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{{Header Nav|game=Star Wars Jedi Knight: Dark Forces II}}
{{Header Nav|game=Star Wars Jedi Knight: Dark Forces II}}
{{floatingtoc}}
==Ammo Types==
==Ammo Types==
'''Note: This section does not include ammo received from firearms.'''
'''Note: This section does not include ammo received from firearms.'''
===Energy Cell===
===Energy Cell===
[[File:SWJKDF2 Energy cell.png|thumb|left]]
[[File:SWJKDF2 Energy cell.png|thumb|left]]
Energy cells give +20 ammo for the Bryar Pistol and Stormtrooper Rifle.   
Energy cells give +20 ammo for the Bryar Pistol and Stormtrooper Rifle.   
{{-}}
{{-}}
===Power Cell===
===Power Cell===
[[File:SWJKDF2 Power cell.png|thumb|left]]
[[File:SWJKDF2 Power cell.png|thumb|left]]
Power cells give +25 ammo for the Bowcaster, Imperial Repeater, and Concussion Rifle.   
Power cells give +25 ammo for the Bowcaster, Imperial Repeater, and Concussion Rifle.   
{{-}}
{{-}}
===Rail Charge===
===Rail Charge===
[[File:SWJKDF2 Rail charge.png|thumb|left]]
[[File:SWJKDF2 Rail charge.png|thumb|left]]
Rail charges give +6 ammo for the Rail Detonator.   
Rail charges give +6 ammo for the Rail Detonator.   
{{-}}
{{-}}
==Weapons==
==Weapons==
'''Note: The weapons are listed by the number to which they are assigned.'''
'''Note: The weapons are listed by the number to which they are assigned.'''
===1. Fists===
===1. Fists===
[[File:SWJKDF2 Fists.png|thumb|left]]
[[File:SWJKDF2 Fists.png|thumb|left]]
{|
<div style="text align: left;">
! Description
'''Description:''' As a last resort, Kyle can beat enemies to death <BR>
|As a last resort, Kyle can beat enemies to death
'''Primary:''' N/A <BR>
|-
'''Secondary:''' N/A  
!Primary
'''Ammo Type:''' N/A </div>
| N/A  
 
|-
!Secondary
| N/A  
|-
!Ammo Type:
| N/A
|}
{{-}}
{{-}}
===2. Bryar Pistol===
===2. Bryar Pistol===
[[File:SWJKDF2 Bryar pistol.png|thumb|left]]
[[File:SWJKDF2 Bryar pistol.png|thumb|left]]
{|
<div style="text align: left;">
!Description
'''Description:''' Slow-firing and relatively weak, but very accurate <BR>
|Slow-firing and relatively weak, but very accurate
'''Primary:''' single shot <BR>
|-
'''Secondary:''' N/A  
!Primary
'''Ammo Type:''' Energy Cell </div>
| single shot
 
|-
!Secondary
| N/A
|-
!Ammo Type
| Energy Cell
|}
{{-}}
{{-}}
===3. Stormtrooper Rifle===
===3. Stormtrooper Rifle===
[[File:SWJKDF2 Stormtrooper rifle.png|thumb|left]]
[[File:SWJKDF2 Stormtrooper rifle.png|thumb|left]]
{|
<div style="text align: left;">
!Description  
'''Description :''' Faster rate of fire, but quite inaccurate <BR>
|Faster rate of fire, but quite inaccurate
'''Primary:''' single shot <BR>
|-
'''Secondary:''' N/A
!Primary
'''Ammo Type:''' Energy Cell </div>
| single shot
 
|-
!Secondary
| N/A
|-
!Ammo Type
| Energy Cell
|}
{{-}}
{{-}}
===4. Thermal Detonator===
===4. Thermal Detonator===
[[File:SWJKDF2 Thermal detonator.png|thumb|left]]  
[[File:SWJKDF2 Thermal detonator.png|thumb|left]]  
{|
<div style="text align: left;">
!Description
'''Description:''' Handheld explosives that can take out several enemies at once <BR>
|Handheld explosives that can take out several enemies at once
'''Primary:''' impact explosion <BR>
|-
'''Secondary:''' delayed explosion  
!Primary
'''Ammo Type:''' N/A </div>
| impact explosion
[[File:SWJKDF2 Thermal detonator belt.png|right|thumb]]
|-
!Secondary
| delayed explosion
|-
!Ammo Type
| N/A
|}
{{-}}
{{-}}
===5. Bowcaster===
===5. Bowcaster===
[[File:SWJKDF2 Bowcaster.png|thumb|left]]
[[File:SWJKDF2 Bowcaster.png|thumb|left]]
{|
<div style="text align: left;">
!Description  
'''Description :''' Very slow but makes up for it with power and multiple firing options <BR>
|Very slow but makes up for it with power and multiple firing options
'''Primary:''' single shot <BR>
|-
'''Charged Shot:''' hold and release the primary fire key to release a maximum of five shots at once <BR>
!Primary
'''Secondary:''' magnetized shot that deflects off of surfaces <BR>
| single shot
'''Ammo Type:''' Power Cell </div>
|-
 
!Charged Shot
| hold and release the primary fire key to release a maximum of five shots at once  
|-
!Secondary
| magnetized shot that deflects off of surfaces
|-
!Ammo Type
| Power Cell
|}
{{-}}
{{-}}
===6. Imperial Repeater===
===6. Imperial Repeater===
[[File:SWJKDF2 Imperial repeater.png|thumb|left]]
[[File:SWJKDF2 Imperial repeater.png|thumb|left]]
{|
<div style="text align: left;">
!Description  
'''Description :''' Very weak but very fast and ammo-efficient <BR>
|Very weak but very fast and ammo-efficient
'''Primary:''' single shot <BR>
|-
'''Secondary:''' three bullets/shot <BR>
!Primary
'''Ammo Type:''' Power Cell </div>
| single shot
 
|-
!Secondary
| three bullets/shot
|-
!Ammo Type
| Power Cell
|}
''Tip: Hold the fire key to take full advantage of the repeater's rate of fire.''
''Tip: Hold the fire key to take full advantage of the repeater's rate of fire.''
{{-}}
{{-}}
===7. Rail Detonator===
===7. Rail Detonator===
[[File:SWJKDF2 Rail detonator.png|thumb|left]]
[[File:SWJKDF2 Rail detonator.png|thumb|left]]
{|
<div style="text align: left;"> 
!Description  
'''Description :''' Very powerful weapon that launches precision explosives over long distances <BR>
|Very powerful weapon that launches precision explosives over long distances
'''Primary:''' impact explosion <BR>
|-
'''Secondary:''' timed explosion <BR>
!Primary
'''Ammo Type:''' Rail Charge </div>
| impact explosion
 
|-
!Secondary
| timed explosion
|-
!Ammo Type
| Rail Charge
|}
{{-}}
{{-}}
===8. Sequencer Charge===
===8. Sequencer Charge===
[[File:SWJKDF2 Sequencer charges.png|thumb|left]]
[[File:SWJKDF2 Sequencer charges.png|thumb|left]]
{|
<div style="text align: left;"> 
!Description  
'''Description :''' Land mines that can be placed for unsuspecting enemies <BR>
|Land mines that can be placed for unsuspecting enemies
'''Primary:''' instant explosion <BR>
|-
'''Secondary:''' proximity explosion <BR>
!Primary
'''Ammo Type:''' N/A
| instant explosion
 
|-
!Secondary
| proximity explosion
|-
!Ammo Type
| N/A
|}
''Tip: Don't use the primary fire option.  Ever.  It's as useless as windshield wipers on a bicycle.''
''Tip: Don't use the primary fire option.  Ever.  It's as useless as windshield wipers on a bicycle.''
{{-}}
{{-}}
===9. Concussion Rifle===
===9. Concussion Rifle===
[[File:SWJKDF2 Concussion rifle.png|thumb|left]]
[[File:SWJKDF2 Concussion rifle.png|thumb|left]]
{|
<div style="text align: left;">
!Description  
'''Description :''' A weapon that is extremely deadly to a wide area <BR>
|A weapon that is extremely deadly to a wide area
'''Primary:''' splash concussion wave (good for groups or when accuracy fails) <BR>
|-
'''Secondary:''' linear concussion wave (good for individual enemies in close proximity) <BR>
!Primary
'''Ammo Type:''' Power Cell </div>
| splash concussion wave (good for groups or when accuracy fails)
 
|-
!Secondary
|linear concussion wave (good for individual enemies in close proximity)
|-
!Ammo Type
| Power Cell
|}
{{-}}
{{-}}
===10. Lightsaber===
===10. Lightsaber===
[[File:SWJKDF2 Yun's lightsaber.png|thumb|left]]
[[File:SWJKDF2 Yun's lightsaber.png|thumb|left]]
{|
<div style="text align: left;">
!Description  
'''Description:''' The legendary weapon of the Jedi <BR>
|Although Kyle receives his own lightsaber, it is destroyed and he uses Yun's as a replacement
'''Primary:''' single swing <BR>
|-
'''Secondary:''' double swing <BR>
!Primary
'''Ammo Type:''' N/A </div>
| single swing
 
|-
!Secondary
| double swing
|-
!Ammo Type
| N/A
|}
''Tip: Combine primary attack with forward, backward, and side movements to perform different attacks.''
''Tip: Combine primary attack with forward, backward, and side movements to perform different attacks.''


{{Footer Nav|game=Star Wars Jedi Knight: Dark Forces II|prevpage=Controls|nextpage=}}
{{Footer Nav|game=Star Wars Jedi Knight: Dark Forces II|prevpage=Controls|nextpage=Enemies}}

Latest revision as of 23:21, 26 January 2024

Ammo Types[edit]

Note: This section does not include ammo received from firearms.

Energy Cell[edit]

Energy cells give +20 ammo for the Bryar Pistol and Stormtrooper Rifle.

Power Cell[edit]

Power cells give +25 ammo for the Bowcaster, Imperial Repeater, and Concussion Rifle.

Rail Charge[edit]

Rail charges give +6 ammo for the Rail Detonator.

Weapons[edit]

Note: The weapons are listed by the number to which they are assigned.

1. Fists[edit]

Description: As a last resort, Kyle can beat enemies to death
Primary: N/A
Secondary: N/A

Ammo Type: N/A

2. Bryar Pistol[edit]

Description: Slow-firing and relatively weak, but very accurate
Primary: single shot
Secondary: N/A

Ammo Type: Energy Cell

3. Stormtrooper Rifle[edit]

Description : Faster rate of fire, but quite inaccurate
Primary: single shot
Secondary: N/A

Ammo Type: Energy Cell

4. Thermal Detonator[edit]

Description: Handheld explosives that can take out several enemies at once
Primary: impact explosion
Secondary: delayed explosion

Ammo Type: N/A

5. Bowcaster[edit]

Description : Very slow but makes up for it with power and multiple firing options
Primary: single shot
Charged Shot: hold and release the primary fire key to release a maximum of five shots at once
Secondary: magnetized shot that deflects off of surfaces

Ammo Type: Power Cell

6. Imperial Repeater[edit]

Description : Very weak but very fast and ammo-efficient
Primary: single shot
Secondary: three bullets/shot

Ammo Type: Power Cell

Tip: Hold the fire key to take full advantage of the repeater's rate of fire.

7. Rail Detonator[edit]

Description : Very powerful weapon that launches precision explosives over long distances
Primary: impact explosion
Secondary: timed explosion

Ammo Type: Rail Charge

8. Sequencer Charge[edit]

Description : Land mines that can be placed for unsuspecting enemies
Primary: instant explosion
Secondary: proximity explosion
Ammo Type: N/A

Tip: Don't use the primary fire option. Ever. It's as useless as windshield wipers on a bicycle.

9. Concussion Rifle[edit]

Description : A weapon that is extremely deadly to a wide area
Primary: splash concussion wave (good for groups or when accuracy fails)
Secondary: linear concussion wave (good for individual enemies in close proximity)

Ammo Type: Power Cell

10. Lightsaber[edit]

Description: The legendary weapon of the Jedi
Primary: single swing
Secondary: double swing

Ammo Type: N/A

Tip: Combine primary attack with forward, backward, and side movements to perform different attacks.