 2 MP ''Single/Multi Target'' Holy elemental damage. | ||
** Gem Missile - 2 MP ''Single/Multi Target'' | ** Gem Missile - 2 MP ''Single/Multi Target'' Earth elemental damage. | ||
** Air Blast - 2 MP ''Single/Multi Target'' | ** Air Blast - 2 MP ''Single/Multi Target'' Wind/Thunder elemental damage. | ||
** Evil Gate - 2 MP ''Single/Multi Target'' | ** Evil Gate - 2 MP ''Single/Multi Target'' Dark elemental damage. | ||
** Ice Smash - 2 MP ''Single/Multi Target'' | ** Ice Smash - 2 MP ''Single/Multi Target'' Ice/Water elemental damage. | ||
** Fireball - 2 MP ''Single/Multi Target'' | ** Fireball - 2 MP ''Single/Multi Target'' Fire elemental damage. | ||
* '''Learns''' | * '''Learns''' | ||
** Saint Beam - 5 MP ''Single Target'' | ** Saint Beam - 5 MP ''Single Target'' Heavy Holy elemental damage. | ||
** Earthquake - 4 MP ''Single Target'' | ** Earthquake - 4 MP ''Single Target'' Heavy Earth elemental damage. | ||
** Thunderstorm - 4 MP ''Single Target'' | ** Thunderstorm - 4 MP ''Single Target'' Heavy Wind/Thunder elemental damage. | ||
** Mega Splash - 4 MP ''Single Target'' | ** Mega Splash - 4 MP ''Single Target'' Heavy Ice/Water elemental damage. | ||
** Explode - 4 MP ''Single Target'' | ** Explode - 4 MP ''Single Target'' Heavy Fire elemental damage. | ||
The Sorceress learns several upper-level elemental spells, which help a lot while fighting five of the eight Godbeasts. These spells are also good for "sniping" single enemies with an appropriate elemental weakness. However, at this point in the game the more advanced spells cannot affect multiple targets. | The Sorceress learns several upper-level elemental spells, which help a lot while fighting five of the eight Godbeasts. These spells are also good for "sniping" single enemies with an appropriate elemental weakness. However, at this point in the game the more advanced spells cannot affect multiple targets. | ||
Line 43: | Line 43: | ||
'''Spells''' | '''Spells''' | ||
* '''Starts with''' | * '''Starts with''' | ||
** Holy Ball - 2 MP ''Single/Multi Target'' | ** Holy Ball - 2 MP ''Single/Multi Target'' Holy elemental damage. | ||
** Gem Missile - 2 MP ''Single/Multi Target'' | ** Gem Missile - 2 MP ''Single/Multi Target'' Earth elemental damage. | ||
** Air Blast - 2 MP ''Single/Multi Target'' | ** Air Blast - 2 MP ''Single/Multi Target'' Wind/Thunder elemental damage. | ||
** Evil Gate - 2 MP ''Single/Multi Target'' | ** Evil Gate - 2 MP ''Single/Multi Target'' Dark elemental damage. | ||
** Ice Smash - 2 MP ''Single/Multi Target'' | ** Ice Smash - 2 MP ''Single/Multi Target'' Ice/Water elemental damage. | ||
** Fireball - 2 MP ''Single/Multi Target'' | ** Fireball - 2 MP ''Single/Multi Target'' Fire elemental damage. | ||
* '''Learns''' | * '''Learns''' | ||
** Dark Force - 5 MP ''Single Target'' | ** Dark Force - 5 MP ''Single Target'' Heavy Dark elemental damage. | ||
Unlike the Sorceress and her five upper-level spells, the Delvar learns only one advanced elemental spell called Dark Force. However, Dark Force is slightly stronger than the Sorceress spells, and it is capable of bypassing barriers like Counter Magic. This gives the Delvar a clear advantage over the Sorceress against two of the eight God Beasts. The Delvar can also grow her Intelligence slightly faster than the Sorceress can, allowing the low level spells to hit with a bit extra force. | Unlike the Sorceress and her five upper-level spells, the Delvar learns only one advanced elemental spell called Dark Force. However, Dark Force is slightly stronger than the Sorceress spells, and it is capable of bypassing barriers like Counter Magic. This gives the Delvar a clear advantage over the Sorceress against two of the eight God Beasts. The Delvar can also grow her Intelligence slightly faster than the Sorceress can, allowing the low level spells to hit with a bit extra force. | ||
Line 62: | Line 62: | ||
'''Spells''' | '''Spells''' | ||
* '''Starts with''' | * '''Starts with''' | ||
** Holy Ball - 2 MP ''Single/Multi Target'' | ** Holy Ball - 2 MP ''Single/Multi Target'' Holy elemental damage. | ||
** Gem Missile - 2 MP ''Single/Multi Target'' | ** Gem Missile - 2 MP ''Single/Multi Target'' Earth elemental damage. | ||
** Air Blast - 2 MP ''Single/Multi Target'' | ** Air Blast - 2 MP ''Single/Multi Target'' Wind/Thunder elemental damage. | ||
** Evil Gate - 2 MP ''Single/Multi Target'' | ** Evil Gate - 2 MP ''Single/Multi Target'' Dark elemental damage. | ||
** Ice Smash - 2 MP ''Single/Multi Target'' | ** Ice Smash - 2 MP ''Single/Multi Target'' Ice/Water elemental damage. | ||
** Fireball - 2 MP ''Single/Multi Target'' | ** Fireball - 2 MP ''Single/Multi Target'' Fire elemental damage. | ||
* '''Upgrades''' | * '''Upgrades''' | ||
** Saint Beam - 5 MP ''Single/Multi Target'' | ** Saint Beam - 5 MP ''Single/Multi Target'' Heavy Holy elemental damage. | ||
** Earthquake - 4 MP ''Single/Multi Target'' | ** Earthquake - 4 MP ''Single/Multi Target'' Heavy Earth elemental damage. | ||
** Thunderstorm - 4 MP ''Single/Multi Target'' | ** Thunderstorm - 4 MP ''Single/Multi Target'' Heavy Wind/Thunder elemental damage. | ||
** Mega Splash - 4 MP ''Single/Multi Target'' | ** Mega Splash - 4 MP ''Single/Multi Target'' Heavy Ice/Water elemental damage. | ||
** Explode - 4 MP ''Single/Multi Target'' | ** Explode - 4 MP ''Single/Multi Target'' Heavy Fire elemental damage. | ||
* '''Learns''' | * '''Learns''' | ||
** Double Spell - 9 MP ''Multi Target'' | ** Double Spell - 9 MP ''Multi Target'' Very heavy non-elemental damage. | ||
The Grand Devina is very similar to the Arch Mage. The main difference is that the Grand Devina learns Double Spell and the Arch Mage learns Rainbow. Both spells are powerful non-elemental spells that hit all enemies. The Grand Devina has somewhat higher Strength and Intelligence than the Arch Mage does, while the Arch Mage has somewhat higher Spirit. | The Grand Devina is very similar to the Arch Mage. The main difference is that the Grand Devina learns Double Spell and the Arch Mage learns Rainbow. Both spells are powerful non-elemental spells that hit all enemies. The Grand Devina has somewhat higher Strength and Intelligence than the Arch Mage does, while the Arch Mage has somewhat higher Spirit. | ||
Line 86: | Line 86: | ||
'''Spells''' | '''Spells''' | ||
* '''Starts with''' | * '''Starts with''' | ||
** Holy Ball - 2 MP ''Single/Multi Target'' | ** Holy Ball - 2 MP ''Single/Multi Target'' Holy elemental damage. | ||
** Gem Missile - 2 MP ''Single/Multi Target'' | ** Gem Missile - 2 MP ''Single/Multi Target'' Earth elemental damage. | ||
** Air Blast - 2 MP ''Single/Multi Target'' | ** Air Blast - 2 MP ''Single/Multi Target'' Wind/Thunder elemental damage. | ||
** Evil Gate - 2 MP ''Single/Multi Target'' | ** Evil Gate - 2 MP ''Single/Multi Target'' Dark elemental damage. | ||
** Ice Smash - 2 MP ''Single/Multi Target'' | ** Ice Smash - 2 MP ''Single/Multi Target'' Ice/Water elemental damage. | ||
** Fireball - 2 MP ''Single/Multi Target'' | ** Fireball - 2 MP ''Single/Multi Target'' Fire elemental damage. | ||
* '''Upgrades''' | * '''Upgrades''' | ||
** Saint Beam - 5 MP ''Single/Multi Target'' | ** Saint Beam - 5 MP ''Single/Multi Target'' Heavy Holy elemental damage. | ||
** Earthquake - 4 MP ''Single/Multi Target'' | ** Earthquake - 4 MP ''Single/Multi Target'' Heavy Earth elemental damage. | ||
** Thunderstorm - 4 MP ''Single/Multi Target'' | ** Thunderstorm - 4 MP ''Single/Multi Target'' Heavy Wind/Thunder elemental damage. | ||
** Mega Splash - 4 MP ''Single/Multi Target'' | ** Mega Splash - 4 MP ''Single/Multi Target'' Heavy Ice/Water elemental damage. | ||
** Explode - 4 MP ''Single/Multi Target'' | ** Explode - 4 MP ''Single/Multi Target'' Heavy Fire elemental damage. | ||
* '''Learns''' | * '''Learns''' | ||
** Rainbow - 10 MP ''Multi Target'' | ** Rainbow - 10 MP ''Multi Target'' Very heavy non-elemental damage. | ||
The Grand Devina is very similar to the Arch Mage. The main difference is that the Grand Devina learns Double Spell and the Arch Mage learns Rainbow. Both spells are powerful non-elemental spells that hit all enemies. The Grand Devina has somewhat higher Strength and Intelligence than the Arch Mage does, while the Arch Mage has somewhat higher Spirit. | The Grand Devina is very similar to the Arch Mage. The main difference is that the Grand Devina learns Double Spell and the Arch Mage learns Rainbow. Both spells are powerful non-elemental spells that hit all enemies. The Grand Devina has somewhat higher Strength and Intelligence than the Arch Mage does, while the Arch Mage has somewhat higher Spirit. | ||
Line 110: | Line 110: | ||
'''Spells''' | '''Spells''' | ||
* '''Starts with''' | * '''Starts with''' | ||
** Holy Ball - 2 MP ''Single/Multi Target'' | ** Holy Ball - 2 MP ''Single/Multi Target'' Holy elemental damage. | ||
** Gem Missile - 2 MP ''Single/Multi Target'' | ** Gem Missile - 2 MP ''Single/Multi Target'' Earth elemental damage. | ||
** Air Blast - 2 MP ''Single/Multi Target'' | ** Air Blast - 2 MP ''Single/Multi Target'' Wind/Thunder elemental damage. | ||
** Evil Gate - 2 MP ''Single/Multi Target'' | ** Evil Gate - 2 MP ''Single/Multi Target'' Dark elemental damage. | ||
** Ice Smash - 2 MP ''Single/Multi Target'' | ** Ice Smash - 2 MP ''Single/Multi Target'' Ice/Water elemental damage. | ||
** Fireball - 2 MP ''Single/Multi Target'' | ** Fireball - 2 MP ''Single/Multi Target'' Fire elemental damage. | ||
* '''Upgrades''' | * '''Upgrades''' | ||
** Dark Force - ''Single/Multi Target'' | ** Dark Force - ''Single/Multi Target'' Heavy Dark elemental damage. | ||
* '''Learns''' | * '''Learns''' | ||
** Stone Cloud - 7 MP ''Single Target'' | ** Stone Cloud - 7 MP ''Single Target'' Very heavy Earth elemental damage; often causes petrification | ||
** Stun Wind - 7 MP ''Single Target'' | ** Stun Wind - 7 MP ''Single Target'' Very heavy Wind elemental damage; usually silences the target | ||
** Cold Breeze - 7 MP ''Single Target'' | ** Cold Breeze - 7 MP ''Single Target'' Very heavy Ice elemental damage; turns target to snowman | ||
** Blaze Wall - 7 MP ''Single Target'' | ** Blaze Wall - 7 MP ''Single Target'' Very heavy Fire elemental damage, but no special effect | ||
** DeathSpell - 8 MP ''Single Target'' | ** DeathSpell - 8 MP ''Single Target'' Causes instant death to enemy of same level or lower | ||
The Rune Master learns the most powerful single-target elemental spells in the game. Three of these spells have special status effects on the enemy as well. This makes the Rune Master an especially potent sniper, provided the target has an elemental weakness. However, the high MP cost of these spells can be a serious problem in long dungeons or difficult boss fights. DeathSpell is the most powerful single-target spell in the game: it does 999 damage to the target regardless of magic defense and even works on bosses! The downside is that it only works on monsters that are the same level as you or lower. | The Rune Master learns the most powerful single-target elemental spells in the game. Three of these spells have special status effects on the enemy as well. This makes the Rune Master an especially potent sniper, provided the target has an elemental weakness. However, the high MP cost of these spells can be a serious problem in long dungeons or difficult boss fights. DeathSpell is the most powerful single-target spell in the game: it does 999 damage to the target regardless of magic defense and even works on bosses! The downside is that it only works on monsters that are the same level as you or lower. | ||
Line 134: | Line 134: | ||
'''Spells''' | '''Spells''' | ||
* '''Starts with''' | * '''Starts with''' | ||
** Holy Ball - 2 MP ''Single/Multi Target'' | ** Holy Ball - 2 MP ''Single/Multi Target'' Holy elemental damage. | ||
** Gem Missile - 2 MP ''Single/Multi Target'' | ** Gem Missile - 2 MP ''Single/Multi Target'' Earth elemental damage. | ||
** Air Blast - 2 MP ''Single/Multi Target'' | ** Air Blast - 2 MP ''Single/Multi Target'' Wind/Thunder elemental damage. | ||
** Evil Gate - 2 MP ''Single/Multi Target'' | ** Evil Gate - 2 MP ''Single/Multi Target'' Dark elemental damage. | ||
** Ice Smash - 2 MP ''Single/Multi Target'' | ** Ice Smash - 2 MP ''Single/Multi Target'' Ice/Water elemental damage. | ||
** Fireball - 2 MP ''Single/Multi Target'' | ** Fireball - 2 MP ''Single/Multi Target'' Fire elemental damage. | ||
** Dark Force - 5 MP ''Single Target'' | ** Dark Force - 5 MP ''Single Target'' Heavy Dark elemental damage. | ||
* '''Learns''' | * '''Learns''' | ||
** Earthquake - 4 MP''Single Target'' | ** Earthquake - 4 MP''Single Target'' | ||
Line 146: | Line 146: | ||
** Mega Splash - 4 MP''Single Target'' | ** Mega Splash - 4 MP''Single Target'' | ||
** Explode - 4 MP ''Single Target'' | ** Explode - 4 MP ''Single Target'' | ||
** Ancient - 12 MP ''Multi Target'' | ** Ancient - 12 MP ''Multi Target'' Extreme non-elemental damage. | ||
The Magus has the highest Intelligence of all Angela's classes. This allows her to get more damage out of humble, low-level spells than other classes can. Ancient is the most powerful multi target spell in the game; unfortunately, it comes with a hefty MP cost and the longest animation of any spell in the game. Another unfortunate fact is that the other advanced spells the Magus learns never become able to hit multiple targets. | The Magus has the highest Intelligence of all Angela's classes. This allows her to get more damage out of humble, low-level spells than other classes can. Ancient is the most powerful multi target spell in the game; unfortunately, it comes with a hefty MP cost and the longest animation of any spell in the game. Another unfortunate fact is that the other advanced spells the Magus learns never become able to hit multiple targets. |