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In the '''NES port''', the distiction between evil, undead, and non-evil enemies was omitted: the companions should defeat all enemies, and never flee. | In the '''NES port''', the distiction between evil, undead, and non-evil enemies was omitted: the companions should defeat all enemies, and never flee. | ||
The sprites for the '''MS-DOS''' are similar to those for '''Amiga & Atari ST''', but with slightly different colors | The sprites for the '''MS-DOS''' are similar to those for '''Amiga & Atari ST''', but with slightly different colors. | ||
== Land enemies == | == Land enemies == | ||
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{|{{prettytable|notwide=1|text center=1|sortable=1}} | {|{{prettytable|notwide=1|text center=1|sortable=1}} | ||
! Amiga<br>Atari ST | ! Amiga<br>Atari ST !! SMS !! NES !! Name !! Exp !! Notes !! Dmg !! HP | ||
|- | |- | ||
|bgcolor="black"| [[File:U4_AMI_enemy_giantrat.png|.png]] ||bgcolor="00A200"| [[File:U4_SMS_enemy_giantrat.png|.png]] ||bgcolor="007400"| [[File:U4_NES_enemy_giantrat.png|.png]] ||{{yes| Giant rat }}|| 4 || {{yes|'''NON-EVIL!'''}} || || | |bgcolor="black"| [[File:U4_AMI_enemy_giantrat.png|.png]] ||bgcolor="00A200"| [[File:U4_SMS_enemy_giantrat.png|.png]] ||bgcolor="007400"| [[File:U4_NES_enemy_giantrat.png|.png]] ||{{yes| Giant rat }}|| 4 || {{yes|'''NON-EVIL!'''}} || || | ||
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{|{{prettytable|notwide=1|text center=1|sortable=1}} | {|{{prettytable|notwide=1|text center=1|sortable=1}} | ||
! Amiga<br>Atari ST | ! Amiga<br>Atari ST !! SMS !! NES !! Name !! Exp !! Notes !! Dmg !! HP | ||
|- | |- | ||
|bgcolor="black"| [[File:U4_AMI_enemyS_seahorse.png|.png]] ||bgcolor="5251FF"| [[File:U4_SMS_enemyS_seahorse.png|.png]] ||bgcolor="0522e6"| [[File:U4_NES_enemyS_seahorse.png|.png]] ||{{yes| Seahorse }}|| 9 || {{yes|'''NON-EVIL!''' Attack: magic}} || || | |bgcolor="black"| [[File:U4_AMI_enemyS_seahorse.png|.png]] ||bgcolor="5251FF"| [[File:U4_SMS_enemyS_seahorse.png|.png]] ||bgcolor="0522e6"| [[File:U4_NES_enemyS_seahorse.png|.png]] ||{{yes| Seahorse }}|| 9 || {{yes|'''NON-EVIL!''' Attack: magic}} || || | ||
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{|{{prettytable|notwide=1|text center=1|sortable=1}} | {|{{prettytable|notwide=1|text center=1|sortable=1}} | ||
! Amiga<br>Atari ST | ! Amiga<br>Atari ST !! SMS !! NES !! Name !! Exp !! Notes !! Dmg !! HP | ||
|- | |- | ||
| || || ||{{yes| Giant bat }}|| 4 || {{yes|'''NON-EVIL!'''}} || || | | || || ||{{yes| Giant bat }}|| 4 || {{yes|'''NON-EVIL!'''}} || || |
Revision as of 13:01, 16 November 2017
Stronger enemies appear as the Stranger gains experience levels.
If a non-evil enemy is killed, the Stranger loses virtue points. Carry a stock of slings, in order to weaken such enemies without killing them, until they flee.
In the NES port, the distiction between evil, undead, and non-evil enemies was omitted: the companions should defeat all enemies, and never flee.
The sprites for the MS-DOS are similar to those for Amiga & Atari ST, but with slightly different colors.
Land enemies
Undead enemies will flee when the "Undead spell" is successfully cast. This spell was omitted from the NES port.
The NES-only "Reflect" spell fully protects from the physical ranged attacks by Trolls, Ettins, and Cyclops (as well as sea Nixies).
Amiga Atari ST |
SMS | NES | Name | Exp | Notes | Dmg | HP |
---|---|---|---|---|---|---|---|
Giant rat | 4 | NON-EVIL! | |||||
Python | 4 | NON-EVIL! Attack: poison shot | |||||
File:U4 AMI enemy insects.png | File:U4 SMS enemy insects.png | File:U4 NES enemy insects.png | Insects | 4 | NON-EVIL! | ||
Headless | 5 | ||||||
Wisp | 5 | Teleports | |||||
Orc | 6 | ||||||
Rogue | 6 | Attack: steals gold | |||||
~ Undead ~ | |||||||
Skeleton | 4 | Undead | |||||
Ghost | 6 | Undead | |||||
Phantom | 9 | Undead | |||||
Liche | 13 | Undead. Attack: magic | |||||
~ Physical ranged attacks ~ | |||||||
Troll | 7 | Attack: missile | |||||
Ettin | 8 | Attack: missile | |||||
Cyclops | 9 | Attack: missile | |||||
~ Magical ranged attacks ~ | |||||||
Lava lizard | 7 | Shoots before combat. Attack: fire breath | |||||
Daemon | 8 | Attack: magic | |||||
Mage | 12 | Attack: magic | |||||
Hydra | 14 | Shoots before combat. Attack: fire breath | |||||
Dragon | 15 | Shoots before combat. Attack: fire breath | |||||
~ Disabling magic ~ | |||||||
Zorn | 16 | Attack: "negate magic" | |||||
Gazer | 16 | Attack: "sleep" spell | |||||
Balron | 16 | Attack: "sleep" spell, magic |
Sea enemies
Sea enemies leave no gold after combat. Pirates leave their ship.
Pirate ships start appearing when the Stranger reaches level 4 (800 experience points).
Dungeon enemies
Reapers become harmless if the companions cast the "Negate" spell.
Amiga Atari ST |
SMS | NES | Name | Exp | Notes | Dmg | HP |
---|---|---|---|---|---|---|---|
Giant bat | 4 | NON-EVIL! | |||||
Giant spider | 5 | NON-EVIL! Attack: poison shot | |||||
Slime | 4 | Divides when hit | |||||
Gremlin | 4 | Attack: steals food | |||||
Mimic | 13 | Motionless. Attack: poison shot | |||||
Reaper | 16 | Motionless. Attack: "sleep" spell, magic |