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Art of Fighting 2 was the only time Yuri Sakazaki was a playable character in the series. It also marked the only time that she donned her trademark outfit, which was made famous in King of Fighters. | Art of Fighting 2 was the only time Yuri Sakazaki was a playable character in the series. It also marked the only time that she donned her trademark outfit, which was made famous in King of Fighters. | ||
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Revision as of 00:56, 23 October 2007
Art of Fighting 2 was released in 1994. The second installment in the AoF series added the "rage gauge", similar to the "spirit system" of its predecessor, it limited the use and effectiveness of special attacks.
The game's story is set a year after the original. Geese Howard, a rising star in Southtown's criminal underworld, calls fighters to the city for a new tournament, "The King Of Fighters". Howard was the final boss and series villain of SNK's other fighting game franchise, Fatal Fury, whose story took place over a decade after the events of Art of Fighting.
Art of Fighting 2 was the only time Yuri Sakazaki was a playable character in the series. It also marked the only time that she donned her trademark outfit, which was made famous in King of Fighters.
Table of Contents
- Art of Fighting (Moves)
- Art of Fighting 2 (Moves)
- Art of Fighting 3 (Moves)
- Art of Fighting Anthology
- Secrets and codes
- Background Characters
- Achievements and trophies
Moves
Basic Moves
DESPERATION-Moves can only be performed when lifebar is flashing (20% life or less)
In Single Player Mode, SUPER-Moves can only be performed after they are learned in the corresponding Bonus-Game