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<h2>Ammo</h2>
{{Header Nav|game=Star Wars Jedi Knight: Dark Forces II}}
{{floatingtoc}}


==Ammo Types==
'''Note: This section does not include ammo received from firearms.'''


<gallery>
===Energy Cell===
File:energy cell.png|<center>Energy Cell</center>
[[File:SWJKDF2 Energy cell.png|thumb|left]]
File:energy cell2.png|<center>A pistol that is used for ammo</center>
Energy cells give +20 ammo for the Bryar Pistol and Stormtrooper Rifle.
File:power cell.png|<center>Power Cell</center>
File:rail charge.png|<center>Rail Charge</center>
</gallery>


<h2>Weapons</h2>
{{-}}
===Power Cell===
[[File:SWJKDF2 Power cell.png|thumb|left]]
Power cells give +25 ammo for the Bowcaster, Imperial Repeater, and Concussion Rifle. 


{{-}}
===Rail Charge===
[[File:SWJKDF2 Rail charge.png|thumb|left]]
Rail charges give +6 ammo for the Rail Detonator. 


<h3>1. Fists</h3>
{{-}}
<gallery>
==Weapons==
File:fists.png|</gallery>
'''Note: The weapons are listed by the number to which they are assigned.'''
<small>As a last resort, Kyle can beat enemies to death</small>
<p align="left">Primary: N/A <BR>
Secondary: N/A <BR>
Ammo Type: N/A</p>


<h3>2. Bryar Pistol</h3>
===1. Fists===
<gallery>
[[File:SWJKDF2 Fists.png|thumb|left]]
File:bryar pistol.png|</gallery>
<div style="text align: left;">  
<small>Slow-firing and relatively weak, but very accurate</small>
'''Description:''' As a last resort, Kyle can beat enemies to death <BR>
<p align="left">Primary: single shot <BR>
'''Primary:''' N/A <BR>
Secondary: N/A <BR>
'''Secondary:''' N/A
Ammo Type: Energy Cell</p>
'''Ammo Type:''' N/A </div>


<h3>3. Stormtrooper Rifle</h3>
{{-}}
<gallery>
===2. Bryar Pistol===
File:stormtrooper rifle.png|</gallery>
[[File:SWJKDF2 Bryar pistol.png|thumb|left]]
<small>Faster rate of fire, but quite inaccurate</small>
<div style="text align: left;">  
<p align="left">Primary: single shot <BR>
'''Description:''' Slow-firing and relatively weak, but very accurate <BR>
Secondary: N/A <BR>
'''Primary:''' single shot <BR>
Ammo Type: Energy Cell</p>
'''Secondary:''' N/A  
'''Ammo Type:''' Energy Cell </div>


<h3>4. Thermal Detonator</h3>
{{-}}
<gallery>
===3. Stormtrooper Rifle===
File:thermal detonator.png|  
[[File:SWJKDF2 Stormtrooper rifle.png|thumb|left]]
File:thermal detonator belt.png|</gallery>
<div style="text align: left;">  
<small>Handheld explosives that can take out several enemies at once</small>
'''Description :''' Faster rate of fire, but quite inaccurate <BR>
<p align="left">Primary: impact explosion <BR>
'''Primary:''' single shot <BR>
Secondary: delayed explosion <BR>
'''Secondary:''' N/A
Ammo Type: N/A</p>
'''Ammo Type:''' Energy Cell </div>


<h3>5. Bowcaster</h3>
{{-}}
<gallery>
===4. Thermal Detonator===
File:bowcaster.png|</gallery>
[[File:SWJKDF2 Thermal detonator.png|thumb|left]]
<small>Very slow but makes up for it with power and multiple firing options</small>
<div style="text align: left;">  
<p align="left">Primary: single shot <BR>
'''Description:''' Handheld explosives that can take out several enemies at once <BR>
Charged Shot: hold and release the primary fire key to release a maximum of five shots at once <BR>
'''Primary:''' impact explosion <BR>
Secondary: magnetized shot that deflects off of surfaces <BR>
'''Secondary:''' delayed explosion
Ammo Type: Power Cell</p>
'''Ammo Type:''' N/A </div>
[[File:SWJKDF2 Thermal detonator belt.png|right|thumb]]
{{-}}


<h3>6. Imperial Repeater</h3>
===5. Bowcaster===
<gallery>
[[File:SWJKDF2 Bowcaster.png|thumb|left]]
File:imperial repeater.png|</gallery>
<div style="text align: left;">  
<small>Very weak but very fast and ammo-efficient</small>
'''Description :''' Very slow but makes up for it with power and multiple firing options <BR>
<p align="left">Primary: single shot <BR>
'''Primary:''' single shot <BR>
Secondary: three bullets/shot <BR>
'''Charged Shot:''' hold and release the primary fire key to release a maximum of five shots at once <BR>
Ammo Type: Power Cell <BR>
'''Secondary:''' magnetized shot that deflects off of surfaces <BR>
''Tip: Hold the fire key to take full advantage of the repeater's rate of fire''
'''Ammo Type:''' Power Cell </div>


<h3>7. Rail Detonator</h3>
{{-}}
<gallery>
===6. Imperial Repeater===
File:rail detonator.png|</gallery>
[[File:SWJKDF2 Imperial repeater.png|thumb|left]]
<small>Very powerful weapon that launches precision explosives over long distances</small>
<div style="text align: left;">  
<p align="left">Primary: impact explosion <BR>
'''Description :''' Very weak but very fast and ammo-efficient <BR>
Secondary: timed explosion <BR>
'''Primary:''' single shot <BR>
Ammo Type: Rail Charge
'''Secondary:''' three bullets/shot <BR>
'''Ammo Type:''' Power Cell </div>


<h3>8. Sequencer Charge</h3>
''Tip: Hold the fire key to take full advantage of the repeater's rate of fire.''
<gallery>
File:sequencer charges.png|</gallery>
<small>Land mines that can be placed for unsuspecting enemies</small>
<p align="left">Primary: instant explosion <BR>
Secondary: proximity explosion <BR>
Ammo Type: N/A
''Tip: Don't use the primary fire option.  Ever.''


<h3>9. Concussion Rifle</h3>
{{-}}
<gallery>
===7. Rail Detonator===
File:concussion rifle.png|</gallery>
[[File:SWJKDF2 Rail detonator.png|thumb|left]]
<small>A weapon that is extremely deadly to a wide area</small>
<div style="text align: left;">
<p align="left">Primary: splash concussion wave (good for groups or when accuracy fails) <BR>
'''Description :''' Very powerful weapon that launches precision explosives over long distances <BR>
Secondary: linear concussion wave (good for individual enemies in close proximity) <BR>
'''Primary:''' impact explosion <BR>
Ammo Type: Power Cell
'''Secondary:''' timed explosion <BR>
'''Ammo Type:''' Rail Charge </div>


<h3>10. Lightsaber</h3>
{{-}}
<gallery>
===8. Sequencer Charge===
File:Yun's lightsaber.png|</gallery>
[[File:SWJKDF2 Sequencer charges.png|thumb|left]]
<small>Although Kyle receives his own lightsaber, it is destroyed and he uses Yun's as a replacement</small>
<div style="text align: left;">
<p align ="left">Primary: single swing <BR>
'''Description :''' Land mines that can be placed for unsuspecting enemies <BR>
Secondary: double swing <BR>
'''Primary:''' instant explosion <BR>
Ammo Type: N/A <BR>
'''Secondary:''' proximity explosion <BR>
''Tip: combine primary attack with forward, backward, and side movements to perform different attacks''
'''Ammo Type:''' N/A
 
''Tip: Don't use the primary fire option.  Ever.  It's as useless as windshield wipers on a bicycle.''
 
{{-}}
===9. Concussion Rifle===
[[File:SWJKDF2 Concussion rifle.png|thumb|left]]
<div style="text align: left;">
'''Description :''' A weapon that is extremely deadly to a wide area <BR>
'''Primary:''' splash concussion wave (good for groups or when accuracy fails) <BR>
'''Secondary:''' linear concussion wave (good for individual enemies in close proximity) <BR>
'''Ammo Type:''' Power Cell </div>
 
{{-}}
===10. Lightsaber===
[[File:SWJKDF2 Yun's lightsaber.png|thumb|left]]
<div style="text align: left;">
'''Description:''' The legendary weapon of the Jedi <BR>
'''Primary:''' single swing <BR>
'''Secondary:''' double swing <BR>
'''Ammo Type:''' N/A </div>
 
''Tip: Combine primary attack with forward, backward, and side movements to perform different attacks.''
 
{{Footer Nav|game=Star Wars Jedi Knight: Dark Forces II|prevpage=Controls|nextpage=Enemies}}

Latest revision as of 23:21, 26 January 2024

Ammo Types[edit]

Note: This section does not include ammo received from firearms.

Energy Cell[edit]

Energy cells give +20 ammo for the Bryar Pistol and Stormtrooper Rifle.

Power Cell[edit]

Power cells give +25 ammo for the Bowcaster, Imperial Repeater, and Concussion Rifle.

Rail Charge[edit]

Rail charges give +6 ammo for the Rail Detonator.

Weapons[edit]

Note: The weapons are listed by the number to which they are assigned.

1. Fists[edit]

Description: As a last resort, Kyle can beat enemies to death
Primary: N/A
Secondary: N/A

Ammo Type: N/A

2. Bryar Pistol[edit]

Description: Slow-firing and relatively weak, but very accurate
Primary: single shot
Secondary: N/A

Ammo Type: Energy Cell

3. Stormtrooper Rifle[edit]

Description : Faster rate of fire, but quite inaccurate
Primary: single shot
Secondary: N/A

Ammo Type: Energy Cell

4. Thermal Detonator[edit]

Description: Handheld explosives that can take out several enemies at once
Primary: impact explosion
Secondary: delayed explosion

Ammo Type: N/A

5. Bowcaster[edit]

Description : Very slow but makes up for it with power and multiple firing options
Primary: single shot
Charged Shot: hold and release the primary fire key to release a maximum of five shots at once
Secondary: magnetized shot that deflects off of surfaces

Ammo Type: Power Cell

6. Imperial Repeater[edit]

Description : Very weak but very fast and ammo-efficient
Primary: single shot
Secondary: three bullets/shot

Ammo Type: Power Cell

Tip: Hold the fire key to take full advantage of the repeater's rate of fire.

7. Rail Detonator[edit]

Description : Very powerful weapon that launches precision explosives over long distances
Primary: impact explosion
Secondary: timed explosion

Ammo Type: Rail Charge

8. Sequencer Charge[edit]

Description : Land mines that can be placed for unsuspecting enemies
Primary: instant explosion
Secondary: proximity explosion
Ammo Type: N/A

Tip: Don't use the primary fire option. Ever. It's as useless as windshield wipers on a bicycle.

9. Concussion Rifle[edit]

Description : A weapon that is extremely deadly to a wide area
Primary: splash concussion wave (good for groups or when accuracy fails)
Secondary: linear concussion wave (good for individual enemies in close proximity)

Ammo Type: Power Cell

10. Lightsaber[edit]

Description: The legendary weapon of the Jedi
Primary: single swing
Secondary: double swing

Ammo Type: N/A

Tip: Combine primary attack with forward, backward, and side movements to perform different attacks.