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The first seat is the driver. Primary fire is an ion cannon shot which has an immense blast radius and is an instant kill to any player caught by it. It also has a laser sight (of sorts) that appears before the blast to indicate where the blast will go. This weapon is incredibly powerful indeed but be wary that it has a slow reload time. Secondary fire is a blue shockwave that kills enemies standing near the tank. | The first seat is the driver. Primary fire is an ion cannon shot which has an immense blast radius and is an instant kill to any player caught by it. It also has a laser sight (of sorts) that appears before the blast to indicate where the blast will go. This weapon is incredibly powerful indeed but be wary that it has a slow reload time. Secondary fire is a blue shockwave that kills enemies standing near the tank. | ||
The second seat is the gunner. This is a minigun which operates in the same way as the [[ | The second seat is the gunner. This is a minigun which operates in the same way as the [[Unreal Tournament 2004/Vehicles/Goliath|Goliath]] minigun. Primary fire is a stream of bullets which don't spread at all (useful for agile targets) and secondary fire is a zoom (good for hitting distant targets). | ||
Alone, the Ion Tank is quite easy to destroy. If multiple people are standing at a distance around it, the ion blast won't be able to kill everyone and you're out of range of the shockwave attack. If it has a gunner and/or additional players for protection it's a good deal harder, but employ the same tactics. You should be able to destroy the tank before the ion cannon and minigun kills everyone. | Alone, the Ion Tank is quite easy to destroy. If multiple people are standing at a distance around it, the ion blast won't be able to kill everyone and you're out of range of the shockwave attack. If it has a gunner and/or additional players for protection it's a good deal harder, but employ the same tactics. You should be able to destroy the tank before the ion cannon and minigun kills everyone. | ||
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If you need to destroy a Cicada, try and get two or more AVRiLs aiming at one. The energy ball may be able to mislead a missile but it doesn't fire that fast and an AVRiL rocket can get through in between. Either that, or a weapon that can hit quickly over long distances. Cicadas are much easier to destroy if they only have a driver, since the winding missiles that it fires are generally quite useless against more agile targets unless the Cicada is quite close, where it is more vulnerable anyway. | If you need to destroy a Cicada, try and get two or more AVRiLs aiming at one. The energy ball may be able to mislead a missile but it doesn't fire that fast and an AVRiL rocket can get through in between. Either that, or a weapon that can hit quickly over long distances. Cicadas are much easier to destroy if they only have a driver, since the winding missiles that it fires are generally quite useless against more agile targets unless the Cicada is quite close, where it is more vulnerable anyway. | ||