From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(+ virtual console information)
(I don't remember when it came out but I'll find it soon.)
Line 25: Line 25:


Aside from its original [[Nintendo 64]] publication, Majora's Mask has only been released on the [[Nintendo GameCube]]'s [[The Legend of Zelda: Collector's Edition]].
Aside from its original [[Nintendo 64]] publication, Majora's Mask has only been released on the [[Nintendo GameCube]]'s [[The Legend of Zelda: Collector's Edition]].
More recently, Majora's Mask is now available on Virtual Console.


{{Continue Nav|nextpage=Controls}}
{{Continue Nav|nextpage=Controls}}

Revision as of 05:54, 11 April 2009

Template:Infobox

The Legend of Zelda: Majora's Mask is the sequel to Nintendo's 1998 smash hit The Legend of Zelda: Ocarina of Time. Majora's Mask introduced the world to the unique artistic bent of director Eiji Aonuma, who would later return to direct such games as The Legend of Zelda: The Wind Waker.

While Majora's Mask was based on the same engine of its predecessor, it added a very vivid Japanese art design, and a new "72-hour" game system, wherein Link has a set amount of time to complete each dungeon or task. The implementation of the new time limit system was flawless and added much to the depth of the game.

Majora's Mask added a varied assortment of magical masks to Link's arsenal, which upon being worn, would bestow special powers upon Link. The many masks, in addition to the time system, make Majora's Mask one of the most unique games in the Zelda series.

Unlike the GameCube version, you need the expansion pack in order to play the original N64 version.

Aside from its original Nintendo 64 publication, Majora's Mask has only been released on the Nintendo GameCube's The Legend of Zelda: Collector's Edition.

More recently, Majora's Mask is now available on Virtual Console.

Template:Continue Nav

Table of Contents

edit

Template:Zelda