Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 30: | Line 30: | ||
[[Image:Zanac_Amber_Blue.png|left]][[Image:Zanac_Amber_Pink.png|right]] | [[Image:Zanac_Amber_Blue.png|left]][[Image:Zanac_Amber_Pink.png|right]] | ||
''300 points (Yellow: 500 points).'' Oval shaped, there are three types. Each type appears at the top center of the screen, releases its ammunition and exits from where it came from. Best way to destroy it is to stay near the center of the screen. | ''300 points (Yellow: 500 points).'' Oval shaped, there are three types. Each type appears at the top center of the screen, releases its ammunition and exits from where it came from. Best way to destroy it is to stay near the center of the screen. | ||
** | ** Purple: Descends from the center of the screen and then opens to release seven Leads in an arc. This type is very common. | ||
** | ** Blue: Releases two Leads that will rotate in a circle parallel to each other while the Umber withdraws. Can be somewhat dangerous on a crowded screen, but the area they affect, is limited. | ||
** Yellow: Randomly scatters Leads. Yellow Umbers are quite rare (except in Area 6), but quite dangerous since they won't stop scattering Leads until they exit the screen. Also the area it spreads its Leads, is quite wide and the moving speed for Leads is higher than other Umbers. | ** Yellow: Randomly scatters Leads. Yellow Umbers are quite rare (except in Area 6), but quite dangerous since they won't stop scattering Leads until they exit the screen. Also the area it spreads its Leads, is quite wide and the moving speed for Leads is higher than other Umbers. | ||
{{-}} | {{-}} |