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{{Header Nav|game=BS | {{Header Nav|game=BS Zelda: Kodai no Sekiban}} | ||
Here are collected all the interesting things that aren't a necessary part of the main walkthrough. | Here are collected all the interesting things that aren't a necessary part of the main walkthrough. | ||
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==Ram those trees!== | ==Ram those trees!== | ||
Just like in ALttP, | Just like in ALttP, tress drop wondrous goodies--if you smack into them hard | ||
enough that is! You must have the Pegasus Boots, you get them in Dungeon 1. | |||
* ram the tree to the left of the starting house (Week 2) to get a fairy | * ram the tree to the left of the starting house (Week 2) to get a fairy | ||
* ram into the solitary tree in the bottom corner of Kakariko for a blue rupee. | * ram into the solitary tree in the bottom corner of Kakariko for a blue rupee. | ||
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This game, like [[The Legend of Zelda: Majora's Mask|Majora's Mask]], actually has two endings. Simply run out of time in Week 4 and you see your fainted body outside the witch's hut. An onscreen message says "''Oh, how could this happen? Too bad, you've run out of time! But I guess you gave it your best.''" | This game, like [[The Legend of Zelda: Majora's Mask|Majora's Mask]], actually has two endings. Simply run out of time in Week 4 and you see your fainted body outside the witch's hut. An onscreen message says "''Oh, how could this happen? Too bad, you've run out of time! But I guess you gave it your best.''" | ||
{{Footer Nav|game=BS | {{Footer Nav|game=BS Zelda: Kodai no Sekiban|prevpage=Scoring|nextpage=Cheats|customnext=[[../Walkthrough|Walkthrough]]}} |