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{{Header Nav|game=Trials of Mana}}
=Duran's Classes=
 
Duran is a slow but powerful physical attacker. Depending on which classes you choose for him, he may learn healing magic or various Saber spells that cause your characters' weapons to do elemental damage.
Duran is a slow but powerful physical attacker. Depending on which classes you choose for him, he may learn healing magic or various Saber spells that cause your characters' weapons to do elemental damage.


==Starting Class: Fighter==
==Starting Class==
'''Tech:''' Cross Slash
'''Fighter'''
 
''Spells:'' None


'''Spells'''
Tech: ''Don't Remember''
*None


Has the most powerful attack out of all the starting characters, but attacks slower than Kevin or Hawk. He learns no spells until after his first class change.
Has the most powerful attack out of all the starting characters, but attacks slower than Kevin or Hawk. He learns no spells until after his first class change.


==First Class Change==
==First Class Change==
===Light: Knight===
'''Knight''' ''(Light)''
'''Tech:''' Three Step Cut - ''Single Target''
Spells
 
'''Spells'''
* '''Learns'''
** Heal Light - ''Single Target''
 
The Knight class is more defense oriented. As a Knight, Duran can equip shields and learn basic healing magic. The downside is that his attacks are less powerful than the Gladiator's and his tech can only hit a single target.
 
===Dark: Gladiator===
'''Tech:''' Whirlwind Sword - ''Multi Target''
 
'''Spells'''
* '''Learns'''
** Diamond Saber - ''Single Target''
** Thunder Saber - ''Single Target''
** Flame Saber - ''Single Target''
** Ice Saber - ''Single Target''
 
The Gladiator class is more offense oriented. Duran can not equip shields as a Gladiator (nor can he equip shields as either of the classes a Gladiator can become). However, he makes up for this with great offense including a powerful tech that hits all enemies on the screen. His Saber spells can be quite damaging when used against opponents of the opposite element, especially if you have at least one other powerful melee character in your group.
 
==Second Class Change==
===Light/Light: Paladin===
'''Requires Item:''' Paladin's Proof/Knight's Tag
 
'''Tech:''' Light Flash Blade - ''Multi Target''
 
'''Spells'''
* '''Starts with'''
** Heal Light - ''Single Target''
* '''Learns'''
** Saint Saber - ''Single Target''
 
The Paladin is a good mix of offense and defense. He can use shields and cast Heal Light and he also learns Saint Saber and has a powerful multi-target tech. Saint Saber is extremely effective on Dark aligned monsters which makes it very useful at the end of the game.
 
===Light/Dark: Lord===
'''Requires Item:''' Lord's Proof/Prince's Tag
 
'''Tech:''' Magic Circle - ''Single Target''
 
'''Spells'''
* '''Upgrades'''
** Heal Light - ''Single/Multi Target''
* '''Learns'''
** Tinkle Rain - ''Single Target''
 
The Lord can cast Heal Light on all allies simultaneously which makes him a very effective healer. If you have Duran in your group, but you don't have Carlie, it is a good idea to turn him into a Lord. Besides that, he doesn't have anything else that sets him apart, so if you do have Carlie in your group, you should probably avoid this class.
 
===Dark/Light: Swordmaster===
'''Requires Item:''' Master's Proof
 
'''Tech:''' Vacuum Sword - ''Multi Target''
 
'''Spells'''
* '''Upgrades'''
** Diamond Saber - ''Single/Multi Target''
** Thunder Saber - ''Single/Multi Target''
** Flame Saber - ''Single/Multi Target''
** Ice Saber - ''Single/Multi Target''
* '''Learns'''
** Moon Saber - ''Single Target''
** Leaf Saber - ''Single Target''
 
The Swordmaster can use every Saber spell in the game except for Saint Saber and Dark Saber. Moon Saber can help you do fights without needing as much healing and Leaf Saber can help keep your characters' MP high without the use of expensive items. His attack power is not as high as the Duelist's (but it is still very high), but his spells are more useful.
 
===Dark/Dark: Duelist===
'''Requires Item:''' Duelist's Proof
 
'''Tech:''' Eruption Sword - ''Multi Target''
 
'''Spells'''
* '''Starts with'''
** Diamond Saber - ''Single Target''
** Thunder Saber - ''Single Target''
** Flame Saber - ''Single Target''
** Ice Saber - ''Single Target''
* '''Learns'''
** Dark Saber - ''Single Target''
 
The Duelist has the highest attack power out of all Duran's classes. He also has Eruption Sword - quite possibly the most powerful tech in the game. His main drawback is that the only spell he learns (Dark Saber) does not really have any use by the time you get him.
 
== Summary table ==
{|{{prettytable|text center=1}}
!rowspan=10| L<BR />I<BR />G<BR />H<BR />T
!colspan=4| Fighter
!rowspan=10| D<BR />A<BR />R<BR />K
|-
|colspan=4| Tech: cross slash
|-
|colspan=4| Spell: ''(none)''
|-
!colspan=2| Knight !!colspan=2| Gladiator
|-
|colspan=2| Tech: Three step cut (S) ||colspan=2| Tech: Whirlwind sword (M)
|-
|colspan=2| Spell: Heal light (S)    ||colspan=2| Spells: Diamond saber (S)<br />Thunder saber (S)<br />Flame saber (S)<br />Ice saber (S)
|-
! Paladin !! Lord !! Swordmaster !! Duelist
|-
| Tech: Light flash blade (M) || Tech: Magic circle (S) || Tech: Vacuum sword (M)                    || Tech: Eruption sword (M)
|-
| Spell: Saint saber (S)    || Spells: Tinkle rain (S) || Spells: Moon saber (S)<br />Leaf saber (S) || Spell: Dark saber (S)
|-
| -                        || Upgraded: Heal light (M) || Upgraded: Ice saber (M)<br />Thunder saber (M)<br />Flame saber (M)<br />Diamond saber (M) || -
|}
 
{{Footer Nav|game=Trials of Mana|prevpage=Characters|nextpage=Hawk's classes}}
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