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On your way down the final stretch of the Outer Compound, you will pass through a corridor loaded with more Cores.  The screen scrolling slows to crawl here, giving more chances for each core to fire its ammunition at you (each core stays onscreen for more than 8 seconds!).  Unlike the earlier section of Cores, some of the Cores occupy the middle of the route.  Combo Cores are on the left, Round and Big Cores at the middle and Panel Cores on the right.  Once again, the priority is on survival and not the massive destruction of the Cores.  However, any Core that you can remove from the screen will increase your chances of getting through the area.  With three areas to choose from (right, center, and left), you'll have to choose a route and stick with it.  Weaving back and forth between sections will only increase the odds that a Core will fire a bullet that will catch you off guard.  Move as much and as little as you must to avoid the shots and stay alive.  Note that this core alley is also much longer than the previous one.
On your way down the final stretch of the Outer Compound, you will pass through a corridor loaded with more Cores.  The screen scrolling slows to crawl here, giving more chances for each core to fire its ammunition at you (each core stays onscreen for more than 8 seconds!).  Unlike the earlier section of Cores, some of the Cores occupy the middle of the route.  Combo Cores are on the left, Round and Big Cores at the middle and Panel Cores on the right.  Once again, the priority is on survival and not the massive destruction of the Cores.  However, any Core that you can remove from the screen will increase your chances of getting through the area.  With three areas to choose from (right, center, and left), you'll have to choose a route and stick with it.  Weaving back and forth between sections will only increase the odds that a Core will fire a bullet that will catch you off guard.  Move as much and as little as you must to avoid the shots and stay alive.  Note that this core alley is also much longer than the previous one.


When the cores stop appearing, you're close to the fortress and only the normal aerial enemies appear until then.
When the cores stop appearing, you're close to the boss and only the normal aerial enemies appear until then.
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